android-project/app


Log

Author Commit Date CI Message
Sam Lantinga 113801b7 2018-06-05T12:46:13 Added SDL_IsChromebook() to determine if we're running on a Chromebook.
Sam Lantinga 03ff7dcf 2018-05-29T11:18:01 Added support for Android relative mouse mode on API 24 and above
Sam Lantinga 5d1d0357 2018-05-23T17:15:35 Better fix for axis sorting with some Android controllers
Sam Lantinga f536fbea 2018-03-16T11:08:53 Reimplemented Android cursor API support using reflection so it builds with older SDKs
Sam Lantinga e20d4173 2018-03-15T18:22:48 Added Android custom cursor implementation This is commented out in SDLActivity.java, with the note #CURSORIMPLEENTATION because it requires API 24, which is higher than the minimum required SDK
Sam Lantinga 9e651b69 2018-03-06T14:51:50 Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller. Include the controller USB VID/PID in the GUID where possible, as we do on other platforms.
Sam Lantinga 0df7fe84 2018-03-01T08:22:56 Temporarily disabled fullscreen switching code on Android, until we can resolve bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
Sam Lantinga 6e01fbb7 2018-02-11T18:23:37 On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS. We're increasing the Android SDK minimum version to API 19, this doesn't increase the minimum target API, which is API 14.
Sam Lantinga 54340ab9 2018-02-07T15:10:50 Fixed bug 4021 - Android, hard-coded Keycode value Sylvain There is an hard-coded keycode value in SDLActivity.java
Sam Lantinga 6ed184ec 2018-02-06T15:03:35 Added SDL_IsAndroidTV()
Sam Lantinga fab2e246 2018-01-27T12:07:05 Removed armeabi from the SDL build API list, since it's not supported by the latest Android SDK
Cole Campbell b401cfd9 2018-01-09T19:11:34 Allow Android Java shim to be built as an AAR
Sam Lantinga 616827ae 2017-12-19T11:19:10 Fixed bug 4001 - Android, prevent error message box to crash Sylvain Prevent the error message box to crash after being clicked. Because of "SDLActivity.mSingleton.finish();"
Sam Lantinga b92e2f02 2017-12-19T10:57:21 Fixed bug 4004 - iOS: don't hide keyboard on RETURN Dominik Reichardt As discussed in 2012 the iOS onscreen keyboard hides when you hit RETURN (see https://discourse.libsdl.org/t/on-screen-keyboard-change/19216). IMO this is a bad idea to not be able to influence this behavior and just recently this was fixed for Android by adding the hint SDL_HINT_ANDROID_RETURN_HIDES_IME in changeset 11768 6ce3bb5e38a5.
Sam Lantinga 2afc0b7f 2017-12-12T12:52:23 Add the ability to set SDL to handle Return as 'hide IME' on Android softkeyboard. (thanks Rachel!)
Sam Lantinga c317ab97 2017-11-12T10:59:05 Fixed Android build error on older SDK
Sam Lantinga 50e422ad 2017-11-04T22:03:28 Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable Sylvain What about getting some return code instead of creating another native function.
Sam Lantinga 758156a7 2017-11-04T09:37:29 Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable We're going to push the manifest environment variables from the Java side instead of continually querying for them from the native side.
Sam Lantinga bb8c3a9c 2017-11-02T10:41:55 Make SDL fullscreen windows on Android actually fullscreen
Sam Lantinga 522901b8 2017-11-02T08:46:14 Fixed bug 3933 - Android, no need of the listener thread Sylvain A listener thread has been added to know when the native thread would end. But now, it is more easy to only check that after the main function has returned. It's one thread less.
Sam Lantinga 8c465802 2017-11-01T18:41:11 Allow the activity to persist through connecting or disconnecting a keyboard
Sam Lantinga 62c3acaf 2017-11-01T18:40:11 Moved the meta-data into the right section
Sam Lantinga a90be440 2017-11-01T10:06:58 Added controller mapping for Android TV remotes Also fixed the back button on the remote exiting the application
Sam Lantinga 4478707b 2017-10-31T13:49:59 Add SDL_GetDisplayDPI implementation on Android. (thanks Rachel!)
Sam Lantinga 6d23ea4b 2017-10-29T21:09:09 Fixed Java string comparison with ""
Sam Lantinga 8e37bed3 2017-10-26T10:41:38 android: Fix softkeyboard issue in SDL on Android.
Sam Lantinga 8fd0c22a 2017-10-24T00:17:07 Added the ability to set SDL hints from AndroidManifest.xml (thanks Rachel!) This is especially useful for things like the accelerometer hint which could be needed before application main().
Sam Lantinga 45536710 2017-10-24T00:04:40 Fixed crash if mSurface isn't set up when we pause the application
Sam Lantinga 81f7e0c1 2017-10-23T23:35:04 Removed unneeded file automatically generated by Android Studio
Sam Lantinga b8d8a1f1 2017-10-23T23:26:40 Updated the minimum and target SDK versions in AndroidManifest.xml
Sam Lantinga edf0fae1 2017-10-23T23:23:47 Updated Android build tools version, which bumped minimum deployment target to API 14 Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
Sam Lantinga 76cdce44 2017-10-23T23:23:34 Fixed build with older Android SDK
Sam Lantinga f08480af 2017-10-23T15:23:43 Switched to new style gradle Android application build process