|
3dcb451f
|
2014-04-09T21:29:19
|
|
Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
|
|
20680d7d
|
2014-03-29T12:27:02
|
|
Added testrumble to the Visual Studio 2013 solution
|
|
cb7a408f
|
2014-03-10T05:37:25
|
|
testoverlay2 depends on SDL2, SDL2main, and SDL2test
|
|
1e6ac691
|
2014-03-10T03:59:47
|
|
Added testoverlay2 to the Visual Studio 2013 solution
|
|
360f1101
|
2014-03-09T10:37:45
|
|
Visual Studio 2013 project updates
|
|
ea71a5e0
|
2014-02-20T17:03:55
|
|
Fixes #2408, VS2013: several projects of release build are not built
Patch by Hiroyuki Iwatsuki
|
|
e3f0d53b
|
2014-02-19T11:03:03
|
|
Fixes #2403, add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki)
|
|
f848adff
|
2013-11-29T10:06:08
|
|
Improve Android pause/resume behavior.
|
|
61959aa6
|
2013-11-22T13:24:53
|
|
OpenGL ES support for Windows
|
|
5a68214b
|
2013-11-16T12:11:19
|
|
Fixed bug 2232 - Version Mismatch in VS2013 Solution File
Joe LeVeque
Line 3 of SDL_VS2013.sln file reads "# Visual Studio 2012" instead of "# Visual Studio 2013" which causes Windows to associate the file with Visual Studio 2012, if installed, instead of Visual Studio 2013.
|
|
b7553ae7
|
2013-11-10T11:51:06
|
|
Added project files for Visual Studio 2013
Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
|