Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 6f76bc29 | 2013-10-21 00:22:07 | Fixed bug 2061 - SDL_filesystem API not built using cmake Marcus von Appen The SDL_filesystem API does not get built properly on Unix and BeOS using cmake due to not including the correct C files. | ||
| a7e1fddd | 2013-10-10 21:50:25 | Updated SDL to version 2.0.1 | ||
| 2dd7091e | 2013-08-20 19:57:11 | Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. | ||
| 63447366 | 2013-08-20 15:28:14 | Fixed cut-and-paste error. | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |