src/video/SDL_egl.c


Log

Author Commit Date CI Message
Sam Lantinga 58edac3e 2014-02-02T00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
Gabriel Jacobo c0d86b92 2014-01-14T21:29:38 Make EGL loading more resilient. Lesson learned while trying to run L4D2 under Wayland :)
Gabriel Jacobo ec1cb49e 2013-12-14T20:18:43 Wayland support Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al. Additional changes in this commit, done by me: * Wayland uses the common EGL framework * EGL can now create a desktop OpenGL context * testgl2 loads GL functions dynamically, no need to link to libGL anymore * Assorted fixes to the Wayland backend Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10, running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
Gabriel Jacobo 4a8c2967 2013-12-13T09:48:12 Context sharing for EGL
Sam Lantinga 013d9982 2013-12-02T23:54:35 Fixed error return value in SDL_EGL_CreateSurface(), thanks to Mike Kasprzak
Gabriel Jacobo 7d9e42f2 2013-12-02T10:08:57 Select EGL config when creating the EGL surface
Gabriel Jacobo f848adff 2013-11-29T10:06:08 Improve Android pause/resume behavior.
Ryan C. Gordon 7e1289af 2013-11-24T23:56:17 Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.