src/video/offscreen/SDL_offscreenframebuffer.c


Log

Author Commit Date CI Message
Sam Lantinga 6de15ffc 2022-09-15T12:04:08 Fixed building offscreen video driver without EGL support Also did miscellaneous style cleanup for consistency with other code
pionere 19df4af2 2022-01-22T10:33:38 simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer
Sam Lantinga 120c76c8 2022-01-03T09:40:00 Updated copyright for 2022
Sam Lantinga 9130f7c3 2021-01-02T10:25:38 Updated copyright for 2021
Sam Lantinga a8780c6a 2020-01-16T20:49:25 Updated copyright date for 2020
Brandon Schaefer 68985371 2019-09-24T16:36:48 offscreen: Add new video driver backend Offscreen The Offscreen video driver is intended to be used for headless rendering as well as allows for multiple GPUs to be used for headless rendering Currently only supports EGL (OpenGL / ES) or Framebuffers Adds a hint to specifiy which EGL device to use: SDL_HINT_EGL_DEVICE Adds testoffscreen.c which can be used to test the backend out Disabled by default for now