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1d1a0d7f
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2017-04-13T15:28:56
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atomic: Patched to compile on Android.
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1c9c7633
|
2017-04-13T13:28:52
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atomic: favor compiler intrinsics for compare-and-swap over macOS APIs.
The OSAtomicCompareAndSwap* APIs are deprecated as of macOS 10.12.
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8c00de57
|
2017-04-13T13:22:23
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atomic: let Clang always use atomic_load_n if available.
(Apple's Clang reports itself as GCC 4.2.1 in preprocessor macros--the final
GNU C compiler Apple shipped--as of the macOS 10.12 SDK.)
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7891e72d
|
2017-03-30T06:52:34
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__atomic_load_n() appears to be available in GCC 5 but not GCC 4
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f2179944
|
2017-03-29T12:04:17
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Patched to compile on some platforms.
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|
1dc9ae5c
|
2017-03-29T15:48:22
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Use GCC's atomic loads in SDL_AtomicGet and SDL_AtomicGetPtr
This fixes errors reported by address sanitizer, and generates simpler
code on x86 architectures.
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06ccb71b
|
2017-02-10T11:21:15
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Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__
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45b774e3
|
2017-01-01T18:33:28
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Updated copyright for 2017
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42065e78
|
2016-01-02T10:10:34
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Updated copyright to 2016
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0e45984f
|
2015-06-21T17:33:46
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|
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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