|
ce66051b
|
2021-09-24T04:03:24
|
|
regenerated configure
|
|
478f9eed
|
2021-09-20T10:20:04
|
|
x11: Don't include X11/extensions/extutil.h
We don't use it, it was a leftover from 1.2, I think, and it doesn't exist
on Solaris, so this should hopefully fix the build there.
This also means we don't need the configure/cmake checks for
SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY, so that was removed also.
Fixes #1666.
|
|
ddfd21a6
|
2021-09-05T05:37:20
|
|
configure: fix vulkan enablement for windows after commit 13ec545936cfd
|
|
13ec5459
|
2021-08-23T00:54:13
|
|
configure: Disable Vulkan support if loadso subsystem is disabled.
Fixes #4373.
|
|
bb91d7a5
|
2021-08-11T01:56:40
|
|
regenerated configure script
|
|
3f6ebfff
|
2021-08-10T15:02:36
|
|
Updated to version 2.0.17 for development
|
|
77c8d111
|
2021-08-10T20:55:50
|
|
configuration updates for dlopen:
- cmake, configure (CheckDLOPEN): --enable-sdl-dlopen is now history..
detach the dl api discovery from SDL_LOADSO_DLOPEN functionality.
define HAVE_DLOPEN. also define DYNAPI_NEEDS_DLOPEN (CheckDLOPEN is
called only for relevant platforms.)
- update SDL_config.in and SDL_config.cmake accordingly.
- SDL_dynapi.h: set SDL_DYNAMIC_API to 0 if DYNAPI_NEEDS_DLOPEN is
defined, but HAVE_DLOPEN is not.
- pthread/SDL_systhread.c: conditionalize dl api use to HAVE_DLOPEN
- SDL_x11opengl.c, SDL_DirectFB_opengl.c, SDL_naclopengles.c: rely
on HAVE_DLOPEN, not SDL_LOADSO_DLOPEN.
- SDL_config_android.h, SDL_config_iphoneos.h, SDL_config_macosx.h,
SDL_config_pandora.h, and SDL_config_wiz.h: define HAVE_DLOPEN.
Closes: https://github.com/libsdl-org/SDL/pull/4351
|
|
ac20167e
|
2021-08-06T14:08:50
|
|
configure: Fixes to make SDL link as C++ on Haiku.
Fixes #4590.
|
|
02563f75
|
2021-08-03T20:12:56
|
|
regenerate configure
|
|
1907463a
|
2021-08-03T18:04:50
|
|
regenerate configure
|
|
cb1fd30e
|
2021-07-31T13:28:54
|
|
Updated to version 2.0.16 for release
|
|
4a7799be
|
2021-07-28T17:01:02
|
|
--disable-wayland-shared implies --disable-libdecor-shared for now.
C.f.: https://github.com/libsdl-org/SDL/issues/4543
|
|
9bcb5e7b
|
2021-07-27T20:20:28
|
|
configure: move CheckLibDecor into CheckWayland
|
|
3b7649c5
|
2021-07-26T01:29:10
|
|
regenerated configure
|
|
15ed6653
|
2021-07-22T20:50:02
|
|
Fixes to kmsdrm dynamic loading support.
Fixes: https://github.com/libsdl-org/SDL/issues/4520
|
|
24059a19
|
2021-07-09T18:11:42
|
|
The RAWINPUT driver is no longer tied to HIDAPI in any way
|
|
2143534a
|
2021-06-28T02:00:24
|
|
configure.ac: manually check immintrin.h with AC_COMPILE_IFELSE().
AC_CHECK_HEADER() emits warnings when configuring for non-x86, because
the preprocessor check is OK but the compile check is not:
configure: WARNING: immintrin.h: present but cannot be compiled
configure: WARNING: immintrin.h: check for missing prerequisite headers?
configure: WARNING: immintrin.h: see the Autoconf documentation
configure: WARNING: immintrin.h: section "Present But Cannot Be Compiled"
configure: WARNING: immintrin.h: proceeding with the compiler's result
|
|
bc141e44
|
2021-06-23T15:09:07
|
|
Remove -static-libgcc from sdl2-config output
|
|
a6715a20
|
2021-06-23T14:56:02
|
|
revert the previous -Wc,-static-libgcc patch:
Someone reported breakage with that:
https://github.com/libsdl-org/SDL/commit/bc51de2f87194e45eec94414bc248a6e7a0f9d26#commitcomment-52550755
|
|
bc51de2f
|
2021-06-22T18:11:24
|
|
regenerated configure script.
|
|
642fa0e3
|
2021-06-09T21:18:11
|
|
configure: Enable KMSDRM target by default.
|
|
31637dde
|
2021-05-04T14:59:29
|
|
Generic check for desktop GL and EGL on Linux systems
|
|
69203851
|
2021-04-14T21:40:50
|
|
rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV
i.e.: do not steal PKG_CONFIG namespace.
|
|
197cfcaf
|
2021-04-14T21:10:40
|
|
ran configure.ac through autoupdate-2.69
generated configure script is practically the same except for whitespace
changes.
|
|
573c5a5b
|
2021-04-04T11:55:50
|
|
regenerated configure.
|
|
a81fe272
|
2021-04-04T00:16:30
|
|
configure/cmake: Hook up Emscripten threads (disabled by default).
Fixes #3795.
|
|
b42bf2a7
|
2021-04-02T12:58:12
|
|
configure: Don't use "-Wl,--no-undefined" in "sdl2-config --static-libs"
Fixes #3788.
|
|
e5821bf2
|
2021-03-18T00:10:00
|
|
regenerated configure.
|
|
b49e0953
|
2021-03-14T14:10:50
|
|
regenerated configure
|
|
bd065387
|
2021-03-08T17:02:28
|
|
configure: fix wrong AS_HELP_STRING quoting.
|
|
0a683221
|
2021-03-01T15:11:50
|
|
add missing PIPEWIRE defines to SDL_config.h.in
also specify 'audio' in Pipepire configuration enable messages.
|
|
2f0b99a7
|
2021-02-13T11:56:05
|
|
audio: Add Pipewire playback/capture sink
|
|
a29fe292
|
2021-02-18T20:10:50
|
|
configury: replace host checks against *-*-mingw32* with *-*-mingw*
|
|
0d92507d
|
2021-02-14T11:55:50
|
|
regenerated configure
|
|
4ff51d29
|
2021-02-12T14:15:29
|
|
Deprecate SDL_GetRevisionNumber and update things for git instead of hg.
Fixes #4063
|
|
bb9e049d
|
2021-02-07T00:37:00
|
|
minor updates to libc function checks
|
|
2426949a
|
2021-02-01T21:56:56
|
|
Removed support for clock_gettime_nsec_np()
SDL_GetTicks() was broken and it's not adding any real value here.
|
|
091a4649
|
2021-01-29T23:11:13
|
|
added --enable-xinput switch for windows builds
|
|
aa4a6b0b
|
2021-01-25T04:11:40
|
|
better check for clock_gettime_nsec_np() -- cf. bug #5467.
|
|
96cfb812
|
2021-01-23T09:50:43
|
|
Fixed bug 5467 - SDL sys timer Mac OS update proposal
David Carlier
Change of api from 2016 which reduce code complexity a bit.
|
|
23764588
|
2021-01-23T17:24:28
|
|
renamed SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H to SDL_HAVE_MACHINE_JOYSTICK_H
|
|
d0c5097c
|
2021-01-23T03:41:02
|
|
minor autotools build system updates.
|
|
28255837
|
2021-01-19T14:55:20
|
|
fix AC_CHECK_HEADER for libusb.h
|
|
c265e73f
|
2021-01-17T10:05:11
|
|
Fixed bug 5473 - Add WSCONS support for NetBSD
wahil1976
This patch adds WSCONS support for NetBSD.
|
|
f3835702
|
2021-01-17T05:00:50
|
|
fix build with --disable-directx
|
|
351abc58
|
2021-01-14T14:50:15
|
|
Fixed bug 5463 - generated Wayland interfaces are included in the library's ABI
Simon McVittie
In versions since 1.15, the `code` mode is a deprecated alias for
`public-code`, which emits symbols with default visibility, overriding
SDL's -fvisibility=hidden option.
Use the `private-code` mode instead. This emits symbols with hidden
visibility, so they do not affect the ABI of libSDL.
See also: https://bugreports.qt.io/browse/QTBUG-73099,
https://lists.freedesktop.org/archives/wayland-devel/2018-February/037097.html
|
|
8636bc06
|
2021-01-09T00:11:20
|
|
acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44605
https://github.com/macports/macports-ports/blob/master/devel/libtool/files/dynamic_lookup-11.patch
( Also see https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44684 )
This also implicitly covers the macos10.10+ support patch from libtool
mainstream which has been in since libtool-v2.4.3, i.e.:
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commit;h=e145288b059e14ab7e58fc6a304e82d9dad282a6
|
|
8d396342
|
2021-01-08T21:50:02
|
|
regenerated configure
|
|
a88071de
|
2020-12-30T15:55:00
|
|
configure.ac: directfb dynamic loading support updates:
put back sed on find_lib result, remove debug messages,
fix directfb_lib report to user.
|
|
f24cc903
|
2020-12-30T15:53:56
|
|
remove CFLAGS save/restores from dbus.h and ibus.h header checks.
CPPFLAGS is what AC_CHECK_HEADER needs.
|
|
6116ccf0
|
2020-12-29T21:20:28
|
|
fix configure warnings when checking dbus/dbus.h and ibus-1.0/ibus.h
.. by adding DBUS_CFLAGS and IBUS_CFLAGS to CPPFLAGS:
configure: WARNING: dbus/dbus.h: accepted by the compiler, rejected by the preprocessor!
configure: WARNING: dbus/dbus.h: proceeding with the compiler's result
configure: WARNING: ibus-1.0/ibus.h: accepted by the compiler, rejected by the preprocessor!
configure: WARNING: ibus-1.0/ibus.h: proceeding with the compiler's result
|
|
8eae956c
|
2020-12-29T00:00:56
|
|
regenerated configure
|
|
a6c6e5f5
|
2020-12-27T14:00:02
|
|
configure.ac: fix POSIX conformance issues (bug #4261.)
Patch from Matt Whitlock:
There are actually two distinct classes of problems at play here.
On the one hand, libsdl2's configure.ac has some POSIX conformance
issues - namely, the use of 'echo -n' and the passage of arguments
containing embedded backslashes to 'echo', neither of which is
defined by POSIX. The attached patch takes care of these issues.
|
|
93ccdee8
|
2020-12-23T13:47:49
|
|
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
Cameron Cawley
stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
The default implementation is based on the one used in the Windows RT video driver.
|
|
b4b674da
|
2020-12-22T22:10:50
|
|
CMakeLists.txt: sync DYLIB_CURRENT_VERSION to Xcode project
|
|
350f1b0d
|
2020-12-22T10:36:15
|
|
Updated SDL to version 2.0.15 for development
|
|
9f655fe5
|
2020-12-22T17:03:20
|
|
regenerated configure
|
|
15abab9c
|
2020-12-22T16:25:00
|
|
regenerated configure
|
|
ee180efd
|
2020-12-20T12:08:49
|
|
Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier)
|
|
5c654d0d
|
2020-12-18T17:00:00
|
|
tests: regenerate configure using autoconf patched for AC_PATH_X11
Specifically this patch which does not invoke _AC_PATH_X_XMKMF and
_AC_PATH_X_DIRECT internal autoconf routines when cross-compiling:
http://git.savannah.gnu.org/gitweb/?p=autoconf.git;a=commitdiff;h=33c3a47c04ab70a4dd54963fe433a171bc03747f
Without this, CFLAGS would brokenly have system include paths like
-I/usr/include/X11 when cross-compiling e.g. for windows. (And it
also resulted in annoying imake crashes for my setup...)
|
|
6bd4c717
|
2020-12-17T21:41:23
|
|
Fixed bug 5402 - ARM support little update proposal
David Carlier
No fix but mostly an update for ARM architecture.
|
|
f8839289
|
2020-12-15T12:22:48
|
|
Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility
Substring
I was trying the KMSDRM video backend with some very simple programs that were working ok on 2.0.12. The same code won?t work on the current dev branch and I get:
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: KMSDRM_VideoInit()
DEBUG: Opening device /dev/dri/card0
DEBUG: Opened DRM FD (3)
DEBUG: no atomic modesetting support.
DEBUG: Video subsystem has not been initialized
INFO: Using SDL video driver: (null)
DEBUG: Video subsystem has not been initialized
After carefully checking, the radeon driver doesn?t support atomic modesetting. That?s not the only problem : the same happens with the amdgpu driver if we disable Display Core (kernel parameter amdgpu.dc=0, which is required to get analogue outputs working).
This is a major regression in the KMSDRM driver.
Using atomic mode setting is great, but having no fallback to the "standard KMS" is bad.
|
|
c02d88dd
|
2020-12-15T23:01:10
|
|
configury whitespace cleanup (no actual change.)
|
|
44d4a61d
|
2020-12-14T08:11:40
|
|
minor cleanups to configure.ac to reduce autoconf-2.70 warnings a bit.
configure output is practically unchanged. there are still lots of
AC_TRY_COMPILE/AC_TRY_LINK replacements needed to really eliminate
the warnings, but that's for another time.
|
|
f8078d3d
|
2020-12-14T05:55:20
|
|
configure.ac: use AC_DEFINE for SDL_VIDEO_DRIVER_ANDROID
|
|
f674009c
|
2020-12-13T16:51:20
|
|
fix typo from commit 63349df2610a (fixes bug 5396)
|
|
b6e63625
|
2020-12-13T15:32:24
|
|
fix bug #5395: handle old systems where inotify_init1 is not available
|
|
64f448b2
|
2020-12-13T02:01:39
|
|
libusb hid.c is already included in SDL_hidapi.c
|
|
eec73dfd
|
2020-12-09T20:31:00
|
|
configure.ac (CheckJoystickMFI): changed AC_TRY_COMPILE to AC_TRY_LINK
so as to discover GameController and CoreHaptics frameworks at compile
time.
|
|
a2098a47
|
2020-12-08T18:56:06
|
|
Updated SDL to 2.0.14 in preparation for release candidate
|
|
46a84478
|
2020-11-24T12:43:01
|
|
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
|
|
16d789fb
|
2020-11-24T07:30:39
|
|
Disable compiler warning when using -fobjc-weak building C code
|
|
b4338dda
|
2020-11-24T07:22:29
|
|
Enable -fobjc-weak when building MFI controller code
|
|
eba069ea
|
2020-11-24T06:53:48
|
|
It looks like the Objective C support needed to build MFI controller code is in 10.8
|
|
7a05dbf4
|
2020-11-24T06:42:53
|
|
Fixed building on FreeBSD
Alex S
Looks like we have a collision with https://hg.libsdl.org/SDL/rev/cd774daff9f6. (Again, the headers in the base system are intended for drivers and should not be used for compiling non-base applications. At least that's the policy for now: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240964#c19.)
|
|
23ad4f4b
|
2020-11-24T14:10:30
|
|
configure.ac: check GameController framework support when targeting Darwin
disables SDL_JOYSTICK_MFI for i386 or if MAC_OS_X_VERSION_MIN_REQUIRED < 1090
--disable-joystick-mfi disables it unconditionally.
|
|
34bea84a
|
2020-11-23T23:03:55
|
|
Fixed bug 5335 - Patch: enable joystick/haptic/evdev support by default on FreeBSD
Alex S
Ah, that's not quite enough. You need to:
1. rename src/joystick/bsd/SDL_sysjoystick.c to something;
2. regenerate configure.
|
|
5c957747
|
2020-11-23T22:14:22
|
|
joystick: Fix up Linux joystick code to (mostly) compile on FreeBSD.
|
|
4c96faee
|
2020-11-23T20:37:10
|
|
remove non-existing tslib support from autofoo and cmake
|
|
fd894467
|
2020-11-21T14:13:26
|
|
Fixed building on Mac OS X on the command line and with an older macOS SDK
|
|
5e0644c1
|
2020-11-21T12:55:56
|
|
Disable libusb by default, as it breaks on Linux when trying to use it with non-root permissions on some distributions
|
|
120dc280
|
2020-11-21T11:25:26
|
|
Enable HIDAPI by default
|
|
1ed36d21
|
2020-11-15T04:10:02
|
|
egl: Fix detection in configure script on systems without X11 (bug #5270)
In recent versions of EGL headers on Linux, the MESA_EGL_NO_X11_HEADERS macro is
deprecated and has been replaced with EGL_NO_X11. As a result, the configure
script would fail the compilation check for EGL headers and disable EGL (and by
extension, Wayland) support when X11 headers are not installed. Fix this by
adding the correct macro to disable X11 support in the headers.
|
|
dc764496
|
2020-11-11T19:53:10
|
|
Backed out change for bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Building on FreeBSD fails:
/buildbot/worker/SDL/sdl-freebsd-amd64/src/src/joystick/linux/SDL_sysjoystick.c:26:2: error: SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
#error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
^
/buildbot/worker/SDL/sdl-freebsd-amd64/src/src/joystick/linux/SDL_sysjoystick.c:35:10: fatal error: 'sys/inotify.h' file not found
#include <sys/inotify.h>
^~~~~~~~~~~~~~~
|
|
1822f97e
|
2020-11-11T19:37:47
|
|
Fixed bug 5346 - Add FreeBSD evdev KBIO keyboard input driver
wahil1976
This patch adds the KBIO text input driver for FreeBSD, which allows text input to fully work without text spilling out into the console. It also supports accented input, AltGr keys and Alt Lock combinations.
Tested with US accent keys layout and various AltGr layouts.
|
|
38ed8a95
|
2020-11-11T19:31:03
|
|
Fixed bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Alex S
...which allows SDL to talk to webcamd/iichid. (Webcamd actually bundles quite a few gamepad drivers.) Note that this does _not_ disable usbhid, both joystick backends will be compiled.
|
|
8db3171b
|
2020-11-11T19:14:34
|
|
udev: Factor out SDL_EVDEV_GuessDeviceClass
This works on capability bitfields that can either come from udev or
from ioctls, so it is equally applicable to both udev and non-udev
input device detection.
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
010d5fba
|
2020-10-26T09:49:09
|
|
kmsdrm: Make this build with significantly older system libraries.
This allows one to build Raspberry Pi versions on an ancient version of
Raspbian and get both the KMSDRM and RPI video targets built into SDL, giving
maximum binary compatibility from linking against an older glibc, etc, but
also making one library that can access video on all RPi models and OS
releases.
|
|
196cda69
|
2020-10-12T01:02:28
|
|
build: fix / update sensors (windows) configuration
- SDL_config.h.in: add missing defines SDL_SENSOR_COREMOTION
and SDL_SENSOR_WINDOWS (configure did set SDL_SENSOR_WINDOWS
but it never went in SDL_config.h or Makefile.)
- SDL_config.h.cmake: remove duplicated SDL_SENSOR_XXX cmake
defines.
- autofoo, cmake: check for sensorsapi.h header before enabling
windows sensors.
|
|
59022829
|
2020-10-11T17:32:32
|
|
riscos: Implement SDL_OpenURL()
|
|
77c9d73b
|
2020-10-05T11:30:33
|
|
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
|
|
78c274cb
|
2020-09-26T19:18:09
|
|
kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments.
|
|
b0ca8efd
|
2020-07-17T22:21:37
|
|
Re-add check for Metal on x86, where it's not supported.
|
|
45f5eb06
|
2020-07-16T04:37:14
|
|
configure: On Apple platforms, only exclude Vulkan on x86.
This catches both x86-64 and ARM devices.
|
|
968b830d
|
2020-07-15T16:12:44
|
|
Fixed bug 5232 - SDL2 configure script detects Apple Silicon Macs as iPhones; fails to build due to missing components
jackmacwindowslinux
I'm testing my application that uses SDL2 on the new Apple Silicon Macs. I set up the SDL 2.0.12 source code from the website and tried to build it. The first issue I ran into was that it was always building OpenGL ES, even if --disable-video-opengles was passed to configure. OpenGL ES headers do not seem to be present on the Apple Silicon macOS SDK, except for the iOS SDK headers. Then I had problems with the joystick driver, where some classes used on iOS were not available on macOS.
After looking through the configure.ac script a bit, I found that iOS targets are selected when the build host matches "arm*-apple-darwin*". Clang on macOS 11.0 on arm64 reports the host as "arm64-apple-darwin20.0.0", which matches the iOS target. This means that ARM Mac compilation will always be detected as iOS. Unfortunately, there doesn't seem to be an easy way to detect Mac vs. iOS targets, since they now both use the same triplet & compiler for building.
I'm not sure what the best way to fix this is, but maybe there could be an additional target flag to specify whether to build for macOS or iOS? This might break compatibility, though: with this approach, either all old scripts that used configure to build for iOS fail, or all new builds on macOS without a flag fail (silently?).
|
|
fe97f01b
|
2020-07-05T22:33:10
|
|
configure: corretly print --enable-arm-simd default value.
|
|
3b71ebec
|
2020-06-27T02:38:13
|
|
configure: Accidentally deleted a ')'
Sorry!
|
|
363fd52b
|
2020-06-26T23:30:59
|
|
configure/cmake: Disable ARM SIMD and NEON by default.
It's buggy at the moment.
|
|
49501a98
|
2020-06-04T09:10:49
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Updated configure with changes from configure.ac
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8bd3b2c8
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2020-05-20T16:34:19
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configure: fix fcitx tests.
Otherwise Unix systems without D-Bus support will attempt to compile sources
they can't handle.
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