kc3-lang/SDL/include/SDL_opengl.h

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Log

Author Commit Date CI Message
f4d3303c 2014-08-18 14:05:02 Don't use the system OpenGL headers, ever. (the replacement header is from Mesa, under what the MIT license.)
175b343e 2014-06-15 17:37:35 Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well J?rgen Tjern? If you #define NO_SDL_GLEXT before including SDL_opengl.h, it still includes the platform-provided glext.h. The comments indicate that this define is intended to be used when you provide your own glext.h (quote from SDL_opengl.h: "Define this if you have your own version of glext.h and want to disable the version included in SDL_opengl.h.") This is a problem because glext.h depends on the contents of gl.h, and it's practical to let SDL_opengl.h pick the right #include for gl.h for our platform.
1188c174 2014-06-04 16:35:07 Fixed Mac OS X build
d3418446 2014-06-04 10:33:23 SDL_opengl: Fix Mac build for SDK 10.9 too.
d623c0b4 2014-06-04 09:59:10 SDL_opengl: Fix Mac build with new glext.h
8793657d 2014-06-04 01:21:00 SDL_opengl: Move glext.h to a separate file.
bd6a4936 2014-04-26 12:38:35 Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
58edac3e 2014-02-02 00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.