|
0099e38a
|
2020-10-05T14:21:03
|
|
url: More win32 fixes.
|
|
1f4fecc5
|
2020-10-05T14:07:32
|
|
url: Patched to compile on Windows.
|
|
777d0f19
|
2020-10-05T14:06:25
|
|
url: patched to compile on macOS.
|
|
d068d05a
|
2020-10-05T14:01:08
|
|
url: Make sure Haiku's C++ implementation is flagged as 'extern "C"'
|
|
bf9fcb53
|
2020-10-05T14:00:08
|
|
url: The function is "SDL_Unsupported" not "SDL_Unimplemented"
|
|
2d82cf78
|
2020-10-05T13:59:03
|
|
url: put the Android bits in core/android
|
|
efd665e2
|
2020-10-05T13:56:45
|
|
Backed out changeset a43cb4e54949
Trying this a different way.
|
|
913aa610
|
2020-10-05T13:53:15
|
|
url: Include SDL_misc.h to get public function declaration.
|
|
5f688122
|
2020-10-05T13:52:52
|
|
url: patched to compile on Android.
|
|
84f1b950
|
2020-10-05T13:39:39
|
|
url: fixed wrong include.
|
|
77c9d73b
|
2020-10-05T11:30:33
|
|
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
|
|
cd6670bf
|
2020-10-02T10:48:27
|
|
SDL_Surface refcount: fix memory leak when blitting between stack'ed surfaces
(see bug 5226)
|
|
883509fc
|
2020-10-01T17:01:00
|
|
ran gendynapi.pl after new (android-only) api additions.
|
|
dd55bfe8
|
2020-10-01T14:41:09
|
|
Android: add helper function to open an URL/URI (see bug 2783)
|
|
45c644cc
|
2020-09-28T21:19:45
|
|
Added support for the MOGA XP5-X Plus
|
|
78c274cb
|
2020-09-26T19:18:09
|
|
kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments.
|
|
955f3184
|
2020-09-25T10:14:42
|
|
Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury)
Add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO not to pause audio when
the app goes to background.
(It requires SDL_ANDROID_BLOCK_ON_PAUSE as "Non blocking")
|
|
7ef188a1
|
2020-09-19T14:01:57
|
|
jack: Fixed memory leak on device close.
|
|
9c342e76
|
2020-09-13T21:41:10
|
|
kmsdrm: merge heap buffer overflow and cursor creation patches from meyraud705.
|
|
0cb9bfa5
|
2020-09-12T15:58:47
|
|
kmsdrm: less excessive error checkhing
|
|
5bed30dd
|
2020-09-12T04:56:55
|
|
kmsdrm: also do pending modeseting in SwapWindowDoubleBuffered().
|
|
9e9227ad
|
2020-09-12T04:52:56
|
|
kmsdrm: reimplement modesetting for fullscreen window scaling and AR-correction.
|
|
4575c694
|
2020-09-12T02:36:02
|
|
kmsdrm: delete ununsed variable.
|
|
01b0cf1c
|
2020-09-12T00:47:00
|
|
Backed out changeset 4a45d1a30d25
kmsdrm: Fake KMSDRM_SetDisplayMode() is needed for some programs after all.
|
|
7b676548
|
2020-09-12T00:16:08
|
|
kmsdrm: don't fool SDL into thinking that changing the physical videomode is done.
|
|
a6d182d3
|
2020-09-11T23:47:26
|
|
kmsdrm: no need to reconnect/reactivate things in SwapWindowDoubleBuffered().
|
|
47e2d030
|
2020-09-10T23:26:02
|
|
kmsdrm: greatly improve comments in SwapBuffersFenced() for future reference.
|
|
3c6004fe
|
2020-09-10T15:07:23
|
|
kmsdrm: Choose how to swap buffers based on EGL extension availability.
|
|
c7e761f8
|
2020-09-10T15:05:55
|
|
kmsdrm: Patched to compile if EGL headers lack EGL_ANDROID_native_fence_sync.
|
|
224aa45b
|
2020-09-10T15:04:35
|
|
kmsdrm: Implement GL_DefaultProfileConfig for Raspberry Pi compatibility.
If we think this might be a Raspberry Pi device, default to ES2. Otherwise,
accept SDL's higher-level defaults.
|
|
092162ed
|
2020-09-10T15:02:51
|
|
video: Set up default before calling GL_DefaultProfileConfig().
This way, the implementation can opt to do nothing to accept SDL's defaults.
|
|
e758dd53
|
2020-09-10T15:02:00
|
|
egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c.
|
|
055cad49
|
2020-09-10T02:15:53
|
|
kmsdrm: no need to re-connect/reactivate things in SwapWindow() anymore because we use a dumb buffer on KMS buffers destruction now.
|
|
351219bf
|
2020-09-09T03:18:26
|
|
kmsdrm: On VideoQuit(), only destroy dumb buffer if it exists.
|
|
8709f67e
|
2020-09-08T08:42:30
|
|
Fixed bug 5215 - Fixing filenames passed to dlopen for OpenBSD
Brad Smith
Attached is a patch to use the proper filenames when trying to dlopen the respective shared libraries on OpenBSD.
|
|
244d0ad8
|
2020-09-08T15:30:45
|
|
kmsdrm: Tell SDL that mouse has entered the window via artificial event. Fixes sticky mouse in Scummvm.
|
|
9a769da0
|
2020-09-07T20:10:50
|
|
X11: Remove our X11 error callback in X11_DeleteDevice()
If we don't remove it, we will infinitely recurse if X11_CreateDevice() is
called again and orig_x11_errhandler becomes X11_SafetyNetErrHandler().
|
|
550e1533
|
2020-09-08T02:42:32
|
|
kmsdrm: No need to test for display driverdata when freeing a plane.
|
|
6e03fab9
|
2020-09-07T23:15:33
|
|
kmsdrm: add temporary RPI4_COMPAT define to try RPI4+current Rasbian compatibility.
|
|
0f807fd6
|
2020-09-07T22:54:15
|
|
kmsdrm: use a black dumb buffer for keeping the PRIMARY PLANE occupied when we destroy the KMS buffers, instead of using the TTY buffer, to avoid flickering.
|
|
4d1c2a18
|
2020-09-07T19:00:21
|
|
Fix false compiler warning: initialize the variable 'memdiff'
|
|
ebc12a2f
|
2020-09-07T18:50:30
|
|
SDL_Surface refcount: destination surface keep track of surfaces
that are mapped to it and automatically invalidate them when it is freed
- refcount is kept so that an external application can still create a reference
to SDL_Surface.
- lock_data was un-used and is now renamed and used as a list keep track of the blitmap
|
|
cce6c605
|
2020-09-07T01:33:04
|
|
kmsdrm: fix errors when trying to free up videomode driverdata pointers on quit.
|
|
9501b1c6
|
2020-09-07T00:18:13
|
|
kmsdrm: fix scaling for SDL_WINDOW_FULLSCREEN windows.
|
|
daa752b1
|
2020-09-06T23:19:54
|
|
kmsdrm: fix first frame display: no need to wait for SwapWindow() for EGL surface creation.
|
|
68ac9349
|
2020-09-06T12:48:39
|
|
kmsdrm: more coherent returns for SwapWindow.
|
|
d3d9d432
|
2020-09-06T12:17:27
|
|
kmsdrm: Remove debug printfs in SwapWindow.
|
|
d7aebbd5
|
2020-09-06T12:08:22
|
|
kmsdrm: Don't create surfaces until EGL context is available.
|
|
1b6de9a9
|
2020-09-05T15:01:45
|
|
Fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=1 on Metal windows
SDL_cocoametalview was consuming the first click rather than passing it
through to the SDLView underneath which overrides [NSView acceptsFirstMouse]
based on the user's SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH preference.
|
|
97fad045
|
2020-09-02T19:38:03
|
|
Fixed bug 5278 - export SDL_AndroidRequestPermission() (Thanks Huki!)
|
|
f4e02a5c
|
2020-08-31T19:17:17
|
|
kmsdrm: Do NOT modify window size manually from the backend: doing so caused renderer scaling params miscalculation.
|
|
c09d1cee
|
2020-08-28T23:04:00
|
|
kmsdrm: Apply window reconfiguration in SetWindowSize(), too.
|
|
31b17945
|
2020-08-28T22:38:26
|
|
kmsdrm: use PLANE and CRTC to do hardware-driven window scaling and AR-correction.
|
|
fe3f9796
|
2020-08-26T01:37:30
|
|
kmsdrm: unload EGL and GL lib only if using them.
|
|
9b43464d
|
2020-08-25T16:30:23
|
|
kmsdrm: Add programmer credits to the Atomic KMSDRM driver.
|
|
9316a8d9
|
2020-08-25T16:18:49
|
|
kmsdrm: move FENCE FD props setting to SwapWindow(), where it belongs.
|
|
3f38009b
|
2020-08-25T15:40:36
|
|
kmsdrm: comment out atomic commit fast-debugging printf.
|
|
0d16761c
|
2020-08-25T05:53:13
|
|
kmsdrm: fix segfault on quit beacuse of freed _this->egl_data.
|
|
d43e666e
|
2020-08-25T04:05:36
|
|
kmsdrm: Buffer management refactoring. Fixes for compatibility with more video drivers.
|
|
eade05ca
|
2020-08-24T12:51:20
|
|
kmsdrm: Finetune integer type usage. Add some comments.
|
|
a76f1763
|
2020-08-24T01:10:11
|
|
kmsdrm: Move cursor plane setup and freeing to MouseInit() and MouseQuit(), for better consistency.
|
|
0d593d7e
|
2020-08-23T23:44:07
|
|
kmsdrm: Add error control to plane prop setting function. Do most plane prop setting with a single function.
|
|
e06e9c35
|
2020-08-23T11:26:55
|
|
kmsdrm: move cursor-related atomic helper functions and related struct typedefs to the SDL_kmsdrmmouse unit.
|
|
0b7b7721
|
2020-08-23T03:13:50
|
|
kmsdrm: remove redundant function, use drm_atomic_setbuffers() for disconnecting planes instead.
|
|
16c04f26
|
2020-08-23T02:58:57
|
|
kmsdrm: Init cursor surface on SetCursor() ONLY. Removal of dynamic modeset because it causes A LOT of problems with some kernel video drivers. Some refactoring and cleanups.
|
|
0d0ba111
|
2020-08-19T01:34:56
|
|
kmsdrm: correct parameter name.
|
|
5d32eda9
|
2020-08-19T01:31:22
|
|
kmsdrm: implement smarter surface recreation function to be used in videomode changes. Other minor arrangements.
|
|
f79da817
|
2020-08-18T01:52:15
|
|
kmsdrm: free all connector, crtc and plane memory on KMSDRM_VideoQuit().
|
|
965b466e
|
2020-08-17T19:50:20
|
|
Fixed bug 4297 - Android StrictMode policy. Remove APK expansion support
"In the second half of 2021, new apps will be required to publish with the Android App Bundle on Google Play"
(see https://developer.android.com/guide/app-bundle)
And "Android App Bundles don't support APK expansion (*.obb) files".
|
|
92cb9192
|
2020-08-17T18:35:04
|
|
kmsdrm: move hardware cursor functionality to the ATOMIC interface. Disconnect the display plane from the GBM surface buffers before destroying the GBM surface.
|
|
a720d1a2
|
2020-08-09T00:55:39
|
|
render: fixes to how we convert touch events for logical scaling.
We now handle HiDPI correctly, and touches are clamped to the viewport. So
if you are rendering to a logical 640x480 in a 720p window, and touch the
letterboxing at point (640,700), it will report the touch at (0.5,1.0) instead
of outside the documented range.
|
|
c437729b
|
2020-08-08T14:27:55
|
|
kmsdrm: separate requests in different functions so we only need one atomic commit for everything, as expected by atomic design.
|
|
3b9f1073
|
2020-08-07T11:53:04
|
|
kmsdrm: wait for possible pending atomic commits before destroying surfaces, and before restoring video on quit. Move messages to the SDL_Log* functions.
|
|
96c99693
|
2020-08-06T01:36:56
|
|
kmsdrm: wait for pending atomic commits before restoring videomode and crtc->buffer on VideoQuit, and simplify double-buffer SwapWindow() implementation.
|
|
09692b61
|
2020-08-05T18:55:22
|
|
kmsdrm: move videomode restoration on VideoQuit() to using the atomic interface instead of the legacy drmModeSetCrtc() function. Refactoring of get_plane_id().
|
|
fc722b2d
|
2020-08-05T15:28:51
|
|
kmsdrm: free memory for plane, crtc and connector property tables on VideoQuit.
|
|
2d69ce08
|
2020-08-05T02:06:59
|
|
kmsdrm: double and triple buffered versions of SwapWindow() are now both reimplemented in atomic pageflipping versions, and can be selected via SDL_VIDEO_DOUBLE_BUFFER env variable.
|
|
8996ee17
|
2020-08-03T22:24:49
|
|
kmsdrm: update SwapWindow fn, moving it to triple-buffer.
|
|
ea171c05
|
2020-08-01T18:58:42
|
|
winrt: Another attempt at getting this to compile.
IntPtr isn't a POD type like I thought, so hopefully we can just construct
one that works out? C++/CX is so weird.
|
|
b131661c
|
2020-08-01T18:23:34
|
|
kmsdrm: rewrite the new SwapWindow() fn to avoid tearing. Double-buffer only for now.
|
|
282e4c65
|
2020-07-31T19:42:23
|
|
winrt: Patched to compile...?
Microsoft's C++/CX is weird, no idea if this will actually fix it. :/
|
|
1a5503ce
|
2020-07-28T21:11:25
|
|
kmsdrm: Moved to the ATOMIC KMS/DRM interface for buffer swapping, leaving DRM-legacy behind.
|
|
e410b34f
|
2020-07-24T22:24:03
|
|
stdlib: Corrected implementation of SDL_wcsncmp.
It was a copy/paste of SDL_strcmp, apparently, not SDL_strncmp, so it ignored
the maxlen parameter.
Thanks to Jack Powell for pointing this out!
|
|
c3ecf18c
|
2020-07-21T23:38:42
|
|
Linux: Add hint for disabling deadzones
|
|
c0943328
|
2020-07-21T13:14:24
|
|
wayland: defer pointer confine creation until pointer unlock
It is a protocol error to attempt to create a pointer confine (i.e.
`SDL_SetWindowGrab`) while a locked pointer is active, and vice-versa.
Instead of aborting due to a protocol error, this commit makes SDL
gracefully downgrade locked pointers to confines when appropriate.
|
|
c7eb557d
|
2020-07-20T10:09:07
|
|
kmsdrm: do not leak drmModeConnector
Previously conn was leaked on the success path (when available was
set to SDL_TRUE).
|
|
412b21b0
|
2020-07-20T11:42:23
|
|
Rename the gbm device struct from gbm to gbm_dev for better readabilty.
|
|
155fdc7a
|
2020-07-19T21:48:17
|
|
kmsdrm: settle with first card that has a connected connector
Previously the first card with non-empty connectors, encoders
and crtcs would be selected, however KMSDRM_VideoInit could still reject
it if the connector was not connected. This allow finding the first card
(in a multi GPU setup) that is actually connected to a display.
|
|
b78b88f7
|
2020-07-19T21:46:41
|
|
kmsdrm: fix typo
|
|
75fe4b14
|
2020-07-19T19:53:57
|
|
Added comment about window creation behaviour in KMSDRM.
|
|
2f660c4f
|
2020-07-19T19:11:02
|
|
Delete windata variable no longer needed in KMSDR_SetDisplayMode().
|
|
3a1d7d9c
|
2020-07-19T19:09:15
|
|
Surfaces have to be recreated immediately from KMSDRM_SetDisplayMode().
|
|
b6a818b6
|
2020-07-19T18:45:29
|
|
Fix SDL_Window recreation: drmModeSetCrtc() has to be called everytime the EGL and GBM surfaces are recreated.
|
|
71e9df99
|
2020-07-19T08:55:01
|
|
Fixed bug 5231 - Fix for hardware cursor: size and alpha-premultiplication.
Manuel Alfayate Corchete
I noticed pt2-clone had problems with it's optional hardware mouse on the KMSDRM backend: cursor had a transparent block around it.
So I was investigating and it seems that a GBM cursor needs it's pixels to be alpha-premultiplied instead of straight-alpha.
A
lso, I was previously relying on "manual testing" for the cursor size, but it's far better to use whatever the DRM driver recommends via drmGetCap(): any working driver should make a size recommendation via drmGetCap(), so that's what we use now. I took this decision because I found out that the AMDGPU driver reported working cursor sizes that would appear garbled on screen, and only the recommended cursor size works.
|
|
b7a4fdd3
|
2020-07-17T11:16:35
|
|
metal: Make sure we have a command buffer available before trying to present.
This fixes a case where you render to the backbuffer, then render to a render
target, set the current target back to the backbuffer, and then present
without drawing anything else; in this circumstance, the Present command
would never happen.
Fixes Bugzilla #5011.
|
|
b5affd12
|
2020-07-16T13:28:59
|
|
Patched to compile.
|
|
3b38e61a
|
2020-07-16T13:25:50
|
|
winrt: Fix casting a pointer to int.
Fixes Bugzilla #5202.
|
|
8babda2c
|
2020-07-16T13:18:19
|
|
egl: SDL_EGL_LoadLibaryOnly() shouldn't set _this->gl_config.driver_loaded = 1
This is handled in in the higher-level SDL_GL_LoadLibrary().
All uses of SDL_EGL_LoadLibrary (which calls the Only version) are just
target-specific wrappers for their own GL_LoadLibrary hook, with two
exceptions which now handle driver_loaded correctly (although it's
questionable if these init-if-no-one-did-it-correctly-already code blocks
should exist at all, fwiw).
Fixes Bugzilla #5190.
|
|
cab1a715
|
2020-07-15T10:15:52
|
|
Fixed bug 5233 - PS3 Gamepad Motion Control not correctly ignored on Linux
Igor Morgado
PS3 Controller motion sensor string is being reported as
`Gasia Co.,Ltd PS(R) Gamepad Motion Sensors`
But `src/joystick/SDL_gamecontroller.c` line1690 only ignores if matches the string `Controller Motion Sensors`.
```
#if defined(__LINUX__)
if (name && SDL_strstr(name, "Controller Motion Sensors")) {
/* Don't treat the PS3 and PS4 motion controls as a separate game controller */
return SDL_TRUE;
}
#endif
```
Therefore, SDL is mapping 2 Game controllers instead one.
Maybe reduce the substring to match `Motion Sensors` instead.
A simple log from my application is shown below:
INFO: Game controller device 0 - PS3 Controller:PS3 Controller found.
INFO: Controller 0: Player 0: 054c:0268:8111 - PS3 Controller - PS3 Controller - Gasia Co.,Ltd PS(R) Gamepad
INFO: Game controller device 1 - PS3 Controller:PS3 Controller found.
INFO: Controller 1: Player 1: 054c:0268:8111 - PS3 Controller - PS3 Controller - Gasia Co.,Ltd PS(R) Gamepad Motion Sensors
|
|
8669a87f
|
2020-07-14T21:13:27
|
|
Reuse X11 connection from availability check
Instead of creating an X11 connection to test that X11 is available,
closing the connection, and then reconnecting for real, use the same
connection to handle both cases.
The X11 connection retry delay mechanism in the case where X11 is
dynamically loaded has been removed. It was only necessary to avoid
authetnication token reuse from the XOpenDisplay call that used to
exist in X11_Available. Now that this call is only made once, it
is no longer needed.
Also drop unused and inapplicable code from a comment.
***
|