test/controllermap.c


Log

Author Commit Date CI Message
Sam Lantinga 45b774e3 2017-01-01T18:33:28 Updated copyright for 2017
Philipp Wiesemann de79828b 2016-12-28T20:11:12 Fixed warning about unused variable in controllermap program.
Sam Lantinga 21cb42d7 2016-12-27T09:51:58 Make sure we go all the way back (within the XBox controller dead zone) to prevent accidentally binding axes inverted
Sam Lantinga 6d7da088 2016-12-27T01:39:07 Split controller axes into positive and negative sides so each can be bound independently. Using this a D-Pad can be mapped to a thumbstick and vice versa. Also added support for inverted axes, improving trigger binding support
Philipp Wiesemann 0a3f9d0c 2016-12-16T22:58:16 Fixed warning about unused variable in controllermap program.
Sam Lantinga 0c5e7a10 2016-12-15T14:27:22 Fixed handling joysticks that send multiple events for a single control, e.g. both a button and axis event for a trigger. Tested with the 8Bitdo NES30 Pro on Linux
Sam Lantinga c406f649 2016-11-10T18:53:50 Added USB VID/PID information to the SDL test programs
Philipp Wiesemann 826508b6 2016-10-15T20:01:30 Removed unused constants in controllermap program.
Sam Lantinga cb7b823c 2016-10-13T02:09:37 Fixed black screen on Steam Link
Philipp Wiesemann 929b965c 2016-09-21T23:06:38 Fixed compiling of three test programs with C++.
Sam Lantinga 42065e78 2016-01-02T10:10:34 Updated copyright to 2016
Sam Lantinga 7b680a2a 2015-12-18T18:49:23 Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values.
Philipp Wiesemann 11d98995 2015-11-25T21:39:28 Replaced tabs with spaces in test programs.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().