kc3-lang/SDL/src/haptic/darwin/SDL_syshaptic.c

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Log

Author Commit Date CI Message
57db2790 2014-08-16 16:47:42 Haptic: Fix the saturation and deadband parameters' available range. There was a misconception that Linux's saturation and deadband parameters - on which the corresponding SDL parameters were based - use only half of the possible range. Thanks, Elias! Partially fixes Bugzilla #2686.
fc4e798d 2014-07-07 12:48:25 Fixed bug 2631 - Mac: minor code cleanup Alex Szpakowski Some minor changes to the Mac-specific backend code: - Fixed up some code style issues (mostly brace style inconsistencies). - Fixed a compiler warning in SDL_cocoaevents.m. - Removed some useless code now that the 10.7 SDK is required to build SDL. - Removed Gestalt(gestaltSystemVersion, ...) call and switched to NSAppKitVersionNumber for version checking code. Using Gestalt with gestaltSystemVersion will give 0x1090 in Mac OS 10.10+, and the whole Gestalt function was deprecated in Mac OS 10.8.
724d9380 2014-06-25 01:43:58 Fixed compiler warning - HRESULT is set to FFERR_* values, but is an int
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
83200a32 2014-04-05 23:50:09 Removed empty statements.
98d87379 2014-02-25 17:25:49 Mac: Fix error message for haptic subsystem. We were calling SDL_Error instead of SDL_SetError when the haptic subsystem wasn't initialized.
1084421c 2014-02-24 10:25:02 Zero out haptic linked list items on creation (thanks to Turo Lamminen for the report!)
fff7503b 2014-02-07 09:35:13 ignore hot plugs in mac haptic layer IF hap tics hasn't been initialized.
a09548eb 2014-02-06 09:35:44 Fix device counting in HapticMouse and JoystickOpen routines. 0 is the first item in the list not the last
f3e6a0a7 2014-02-06 09:11:05 fix indentation and spaces
9cf8c49c 2014-02-05 20:07:25 Fixed memory leak.
ccbf6943 2014-02-05 18:36:40 Make SDL_SYS_HapticMouse() count device indexes like HapticByDevIndex().
7f942688 2014-02-05 01:02:09 Cleanup some vi footer comments, rename new PRIVATE_* funcs to MacHaptic_*.
b352698d 2014-02-04 18:17:16 Implement new backend methods for haptic and hot plugging on OS X
58edac3e 2014-02-02 00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
7e1289af 2013-11-24 23:56:17 Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.
f79fc33a 2013-08-29 08:29:21 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
79499898 2013-08-28 17:12:07 Fixed comment typo.
1e49b1ed 2013-08-21 09:47:10 OCD fixes: Adds a space after /* (glory to regular expressions!)
695344d1 2013-08-21 09:43:09 OCD fixes: Adds a space before */
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.