kc3-lang/SDL/src/thread/stdcpp/SDL_systhread.cpp

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Log

Author Commit Date CI Message
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
ed02f61d 2014-03-13 00:40:08 Fixed the copyright date on files contributed by David Ludwig
e8eb1427 2014-03-10 21:21:35 build fixes for most WinRT-related files Still TODO: getting the D3D11 renderer back up and running in VC 2012.
05c23063 2014-03-09 11:06:11 Fixed line endings on WinRT source code
7b5887b2 2013-11-28 22:24:13 WinRT: implemented SDL_DetachThread() for WinRT
dcb1689f 2013-08-20 22:16:09 WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
6300b360 2013-08-20 22:04:09 WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
90a9278f 2013-08-20 21:54:34 WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
d41fdc94 2013-08-13 20:09:52 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
f7049b93 2013-08-12 22:29:55 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)