kc3-lang/SDL/src/video/emscripten/SDL_emscriptenframebuffer.c

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Log

Author Commit Date CI Message
45b774e3 2017-01-01 18:33:28 Updated copyright for 2017
1b6565fc 2016-09-13 00:03:59 use Module.createContext for 2D rendering in emscripten
2b367cb6 2016-09-13 00:03:43 optimize Emscripten_UpdateWindowFramebuffer - avoid creating contexts and images all the time - use set and then fix alpha directly
42065e78 2016-01-02 10:10:34 Updated copyright to 2016
0e45984f 2015-06-21 17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().