Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 869a7076 | 2013-09-20 13:43:00 | add in High DPI support (aka Retina) - based on J?rgen's patch with a few bug fixes | ||
| e07d7e64 | 2013-08-29 08:30:21 | Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). | ||
| 3e2930de | 2013-08-29 08:29:51 | Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) | ||
| f79fc33a | 2013-08-29 08:29:21 | Christoph Mallon: Remove pointless if (x) before SDL_free(x) | ||
| aef52c35 | 2013-08-28 12:43:29 | [Linux] Test config script: Add the X11 library search path if it is not empty If ac_x_libraries is empty it means that the library's found in the default path, so we skip adding it to the XLIB variable as it screws up the search path. | ||
| 7fc50aff | 2013-08-28 10:41:25 | Fixes test building | ||
| 540cb538 | 2013-08-28 00:07:02 | Fixed testgamecontroller output to make sense. | ||
| 1e49b1ed | 2013-08-21 09:47:10 | OCD fixes: Adds a space after /* (glory to regular expressions!) | ||
| 695344d1 | 2013-08-21 09:43:09 | OCD fixes: Adds a space before */ | ||
| 2dd7091e | 2013-08-20 19:57:11 | Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. | ||
| 552b04c5 | 2013-08-20 20:34:40 | More non C89 compliant comments | ||
| 65728477 | 2013-08-14 23:30:10 | Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. |