Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 00003e8c | 2013-11-14 11:51:24 | Renamed things named after BeOS to be named after Haiku instead. | ||
| cd37485e | 2013-11-02 12:07:21 | Changed parameter name for gesture template save functions from "src" to "dst". | ||
| 95bbf5f4 | 2013-11-02 11:51:23 | Removed unreachable return statement in gesture source. | ||
| 08fa8da7 | 2013-10-20 21:56:15 | Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings Andreas Ertelt The problem in question is caused by changeset 7771 (http://hg.libsdl.org/SDL/rev/5486e579872e / https://bugzilla.libsdl.org/show_bug.cgi?id=2121) The redefinition of __inline__ (introduced by the addition of begin_code.h:128's "|| __STRICT_ANSI__") results in mingw's gcc throwing multiple warning: always_inline function might not be inlinable [-Wattributes] as well as a whole bunch of redefinitions of mingw internals which break linking of projects including the SDL2 headers. | ||
| f5fa492e | 2013-10-20 20:42:55 | Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. Went through the code and used the macro and fixed a couple places that were using incorrect timestamp comparisons. | ||
| b39a4daf | 2013-10-03 10:28:10 | SDL_TEXTINPUT support for EVDEV | ||
| 9ceed73d | 2013-09-28 13:28:19 | Raspberry Pi support (also unified UDEV and EVDEV support) | ||
| 3e2930de | 2013-08-29 08:29:51 | Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) | ||
| f79fc33a | 2013-08-29 08:29:21 | Christoph Mallon: Remove pointless if (x) before SDL_free(x) | ||
| 1e49b1ed | 2013-08-21 09:47:10 | OCD fixes: Adds a space after /* (glory to regular expressions!) | ||
| 695344d1 | 2013-08-21 09:43:09 | OCD fixes: Adds a space before */ | ||
| 552b04c5 | 2013-08-20 20:34:40 | More non C89 compliant comments | ||
| 63fe3a77 | 2013-08-20 19:49:24 | Fixes a few non C89 compliant comments | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |