|
f6366c09
|
2018-02-13T08:15:39
|
|
Fixed bug 3920 - IBus not work with SDL 2.0.7
cjacker
After updating from 2.0.5 to 2.0.7, Ibus not work anymore(fcitx still works).
Compare with 2.0.5, there are two issues in SDL_ibus.c.
1, SetupConnection always return SDL_FALSE in 2.0.7.
2, 'SetCapabilities' method should be called on 'ibus_conn'.
Patch attached.
|
|
714085d3
|
2018-02-13T08:07:52
|
|
Fixed bug 3950 - Don't always call dbus_shutdown in SDL_DBus
Alexander Larsson
dbus_shutdown() is a debug feature which closes all global resources in the dbus library. Calling this should be done by the app, not a library, because if there are multiple users of dbus in the process then SDL could shut it down even though another part is using it.
For example, i had an issue with this in mGBA, which uses both Qt and SDL, both using libdbus. I had a session bus, but no system bus (this was in a flatpak sandbox), and when SDL_DBus_Init() failed to init the system bus it called dbus_shudown() and continued on. This caused issues for Qt when running due to its session bus connections having disappeared beneath it.
|
|
40b27fd5
|
2018-02-12T17:00:00
|
|
revert the recent typecast assignment changes (see bug #4079)
also change the void* typedefs for the two vulkan function
pointers added in vulkan_internal.h into generic function
pointer typedefs.
|
|
90e72bf4
|
2018-01-30T18:08:34
|
|
Fixed ISO C99 compatibility
SDL now builds with gcc 7.2 with the following command line options:
-Wall -pedantic-errors -Wno-deprecated-declarations -Wno-overlength-strings --std=c99
|
|
e3cc5b2c
|
2018-01-03T10:03:25
|
|
Updated copyright for 2018
|
|
84fb4893
|
2017-10-10T20:22:15
|
|
Check SDL_UDEV_DYNAMIC first, then SDL_UDEV_LIBS separately
|
|
312da262
|
2017-10-05T09:37:28
|
|
Fixed bug 3854 - arguments to dbus_type_is_basic() were incorrect
Aaron
As of 2.0.6, all of my games are failing with the following error:
process 31778: arguments to dbus_type_is_basic() were incorrect, assertion "dbus_type_is_valid (typecode) || typecode == DBUS_TYPE_INVALID" failed in file dbus-signature.c line 322.
This is normally a bug in some application using the D-Bus library.
D-Bus not built with -rdynamic so unable to print a backtrace
(patch by Ozkan Sezer)
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|
e564da78
|
2017-09-29T10:15:44
|
|
revert files I didnt mean to commit!
|
|
e27f12e0
|
2017-09-29T10:07:37
|
|
wayland: Fix bug 3814 -Wmissing-field-initializers
|
|
fb835f9e
|
2017-08-14T20:22:19
|
|
Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
manuel.montezelo
Original bug report (note that it was against 2.0.0, it might have been fixed in between): http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=733015
--------------------------------------------------------
Package: libsdl2-2.0-0
Version: 2.0.0+dfsg1-3
Severity: normal
Tags: patch
I have occasional crashes here caused by the X11 backend of SDL2. It seems to
be caused by the X11_Pending function trying to add a high number (> 1024)
file descriptor to a fd_set before doing a select on it to avoid busy waiting
on X11 events. This causes a buffer overflow because the file descriptor is
larger (or equal) than the limit FD_SETSIZE.
Attached is a possible workaround patch.
Please also keep in mind that fd_set are also used in following files which
may have similar problems.
src/audio/bsd/SDL_bsdaudio.c
src/audio/paudio/SDL_paudio.c
src/audio/qsa/SDL_qsa_audio.c
src/audio/sun/SDL_sunaudio.c
src/joystick/linux/SDL_sysjoystick.c
--------------------------------------------------------
On Tuesday 24 December 2013 00:43:13 Sven Eckelmann wrote:
> I have occasional crashes here caused by the X11 backend of SDL2. It seems
> to be caused by the X11_Pending function trying to add a high number (>
> 1024) file descriptor to a fd_set before doing a select on it to avoid busy
> waiting on X11 events. This causes a buffer overflow because the file
> descriptor is larger (or equal) than the limit FD_SETSIZE.
I personally experienced this problem while hacking on the python bindings
package for SDL2 [1] (while doing make runtest). But it easier to reproduce in
a smaller, synthetic testcase.
|
|
de91b124
|
2017-08-14T06:28:21
|
|
Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Patches contributed by Ozkan Sezer
|
|
be005b7c
|
2017-07-28T12:00:10
|
|
evdev: Fix 'Syscall param ioctl(TIOCLINUX) points to uninitialised byte'
https://pastebin.com/raw/tQjG0kG0
|
|
a725efa4
|
2017-06-15T23:30:50
|
|
linux: Fixed using wrong constant for input text size.
|
|
22c221f3
|
2017-06-11T22:30:58
|
|
linux: Changed internal functions to be static.
|
|
b135557d
|
2017-05-29T02:48:51
|
|
linux: Don't crash if fcitx support is requested but unavailable.
Fixes Bugzilla #3642.
|
|
a1faea98
|
2017-05-29T00:54:08
|
|
fcitx: removed incompatibly-licensed code.
|
|
1c5f483a
|
2017-05-29T00:51:02
|
|
linux: removed IBus_utf8_strlen(), use SDL_utf8strlen() instead.
|
|
643f1cb7
|
2017-05-28T07:14:11
|
|
power: Add Linux org.freedesktop.UPower D-Bus implementation.
Fixes Bugzilla #3485.
(I think.)
|
|
b3f94acb
|
2017-05-28T07:11:52
|
|
linux: Simplify D-Bus interface, remove lots of boilerplate.
|
|
191f578b
|
2017-05-28T07:08:10
|
|
linux: Make system D-Bus connection available (in addition to session).
|
|
90ed3daa
|
2017-05-26T22:45:52
|
|
Changed messages about not recognized keys to include discourse link.
|
|
f6eb23a6
|
2017-04-09T23:00:42
|
|
linux: Changed two variables to be static.
|
|
42d02890
|
2017-03-04T23:05:11
|
|
Linux: Fixed error message.
|
|
ad7c26ff
|
2017-01-09T11:58:01
|
|
We only need the first few keymaps corresponding to the following constants:
K_NORMTAB, K_SHIFTTAB, K_ALTTAB, K_ALTSHIFTTAB
In the normal case we'll load all the keymaps from the kernel, but this reduces the size of the SDL library for the fallback case when we can't get to the tty.
|
|
e0a40fb6
|
2017-01-09T02:54:42
|
|
Implemented full evdev keyboard text support
This is based on the Linux kernel driver, and has fallback mapping tables in case we aren't connected to a virtual terminal.
|
|
49292705
|
2017-01-08T20:03:18
|
|
Fixed bug 3545 - SDL_EVDEV_do_text_input() may be too eager to find error cases
Rob
I've ran into an issue where I successfully receive SDL_KEY[UP,DOWN] events but not SDL_TEXTINPUT or SDL_TEXTEDITING. In my case the code in SDL_EVDEV_do_text_input() is returning early (on error) prior to calling SDL_SendKeyboardText(). I'm running on the RaspberryPi 3, without X11.
In SDL_EVDEV_do_text_input() there is a condition to check keysyms with a type value below 0xf0, then subtract 0xf0 from type. Without understanding the purpose of this code, I disabled it, recompiled, and I'm getting correct SDL_TEXTINPUT events. I'm going to guess that my hack/fix is going to be problematic in some other environment, but after some initial testing it looks like everything is running fine in my setup.
|
|
7b66295e
|
2017-01-08T19:04:38
|
|
Removed console check, let the kernel decide whether muting is appropriate on this terminal.
We don't fail the init if we can't mute the terminal (we might be running from ssh, or on a system without virtual terminals, etc.)
|
|
b8ab4eb9
|
2017-01-08T10:15:22
|
|
SDL_evdev.c: fix building against old kernel headers (K_OFF may not be defined.)
|
|
7e505b0d
|
2017-01-07T16:49:23
|
|
Don't fail if we can't open the tty, this can be a legitimate use case.
|
|
61a3ba30
|
2017-01-07T17:09:14
|
|
Replaced a few single-line "//" comments.
|
|
e9c2dcda
|
2017-01-07T10:13:04
|
|
Fixed bug 3469 - Keypresses leak to the console with 2.0.5
tvc
I believe this patch should fix it, instead of looping through all the tty's and seemingly selecting the wrong one and corrupting the console I've just made SDL open /dev/tty which is the console attached to the current process anyway.
|
|
41be9756
|
2017-01-05T23:26:13
|
|
Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
Rob
When calling ioctl(fd, KDGKBTYPE, &type) in SDL_EVDEV_is_console(), we declare type as an 'int'. This should be a 'char'. The subsequent syscall, and kernel code, only writes the lower byte of the word.
See: http://lxr.free-electrons.com/source/drivers/tty/vt/vt_ioctl.c?v=4.4#L399
ucval = KB_101;
ret = put_user(ucval, (char __user *)arg);
I've observed intermittent behavior related to this, and I can force an error condition by using an int initialized to 0xFFFFFFFF. The resulting ioctl will set type to 0XFFFFFF02, and the conditional return in SDL_EVDEV_is_console() will fail.
Recommend changing to char, or masking off unused bits.
|
|
45b774e3
|
2017-01-01T18:33:28
|
|
Updated copyright for 2017
|
|
b4e069e7
|
2016-12-26T02:12:21
|
|
Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
felix
Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:
/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
^~~~~~
It seems there is a missing 'void' between the parentheses.
|
|
1e8f074c
|
2016-11-29T05:34:20
|
|
Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
This fixes joystick detection for applications using the Steam Linux Runtime
|
|
36156335
|
2016-11-20T21:34:54
|
|
Renaming of guard header names to quiet -Wreserved-id-macro
Patch contributed by Sylvain
|
|
0d24495b
|
2016-11-15T01:24:58
|
|
Removed unused constants
Except for SDL_bmp.c where they are historically interesting and I've left them in.
|
|
57d01d7d
|
2016-11-13T22:57:41
|
|
Patch from Sylvain to fix clang warnings
|
|
539afc5d
|
2016-11-01T10:33:44
|
|
Fixed bug 3473 - can't build on linux with an old kernel
|
|
099e8a68
|
2016-10-15T20:02:17
|
|
Linux: Fixed compile warnings about unused variables.
|
|
3f38bd91
|
2016-10-14T08:22:48
|
|
Fixed warning about redefining DECLSPEC
|
|
3663dbe8
|
2016-10-14T08:20:40
|
|
Fixed warning about missing field initializers in SDL_DBusContext
Static variables are automatically initialized to zero.
|
|
f3502c3c
|
2016-10-14T01:04:21
|
|
Fixed building with cmake when fcitx isn't installed
|
|
9d0e0749
|
2016-10-12T23:36:29
|
|
Linux: Removed redundant function call.
|
|
42f85aa2
|
2016-10-08T11:30:07
|
|
Fixed building and using fcitx IME support on Linux
|
|
808c75d1
|
2016-10-07T18:57:40
|
|
Fixed bug 2824 - Add Fcitx Input Method Support
Weitian Leung
Just moved ibus direct call to SDL_IME_* related functions, and adds fcitx IME support (uses DBus, too),
enable with env: SDL_IM_MODULE=fcitx (ibus still the default one)
|
|
1051dceb
|
2016-10-04T03:42:42
|
|
Fixed compiler warning about missing field initializers
|
|
ac7d1174
|
2016-10-01T15:04:13
|
|
Fixed build on older Raspberry Pi environments
|
|
a0d3e0d6
|
2016-10-01T14:56:53
|
|
Fixed warning and code style in SDL_evdev.c
|
|
1a31bbe2
|
2016-10-01T13:51:56
|
|
Fixed bug 3157 - Rudimentary touchscreen support in SDL_evdev (supports Raspberry Pi)
tvc
I've spent the last few days implementing touchscreen support in core/linux/SDL_evdev.c. It's fairly rudimentary at the moment, as can be seen from the multiple TODO's and FIXME's littered throughout, but I'm mainly submitting this patch for review. I've tested this patch on my Raspberry Pi 2 with the official touchscreen and it works fantastically, reporting all 10 multitouch points. I'm happy to work on this further, the evdev logic also needs a bit of a cleanup I think (I may have included a few changes). But if it's good enough in its current state to be committed then I'm sure there'd be plenty of people pleased, as currently the only other framework/library that supports touchscreens on the Raspberry Pi is Kivy.
|
|
42065e78
|
2016-01-02T10:10:34
|
|
Updated copyright to 2016
|
|
82eec4b6
|
2015-06-24T17:55:38
|
|
Fixed whitespace in SDL_evdev.c
|
|
9f50d63d
|
2015-06-24T17:54:39
|
|
Fixed an issue with mouse/keyboard removal
Sometimes, on removal SDL_EVDEV_udev_callback() gets called with zero udev_class. This in turn seems to be caused the SDL_udev.c:guess_device_class() failing to find the attributes of the parent device.
Apparently this is normal, attributes are not guaranteed to be in place during removal, depending on timing. This lack of attributes causes guess_device_class() to return zero.
This fix mimics the code in linux/SDL_sysjoystick.c:joystick_udev_callback() which effectively has the same fix already in place.
|
|
0e45984f
|
2015-06-21T17:33:46
|
|
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
|
|
71468742
|
2015-06-12T11:58:31
|
|
Make some string literals "const char *", not "char *" (thanks, Martin!).
Fixes Bugzilla #3007.
|
|
699f879a
|
2015-06-07T17:54:39
|
|
Fixed a memory leak (thanks, Zack!).
We should probably rework this piece of code a little more after 2.0.4 ships,
though.
Fixes Bugzilla #3004.
|
|
36ecb766
|
2015-06-01T01:25:22
|
|
Changed a static function to match the naming scheme of rest of source file.
|
|
2c4a6ea0
|
2015-05-26T06:27:46
|
|
Updated the copyright year to 2015
|
|
507157ab
|
2015-05-25T16:22:09
|
|
Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller.
|
|
b72938c8
|
2015-04-20T12:22:44
|
|
Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.
Fixes Bugzilla #2944.
|
|
fe6c797c
|
2015-04-10T23:30:31
|
|
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
|
|
3e4a8ce1
|
2015-04-01T19:18:56
|
|
Fixed detecting the NVIDIA controller which shows up as both a mouse and a game controller
|
|
c7ec9c1d
|
2015-04-01T16:11:37
|
|
handle the case where the ibus address can't be found. (prevents nasty crash)
|
|
a4458a70
|
2015-03-20T19:47:03
|
|
Fix DBus error message if IBus couldn't be initialized.
|
|
dae40bff
|
2015-02-27T21:17:29
|
|
[IBus] Only register interest in messages sent to our input context.
|
|
b88ca1b4
|
2015-02-10T16:28:56
|
|
the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture.
More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
|
|
42d9cf69
|
2015-02-01T21:08:54
|
|
[ibus] Send an empty TextEditing event when the text is cleared by pressing backspace.
|
|
b48e54aa
|
2015-01-26T22:00:29
|
|
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla
The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.
I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
|
|
708a43f5
|
2014-12-13T13:20:19
|
|
Treat any key device as a keyboard
This matches commit d325f1bbbab4 for when udev is not running
|
|
70438be2
|
2014-12-03T10:55:23
|
|
WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).
Thanks to Eric Wing for the heads up on this!
|
|
5b5823ee
|
2014-11-23T21:09:54
|
|
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
|
|
9c398852
|
2014-11-22T22:20:40
|
|
Corrected header file documentation comment.
|
|
5df970a6
|
2014-10-16T09:41:42
|
|
[udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Also added some references to udev code where these flags are set.
|
|
89127c2d
|
2014-10-15T09:10:50
|
|
Fixed input device detection on systems that aren't running the udev daemon
|
|
639b39c4
|
2014-10-15T09:09:57
|
|
Fixed crash if the event subsystem didn't initialize properly
|
|
24c86b55
|
2014-09-11T19:24:42
|
|
[X11] Reconcile logical keyboard state with physical state on FocusIn
since the window system doesn't do it for us like other platforms.
This prevents sticky keys and missed keys when going in and out
of focus, for example Alt would appear to stick if switching away
from an SDL app with Alt-Tab and had to be pressed again.
CR: Sam
|
|
9d54a900
|
2014-08-23T19:06:54
|
|
May have fixed the Linux build again
|
|
fe4bc5ab
|
2014-08-23T11:00:16
|
|
Fixed Linux build
|
|
a79ed6ce
|
2014-08-21T23:22:46
|
|
Fix declaration-after-statement errors in ibus code.
|
|
5e1f1589
|
2014-08-21T23:15:17
|
|
Adjusted code style slightly for SDL_ibus.c
|
|
38b49c30
|
2014-08-19T21:59:56
|
|
Changed the name of the IME hint to match the naming convention in SDL
|
|
90bc642f
|
2014-08-19T23:31:50
|
|
Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
This is useful for applications that handle TEXTINPUT events but not TEXTEDITING events.
|
|
f4ddacf4
|
2014-08-19T23:17:28
|
|
Improvements to the IBus related code:
+ Handle HidePreeditText IBus signal.
+ Use SDL_GetKeyboardFocus instead of SDL_GetFocusWindow.
+ Move the X11 IBus SetFocus calls to the X11_DispatchFocus functions.
+ Simplify the IBus ifdefs when handling X11 KeyEvents.
+ Remove inotify watch when SDL_IBus_Quit is called.
|
|
6f84f37c
|
2014-08-19T22:28:53
|
|
Take the window border size into account when positioning the IBus candidate list.
|
|
75dacdb9
|
2014-07-18T14:10:45
|
|
Dont redeclare DBusMessage* msg;
|
|
1c6cd678
|
2014-07-06T22:15:31
|
|
Call dbus_shutdown to make valgrind happy.
|
|
41a39837
|
2014-06-18T20:11:39
|
|
Add IBus IME Support, move DBus code to its own file. (v3.3 squashed)
|
|
7ae52b17
|
2014-04-17T20:18:50
|
|
Fixed bug 2477 - [PATCH] Joysticks do not work on RHEL6/CentOS6 systems
Ashley Whetter
RHEL6 and CentOS6 systems still use an old version of udev (147). It wasn't until udev 148 (Yep. 1 version off!) that the input class system changed from "ID_CLASS" to "ID_INPUT_{JOYSTICK,KEYBOARD,MOUSE,etc}" (http://lwn.net/Articles/364728/). Because SDL2 looks for the ID_INPUT_X field this means that it never detects any input devices on RHEL6 systems.
I've attached a patch which fixes the problem. If no input devices are detected with "ID_INPUT_X" then SDL will fallback to looking for the old style "ID_CLASS" udev field instead.
Because of the "big change" between udev versions I doubt it'll ever get upgraded on RHEL6, but because RHEL7 is on the way I don't know if this patch is worth merging. Hopefully it'll help anyone out that's having this problem though.
|
|
3dcb451f
|
2014-04-09T21:29:19
|
|
Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
|
|
58edac3e
|
2014-02-02T00:53:27
|
|
Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
|
|
f848adff
|
2013-11-29T10:06:08
|
|
Improve Android pause/resume behavior.
|
|
7e1289af
|
2013-11-24T23:56:17
|
|
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
|
|
4e1ee557
|
2013-11-16T12:02:09
|
|
Fixed bug 2231 - Move src/input/evdev into src/core/linux
Ryan C. Gordon
To keep the directory layout sane, we should probably move this one piece of source to the linux catch-all directory, instead of making it look like this is part of an SDL "input" subsystem.
|
|
90a219a3
|
2013-10-05T21:15:55
|
|
Fixed bug where a Logitech wireless keyboard with built-in mouse touchpad didn't get recongized as both devices.
|
|
9ceed73d
|
2013-09-28T13:28:19
|
|
Raspberry Pi support (also unified UDEV and EVDEV support)
|