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ad1bfea5
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2016-08-26T12:18:08
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Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
Updated the removal code to iterate over all joystick add messages instead of just the first one.
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e79f0009
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2016-08-25T22:31:44
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Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
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a1285525
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2016-08-17T21:04:50
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Emscripten: Fixed opening previously closed joystick.
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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3362c9f1
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2015-08-09T20:00:51
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Emscripten: Changed return -1 after SDL_SetError() to return SDL_SetError().
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fcc59409
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2015-08-05T21:04:10
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Emscripten: Added missing error messages for audio and joystick init failures.
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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