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b0daa9f1
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2021-07-24T13:33:54
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Automatically select the default platform toolset for MSVC builds
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16dee35c
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2019-10-15T09:07:12
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windows: Remove /ARCH:SSE option from x64 Visual Studio builds.
Fixes Bugzilla #4561.
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999af809
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2018-05-18T13:09:30
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Merged latest changes from Steam Link app
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c964ac91
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2015-09-07T13:25:36
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Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
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6ebbf7dd
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2015-07-29T17:19:09
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Turn on debug info generation for release configs.
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0e45984f
|
2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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c18e7724
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2015-06-14T18:37:43
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Fixed 2010 solution and removed Release_NoSTDIO build configuration
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4c484856
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2015-06-14T18:21:04
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Updated Visual Studio projects
There is now a single solution used by Visual Studio 2010 and newer
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