kc3-lang/SDL/VisualC

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Log

Author Commit Date CI Message
a0e003ee 2016-12-06 02:23:54 Refactored the audio queueing code to a generic SDL_DataQueue interface. This is not a public API (at the moment), but we will be needing this for other internal things soon.
af7f30de 2016-12-05 21:28:27 Fixed SDL always being built because of missing headers in the project.
bc93bdb9 2016-10-14 08:56:04 Fixed compiler option warning for 64-bit builds on Visual Studio 2008
979de761 2016-08-05 01:44:15 audio: Removed internal SDL_audiomem.h and macros. I think this was important for SDL 1.2 because some targets needed special device memory for DMA buffers or locked memory buffers for use in hardware interrupts or something, but since it just defines to SDL_malloc and SDL_free now, I took it out for clarity's sake.
c964ac91 2015-09-07 13:25:36 Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
6ebbf7dd 2015-07-29 17:19:09 Turn on debug info generation for release configs.
0e45984f 2015-06-21 17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().