kc3-lang/SDL/src/video/cocoa/SDL_cocoawindow.h

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Log

Author Commit Date CI Message
75145ea0 2013-11-12 01:52:54 Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X.
5f8a0b18 2013-11-12 00:32:29 Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode
7cf76ffb 2013-11-11 21:21:18 Fixed assertion failure when minimizing a fullscreen window.
cb31a80d 2013-11-11 20:42:59 Properly handle toggling fullscreen state when another fullscreen state change is in progress.
4c1322f6 2013-11-11 02:53:00 Added support for new style fullscreen transitions on Mac OS X
67c02a28 2013-09-13 17:42:31 Mac: Translate Ctrl-Left click to right click.
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.