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fc4e798d
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2014-07-07T12:48:25
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Fixed bug 2631 - Mac: minor code cleanup
Alex Szpakowski
Some minor changes to the Mac-specific backend code:
- Fixed up some code style issues (mostly brace style inconsistencies).
- Fixed a compiler warning in SDL_cocoaevents.m.
- Removed some useless code now that the 10.7 SDK is required to build SDL.
- Removed Gestalt(gestaltSystemVersion, ...) call and switched to NSAppKitVersionNumber for version checking code. Using Gestalt with gestaltSystemVersion will give 0x1090 in Mac OS 10.10+, and the whole Gestalt function was deprecated in Mac OS 10.8.
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fc9e3a69
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2014-04-15T13:53:07
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Mac: Don't prompt to reopen windows after crash.
We don't support state serialization / resume, so disable the prompt
that pops up asking if you want to reopen the windows.
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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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a25bd63c
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2014-03-20T16:05:57
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Static analysis fix: leaking Objective-C object.
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1a2a3e9c
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2014-03-20T10:04:23
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Static analysis fix: Fixed leaking Objective-C object.
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da324233
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2014-03-02T13:06:51
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Fixed dictionary initialization
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0f9bb0cd
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2014-03-02T12:58:00
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Updated to build on Mac OS X 10.7 with Xcode 4.6
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d6b1218b
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2014-02-24T16:42:08
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Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+
Due to the new "tap and hold" IME in Mountain Lion and above, we were getting
inconsistent repeat of SDL_TEXTINPUT events. Disabling that functionality (since
you can't see the popover anyway) solves this.
Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2387
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6bb2f2ef
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2014-02-22T17:55:58
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Fixed bug 2347 - On OSX, an SDL app prevents system shutdown.
Tim McDaniel
On OSX, an SDL app forces a system shutdown to be cancelled. This happens because [SDLAppDelegate applicationShouldTerminate] returns NSTerminateCancel. A better approach is to subclass NSApplication and override terminate to do nothing except call SDL_SendQuit. In response to a system shutdown notification, this allows the normal SDL Quit event processing to occur, and if the app then terminates, system shutdown occurs normally. Please see the attached patch, based on SDL 2.0.1.
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a5f52ac5
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2014-02-22T17:32:18
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Fixed bug 2395 - OSX: App name in the menu bar is not localized.
Tim McDaniel
On OSX, the app name in the menu bar is not localized. This can be fixed using the following implementation for GetApplicationName in SDL_cocoaevents.m:
static NSString *
GetApplicationName(void)
{
NSDictionary *dict;
NSString *appName = 0;
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"];
if (!appName)
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"];
if (![appName length])
appName = [[NSProcessInfo processInfo] processName];
return appName;
}
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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7e1289af
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2013-11-24T23:56:17
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
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4c1322f6
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2013-11-11T02:53:00
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Added support for new style fullscreen transitions on Mac OS X
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f5fa492e
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2013-10-20T20:42:55
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Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
Went through the code and used the macro and fixed a couple places that were using incorrect timestamp comparisons.
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2568a367
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2013-10-07T16:01:40
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Mac: Better handling when someone else is the app delegate.
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e231d5b4
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2013-09-13T17:41:17
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Mac: Turn off momentum-based scrolling.
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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