Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 73dfcdcf | 2013-08-20 22:18:48 | WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV | ||
| dcb1689f | 2013-08-20 22:16:09 | WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority | ||
| 6300b360 | 2013-08-20 22:04:09 | WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one | ||
| 90a9278f | 2013-08-20 21:54:34 | WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions | ||
| d41fdc94 | 2013-08-13 20:09:52 | WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 | ||
| f7049b93 | 2013-08-12 22:29:55 | WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |