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73dfcdcf
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2013-08-20T22:18:48
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WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
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dcb1689f
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2013-08-20T22:16:09
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WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
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6300b360
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2013-08-20T22:04:09
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WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
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90a9278f
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2013-08-20T21:54:34
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WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
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d41fdc94
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2013-08-13T20:09:52
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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f7049b93
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2013-08-12T22:29:55
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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