.gitignore


Log

Author Commit Date CI Message
Sam Lantinga 8ae46a49 2022-11-21T06:57:02 Save the version in VERSION.txt instead of VERSION Fixes https://github.com/libsdl-org/SDL/issues/6558
Simon McVittie 2dc788cb 2022-10-20T19:54:24 build: Expand version info in SDL_REVISION and SDL_GetRevision() Instead of using a URL and git sha1, this uses `git describe` to describe the version relative to the nearest previous git tag, which gives a better indication of whether this is a release, a prerelease, a slightly patched prerelease, or a long way after the last release during active development. This serves two purposes: it makes those APIs more informative, and it also puts this information into the binary in a form that is easy to screen-scrape using strings(1). For instance, if the bundled version of SDL in a game has this, we can see at a glance what version it is. It's also shorter than using the web address of the origin git repository and the full git commit sha1. Also write the computed version into a file ./VERSION in `make dist` tarballs, so that when we build from a tarball on a system that doesn't have git available, we still get the version details. For the Perforce code path in showrev.sh, output the version number followed by the Perforce revision, in a format reminiscent of `git describe` (with p instead of g to indicate Perforce). For the code path with no VCS available at all, put a suffix on the version number to indicate that this is just a guess (we can't know whether this SDL version is actually a git snapshot or has been patched locally or similar). Resolves: https://github.com/libsdl-org/SDL/issues/6418 Signed-off-by: Simon McVittie <smcv@collabora.com>
Julio C. Rocha d1e90156 2022-08-24T15:14:48 Update .gitignore
chalonverse f317d619 2022-07-01T13:59:14 Xbox GDKX support (#5869) * Xbox GDK support (14 squashed commits) * Added basic keyboard testing * Update readme * Code review fixes * Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
Cameron Cawley 9dfa000b 2022-05-18T20:20:03 Initial support for building for Windows with OpenWatcom
Cameron Gutman cd66c050 2021-10-29T01:11:59 testsurround: Add surround sound channel tester
Sam Lantinga 0c8277e9 2021-09-22T09:30:28 Added testgeometry to the git ignore file
Cameron Cawley 83020658 2021-09-09T21:33:35 Add testmouse
Sam Lantinga 7d8f34cb 2021-07-24T01:19:58 Updated .gitignore from @Zangetsu38 - thanks!
Sam Lantinga 0f00f6dd 2021-07-06T10:01:31 Ignore checkkeysthreads
Philippe Coval 78095e37 2021-04-03T15:28:09 git: Ignore debian generated files Signed-off-by: Philippe Coval <rzr@users.sf.net> Change-Id: Iebfef58f41056c01736aba99f38fdedb9ee93013
Cameron Cawley d79bc001 2021-02-16T22:36:07 Update the .gitignore file
Ozkan Sezer b34d92bf 2021-02-14T11:56:40 further .gitignore updates
Ozkan Sezer 2faa4783 2021-02-14T11:55:24 further .gitignore updates
Ozkan Sezer 67a9d6ba 2021-02-13T20:50:24 updates to .gitignore
erik yuzwa 5cbe62ea 2021-02-12T19:28:57 ignore vs2019 meta folder
Cameron Cawley 9f71a809 2021-02-12T22:01:29 Rename .hgignore to .gitignore