kc3-lang/SDL/src/video/winrt/SDL_winrtkeyboard.cpp

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Log

Author Commit Date CI Message
01f3498c 2014-10-26 12:33:10 WinRT: more keyboard code cleanups - made keycode listings a bit easier to read - listed VK_ keycode names, where appropriate - removed a few pieces of dead + commented-out code - applied a common 'WINRT_' prefix to internal function names
e057c7dd 2014-10-25 08:54:23 WinRT: Fixed bug whereby key-detection code could call SDL_Log
ed2fff6b 2014-10-25 08:50:41 WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
20b19aac 2014-10-25 08:43:51 WinRT: more keyboard code cleanups - use SDL_arraysize where appropriate - made long lines of debug-logging code span multiple lines, for easier reading
a1bac50d 2014-10-24 22:09:47 WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
e9c79620 2014-10-24 21:25:21 WinRT: minor keyboard code cleanup An internally-used hash table was replaced with a plain switch statement.
24c86b55 2014-09-11 19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam