|
08a33184
|
2022-09-18T21:40:15
|
|
Vita: fix controls on PSTV with opened IME
|
|
277b033e
|
2022-08-22T19:28:21
|
|
Refactor joystick GUID creation
|
|
c1e08739
|
2022-08-22T16:46:55
|
|
Added the CRC of the joystick name to the GUID
This will make it possible to have mappings for different controllers
that have the same VID/PID. This happens frequently with some generic
controller boards that have been reused in many products.
Fixes https://github.com/libsdl-org/SDL/issues/6004
|
|
c3a5e4aa
|
2022-06-22T00:54:03
|
|
Adding GetGamepadMapping to Vita Joystick driver
|
|
e551384a
|
2022-04-26T14:54:14
|
|
Added functions to get the platform dependent name for a joystick or game controller
|
|
d7e0c54d
|
2022-01-27T10:29:45
|
|
PSVita: send initial SDL_JOYDEVICEADDED events
|
|
120c76c8
|
2022-01-03T09:40:00
|
|
Updated copyright for 2022
|
|
afccabb8
|
2021-11-11T12:12:05
|
|
joystick: Add capability flags for rumble and trigger rumble
When API limitations force us to guess, we favor a false positive (reporting
support when it doesn't exist) compared to a false negative.
|
|
1ccfbf96
|
2021-11-11T11:13:08
|
|
joystick: Convert HasLED() into a generic GetCapabilities() function
|
|
d135c076
|
2021-07-08T13:22:41
|
|
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
|
|
a4ddb175
|
2021-03-08T19:28:58
|
|
Formatting
|
|
e5cbe7cf
|
2021-02-14T00:30:42
|
|
Add l2/r2 axes, l3/r3 buttons. rumble and ledbar support for ds4
|
|
a05f92da
|
2020-12-23T17:26:34
|
|
Update joystick api to 2.0.14
|
|
7d89f09f
|
2020-12-18T14:28:09
|
|
ISO C90 fixes
|
|
73b545ed
|
2020-11-02T19:38:20
|
|
Fix joystick support
|
|
2d64e37e
|
2020-11-02T18:09:43
|
|
Initial rebase of xerpi's port
|