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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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ed02f61d
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2014-03-13T00:40:08
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Fixed the copyright date on files contributed by David Ludwig
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b68b6e23
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2014-03-12T11:57:15
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Fixed various build and runtime errors when using WinRT with VS2012.
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e8eb1427
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2014-03-10T21:21:35
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build fixes for most WinRT-related files
Still TODO: getting the D3D11 renderer back up and running in VC 2012.
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73dfcdcf
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2013-08-20T22:18:48
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WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
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90a9278f
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2013-08-20T21:54:34
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WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
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f7049b93
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2013-08-12T22:29:55
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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