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f8796348
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2015-04-09T21:13:41
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Wayland: Fixed not freeing memory if initialization failed.
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dc33fb94
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2015-04-09T21:13:20
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Wayland: Fixed accessing not fully initialized subsystem if errors happened.
The VideoInit() implementation returned 0 on errors instead of -1.
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8a573844
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2015-04-09T21:11:43
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Wayland: Fixed accessing not fully initialized window if no memory available.
The CreateWindow() implementation returned 0 on no more memory instead of -1.
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458b94da
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2015-04-08T22:18:10
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Android: Fixed creating mouse coordinates which are not needed if hint is set.
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b473d30f
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2015-04-08T22:15:25
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Android: Fixed not resetting mouse pointer state if hint was changed at runtime.
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a210dbcb
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2015-04-08T02:42:29
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Removed unused variable.
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53287ad5
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2015-04-08T02:31:54
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X11: Removed code to set "icon" title, since it was never used.
(Leftover from SDL 1.2, which let you specify this?)
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78026f54
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2015-04-08T02:24:17
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Patched to compile on Windows.
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e0ad1021
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2015-04-08T02:22:28
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Wayland: Patched to compile.
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785618af
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2015-04-08T02:14:59
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DirectInput: ignore everything but joysticks and gamepads (thanks, Justin!).
Fixes Bugzilla #2460.
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6e53bc9b
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2015-04-08T02:00:14
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SDL_SetWindowTitle() should never set a NULL pointer for the title string.
Various backends reacted differently (or not at all) in the presence of a
NULL pointer. This simplifies things.
Fixes Bugzilla #2902.
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88e85f4d
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2015-04-08T01:40:01
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Patched to compile on C89 compilers.
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9a686aaa
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2015-04-07T22:49:56
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Wayland: changed a few "SetError(); return -1;" to "return SetError()".
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80115574
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2015-04-06T18:26:13
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Refuse to make a window that's too large. Some systems (x11) freak out at this.
Fixes Bugzilla #2255.
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b620df3e
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2015-03-28T19:43:46
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Wayland: Specify the output we want to put our window on.
Fixes Bugzilla #2803.
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a4458a70
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2015-03-20T19:47:03
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Fix DBus error message if IBus couldn't be initialized.
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89be609a
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2015-03-18T01:14:45
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Wayland: Properly discover displays and their modes.
Fixes Bugzilla #2913.
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b88ca1b4
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2015-02-10T16:28:56
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the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture.
More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
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