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kc3-lang/SDL/src/events/SDL_quit.c

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  • Author : Sam Lantinga
    Date : 2020-01-16 20:49:25
    Hash : a8780c6a
    Message : Updated copyright date for 2020

  • src/events/SDL_quit.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../SDL_internal.h"
    #include "SDL_hints.h"
    #include "SDL_assert.h"
    
    /* General quit handling code for SDL */
    
    #ifdef HAVE_SIGNAL_H
    #include <signal.h>
    #endif
    
    #include "SDL_events.h"
    #include "SDL_events_c.h"
    
    #if defined(HAVE_SIGNAL_H) || defined(HAVE_SIGACTION)
    #define HAVE_SIGNAL_SUPPORT 1
    #endif
    
    #ifdef HAVE_SIGNAL_SUPPORT
    static SDL_bool disable_signals = SDL_FALSE;
    static SDL_bool send_quit_pending = SDL_FALSE;
    
    #ifdef SDL_BACKGROUNDING_SIGNAL
    static SDL_bool send_backgrounding_pending = SDL_FALSE;
    #endif
    
    #ifdef SDL_FOREGROUNDING_SIGNAL
    static SDL_bool send_foregrounding_pending = SDL_FALSE;
    #endif
    
    static void
    SDL_HandleSIG(int sig)
    {
        /* Reset the signal handler */
        signal(sig, SDL_HandleSIG);
    
        /* Send a quit event next time the event loop pumps. */
        /* We can't send it in signal handler; malloc() might be interrupted! */
        if ((sig == SIGINT) || (sig == SIGTERM)) {
            send_quit_pending = SDL_TRUE;
        }
    
        #ifdef SDL_BACKGROUNDING_SIGNAL
        else if (sig == SDL_BACKGROUNDING_SIGNAL) {
            send_backgrounding_pending = SDL_TRUE;
        }
        #endif
    
        #ifdef SDL_FOREGROUNDING_SIGNAL
        else if (sig == SDL_FOREGROUNDING_SIGNAL) {
            send_foregrounding_pending = SDL_TRUE;
        }
        #endif
    }
    
    static void
    SDL_EventSignal_Init(const int sig)
    {
    #ifdef HAVE_SIGACTION
        struct sigaction action;
    
        sigaction(sig, NULL, &action);
    #ifdef HAVE_SA_SIGACTION
        if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
    #else
        if ( action.sa_handler == SIG_DFL ) {
    #endif
            action.sa_handler = SDL_HandleSIG;
            sigaction(sig, &action, NULL);
        }
    #elif HAVE_SIGNAL_H
        void (*ohandler) (int) = signal(sig, SDL_HandleSIG);
        if (ohandler != SIG_DFL) {
            signal(sig, ohandler);
        }
    #endif
    }
    
    static void
    SDL_EventSignal_Quit(const int sig)
    {
    #ifdef HAVE_SIGACTION
        struct sigaction action;
        sigaction(sig, NULL, &action);
        if ( action.sa_handler == SDL_HandleSIG ) {
            action.sa_handler = SIG_DFL;
            sigaction(sig, &action, NULL);
        }
    #elif HAVE_SIGNAL_H
        void (*ohandler) (int) = signal(sig, SIG_DFL);
        if (ohandler != SDL_HandleSIG) {
            signal(sig, ohandler);
        }
    #endif /* HAVE_SIGNAL_H */
    }
    
    /* Public functions */
    static int
    SDL_QuitInit_Internal(void)
    {
        /* Both SIGINT and SIGTERM are translated into quit interrupts */
        /* and SDL can be built to simulate iOS/Android semantics with arbitrary signals. */
        SDL_EventSignal_Init(SIGINT);
        SDL_EventSignal_Init(SIGTERM);
    
        #ifdef SDL_BACKGROUNDING_SIGNAL
        SDL_EventSignal_Init(SDL_BACKGROUNDING_SIGNAL);
        #endif
    
        #ifdef SDL_FOREGROUNDING_SIGNAL
        SDL_EventSignal_Init(SDL_FOREGROUNDING_SIGNAL);
        #endif
    
        /* That's it! */
        return 0;
    }
    
    static void
    SDL_QuitQuit_Internal(void)
    {
        SDL_EventSignal_Quit(SIGINT);
        SDL_EventSignal_Quit(SIGTERM);
    
        #ifdef SDL_BACKGROUNDING_SIGNAL
        SDL_EventSignal_Quit(SDL_BACKGROUNDING_SIGNAL);
        #endif
    
        #ifdef SDL_FOREGROUNDING_SIGNAL
        SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL);
        #endif
    }
    #endif
    
    int
    SDL_QuitInit(void)
    {
    #ifdef HAVE_SIGNAL_SUPPORT
        if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
            return SDL_QuitInit_Internal();
        }
    #endif
        return 0;
    }
    
    void
    SDL_QuitQuit(void)
    {
    #ifdef HAVE_SIGNAL_SUPPORT
        if (!disable_signals) {
            SDL_QuitQuit_Internal();
        }
    #endif
    }
    
    void
    SDL_SendPendingSignalEvents(void)
    {
    #ifdef HAVE_SIGNAL_SUPPORT
        if (send_quit_pending) {
            SDL_SendQuit();
            SDL_assert(!send_quit_pending);
        }
    
        #ifdef SDL_BACKGROUNDING_SIGNAL
        if (send_backgrounding_pending) {
            send_backgrounding_pending = SDL_FALSE;
            SDL_OnApplicationWillResignActive();
        }
        #endif
    
        #ifdef SDL_FOREGROUNDING_SIGNAL
        if (send_foregrounding_pending) {
            send_foregrounding_pending = SDL_FALSE;
            SDL_OnApplicationDidBecomeActive();
        }
        #endif
    #endif
    }
    
    /* This function returns 1 if it's okay to close the application window */
    int
    SDL_SendQuit(void)
    {
    #ifdef HAVE_SIGNAL_SUPPORT
        send_quit_pending = SDL_FALSE;
    #endif
        return SDL_SendAppEvent(SDL_QUIT);
    }
    
    /* vi: set ts=4 sw=4 expandtab: */