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kc3-lang/SDL/src/video/SDL_pixels.c

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  • Author : Misa
    Date : 2021-09-27 14:38:12
    Hash : 3bf7994f
    Message : Add and use `SDL_FALLTHROUGH` for fallthroughs Case fallthrough warnings can be suppressed using the __fallthrough__ compiler attribute. Unfortunately, not all compilers have this attribute, or even have __has_attribute to check if they have the __fallthrough__ attribute. [[fallthrough]] is also available in C++17 and the next C2x, but not everyone uses C++17 or C2x. So define the SDL_FALLTHROUGH macro to deal with those problems - if we are using C++17 or C2x, it expands to [[fallthrough]]; else if the compiler has __has_attribute and has the __fallthrough__ attribute, then it expands to __attribute__((__fallthrough__)); else it expands to an empty statement, with a /* fallthrough */ comment (it's a do {} while (0) statement, because users of this macro need to use a semicolon, because [[fallthrough]] and __attribute__((__fallthrough__)) require a semicolon). Clang before Clang 10 and GCC before GCC 7 have problems with using __attribute__ as a sole statement and warn about a "declaration not declaring anything", so fall back to using the /* fallthrough */ comment if we are using those older compiler versions. Applications using SDL are also free to use this macro (because it is defined in begin_code.h). All existing /* fallthrough */ comments have been replaced with this macro. Some of them were unnecessary because they were the last case in a switch; using SDL_FALLTHROUGH in those cases would result in a compile error on compilers that support __fallthrough__, for having a __attribute__((__fallthrough__)) statement that didn't immediately precede a case label.

  • src/video/SDL_pixels.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../SDL_internal.h"
    
    /* General (mostly internal) pixel/color manipulation routines for SDL */
    
    #include "SDL_endian.h"
    #include "SDL_video.h"
    #include "SDL_sysvideo.h"
    #include "SDL_blit.h"
    #include "SDL_pixels_c.h"
    #include "SDL_RLEaccel_c.h"
    
    
    /* Lookup tables to expand partial bytes to the full 0..255 range */
    
    static Uint8 lookup_0[] = {
    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
    };
    
    static Uint8 lookup_1[] = {
    0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255
    };
    
    static Uint8 lookup_2[] = {
    0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255
    };
    
    static Uint8 lookup_3[] = {
    0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255
    };
    
    static Uint8 lookup_4[] = {
    0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255
    };
    
    static Uint8 lookup_5[] = {
    0, 36, 72, 109, 145, 182, 218, 255
    };
    
    static Uint8 lookup_6[] = {
    0, 85, 170, 255
    };
    
    static Uint8 lookup_7[] = {
    0, 255
    };
    
    static Uint8 lookup_8[] = {
    255
    };
    
    Uint8* SDL_expand_byte[9] = {
        lookup_0,
        lookup_1,
        lookup_2,
        lookup_3,
        lookup_4,
        lookup_5,
        lookup_6,
        lookup_7,
        lookup_8
    };
    
    /* Helper functions */
    
    const char*
    SDL_GetPixelFormatName(Uint32 format)
    {
        switch (format) {
    #define CASE(X) case X: return #X;
        CASE(SDL_PIXELFORMAT_INDEX1LSB)
        CASE(SDL_PIXELFORMAT_INDEX1MSB)
        CASE(SDL_PIXELFORMAT_INDEX4LSB)
        CASE(SDL_PIXELFORMAT_INDEX4MSB)
        CASE(SDL_PIXELFORMAT_INDEX8)
        CASE(SDL_PIXELFORMAT_RGB332)
        CASE(SDL_PIXELFORMAT_RGB444)
        CASE(SDL_PIXELFORMAT_BGR444)
        CASE(SDL_PIXELFORMAT_RGB555)
        CASE(SDL_PIXELFORMAT_BGR555)
        CASE(SDL_PIXELFORMAT_ARGB4444)
        CASE(SDL_PIXELFORMAT_RGBA4444)
        CASE(SDL_PIXELFORMAT_ABGR4444)
        CASE(SDL_PIXELFORMAT_BGRA4444)
        CASE(SDL_PIXELFORMAT_ARGB1555)
        CASE(SDL_PIXELFORMAT_RGBA5551)
        CASE(SDL_PIXELFORMAT_ABGR1555)
        CASE(SDL_PIXELFORMAT_BGRA5551)
        CASE(SDL_PIXELFORMAT_RGB565)
        CASE(SDL_PIXELFORMAT_BGR565)
        CASE(SDL_PIXELFORMAT_RGB24)
        CASE(SDL_PIXELFORMAT_BGR24)
        CASE(SDL_PIXELFORMAT_RGB888)
        CASE(SDL_PIXELFORMAT_RGBX8888)
        CASE(SDL_PIXELFORMAT_BGR888)
        CASE(SDL_PIXELFORMAT_BGRX8888)
        CASE(SDL_PIXELFORMAT_ARGB8888)
        CASE(SDL_PIXELFORMAT_RGBA8888)
        CASE(SDL_PIXELFORMAT_ABGR8888)
        CASE(SDL_PIXELFORMAT_BGRA8888)
        CASE(SDL_PIXELFORMAT_ARGB2101010)
        CASE(SDL_PIXELFORMAT_YV12)
        CASE(SDL_PIXELFORMAT_IYUV)
        CASE(SDL_PIXELFORMAT_YUY2)
        CASE(SDL_PIXELFORMAT_UYVY)
        CASE(SDL_PIXELFORMAT_YVYU)
        CASE(SDL_PIXELFORMAT_NV12)
        CASE(SDL_PIXELFORMAT_NV21)
    #undef CASE
        default:
            return "SDL_PIXELFORMAT_UNKNOWN";
        }
    }
    
    SDL_bool
    SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask,
                               Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)
    {
        Uint32 masks[4];
    
        /* This function doesn't work with FourCC pixel formats */
        if (SDL_ISPIXELFORMAT_FOURCC(format)) {
            SDL_SetError("FOURCC pixel formats are not supported");
            return SDL_FALSE;
        }
    
        /* Initialize the values here */
        if (SDL_BYTESPERPIXEL(format) <= 2) {
            *bpp = SDL_BITSPERPIXEL(format);
        } else {
            *bpp = SDL_BYTESPERPIXEL(format) * 8;
        }
        *Rmask = *Gmask = *Bmask = *Amask = 0;
    
        if (format == SDL_PIXELFORMAT_RGB24) {
    #if SDL_BYTEORDER == SDL_BIG_ENDIAN
            *Rmask = 0x00FF0000;
            *Gmask = 0x0000FF00;
            *Bmask = 0x000000FF;
    #else
            *Rmask = 0x000000FF;
            *Gmask = 0x0000FF00;
            *Bmask = 0x00FF0000;
    #endif
            return SDL_TRUE;
        }
    
        if (format == SDL_PIXELFORMAT_BGR24) {
    #if SDL_BYTEORDER == SDL_BIG_ENDIAN
            *Rmask = 0x000000FF;
            *Gmask = 0x0000FF00;
            *Bmask = 0x00FF0000;
    #else
            *Rmask = 0x00FF0000;
            *Gmask = 0x0000FF00;
            *Bmask = 0x000000FF;
    #endif
            return SDL_TRUE;
        }
    
        if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 &&
            SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 &&
            SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) {
            /* Not a format that uses masks */
            return SDL_TRUE;
        }
    
        switch (SDL_PIXELLAYOUT(format)) {
        case SDL_PACKEDLAYOUT_332:
            masks[0] = 0x00000000;
            masks[1] = 0x000000E0;
            masks[2] = 0x0000001C;
            masks[3] = 0x00000003;
            break;
        case SDL_PACKEDLAYOUT_4444:
            masks[0] = 0x0000F000;
            masks[1] = 0x00000F00;
            masks[2] = 0x000000F0;
            masks[3] = 0x0000000F;
            break;
        case SDL_PACKEDLAYOUT_1555:
            masks[0] = 0x00008000;
            masks[1] = 0x00007C00;
            masks[2] = 0x000003E0;
            masks[3] = 0x0000001F;
            break;
        case SDL_PACKEDLAYOUT_5551:
            masks[0] = 0x0000F800;
            masks[1] = 0x000007C0;
            masks[2] = 0x0000003E;
            masks[3] = 0x00000001;
            break;
        case SDL_PACKEDLAYOUT_565:
            masks[0] = 0x00000000;
            masks[1] = 0x0000F800;
            masks[2] = 0x000007E0;
            masks[3] = 0x0000001F;
            break;
        case SDL_PACKEDLAYOUT_8888:
            masks[0] = 0xFF000000;
            masks[1] = 0x00FF0000;
            masks[2] = 0x0000FF00;
            masks[3] = 0x000000FF;
            break;
        case SDL_PACKEDLAYOUT_2101010:
            masks[0] = 0xC0000000;
            masks[1] = 0x3FF00000;
            masks[2] = 0x000FFC00;
            masks[3] = 0x000003FF;
            break;
        case SDL_PACKEDLAYOUT_1010102:
            masks[0] = 0xFFC00000;
            masks[1] = 0x003FF000;
            masks[2] = 0x00000FFC;
            masks[3] = 0x00000003;
            break;
        default:
            SDL_SetError("Unknown pixel format");
            return SDL_FALSE;
        }
    
        switch (SDL_PIXELORDER(format)) {
        case SDL_PACKEDORDER_XRGB:
            *Rmask = masks[1];
            *Gmask = masks[2];
            *Bmask = masks[3];
            break;
        case SDL_PACKEDORDER_RGBX:
            *Rmask = masks[0];
            *Gmask = masks[1];
            *Bmask = masks[2];
            break;
        case SDL_PACKEDORDER_ARGB:
            *Amask = masks[0];
            *Rmask = masks[1];
            *Gmask = masks[2];
            *Bmask = masks[3];
            break;
        case SDL_PACKEDORDER_RGBA:
            *Rmask = masks[0];
            *Gmask = masks[1];
            *Bmask = masks[2];
            *Amask = masks[3];
            break;
        case SDL_PACKEDORDER_XBGR:
            *Bmask = masks[1];
            *Gmask = masks[2];
            *Rmask = masks[3];
            break;
        case SDL_PACKEDORDER_BGRX:
            *Bmask = masks[0];
            *Gmask = masks[1];
            *Rmask = masks[2];
            break;
        case SDL_PACKEDORDER_BGRA:
            *Bmask = masks[0];
            *Gmask = masks[1];
            *Rmask = masks[2];
            *Amask = masks[3];
            break;
        case SDL_PACKEDORDER_ABGR:
            *Amask = masks[0];
            *Bmask = masks[1];
            *Gmask = masks[2];
            *Rmask = masks[3];
            break;
        default:
            SDL_SetError("Unknown pixel format");
            return SDL_FALSE;
        }
        return SDL_TRUE;
    }
    
    Uint32
    SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
                               Uint32 Amask)
    {
        switch (bpp) {
        case 1:
            /* SDL defaults to MSB ordering */
            return SDL_PIXELFORMAT_INDEX1MSB;
        case 4:
            /* SDL defaults to MSB ordering */
            return SDL_PIXELFORMAT_INDEX4MSB;
        case 8:
            if (Rmask == 0) {
                return SDL_PIXELFORMAT_INDEX8;
            }
            if (Rmask == 0xE0 &&
                Gmask == 0x1C &&
                Bmask == 0x03 &&
                Amask == 0x00) {
                return SDL_PIXELFORMAT_RGB332;
            }
            break;
        case 12:
            if (Rmask == 0) {
                return SDL_PIXELFORMAT_RGB444;
            }
            if (Rmask == 0x0F00 &&
                Gmask == 0x00F0 &&
                Bmask == 0x000F &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_RGB444;
            }
            if (Rmask == 0x000F &&
                Gmask == 0x00F0 &&
                Bmask == 0x0F00 &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_BGR444;
            }
            break;
        case 15:
            if (Rmask == 0) {
                return SDL_PIXELFORMAT_RGB555;
            }
            SDL_FALLTHROUGH;
        case 16:
            if (Rmask == 0) {
                return SDL_PIXELFORMAT_RGB565;
            }
            if (Rmask == 0x7C00 &&
                Gmask == 0x03E0 &&
                Bmask == 0x001F &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_RGB555;
            }
            if (Rmask == 0x001F &&
                Gmask == 0x03E0 &&
                Bmask == 0x7C00 &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_BGR555;
            }
            if (Rmask == 0x0F00 &&
                Gmask == 0x00F0 &&
                Bmask == 0x000F &&
                Amask == 0xF000) {
                return SDL_PIXELFORMAT_ARGB4444;
            }
            if (Rmask == 0xF000 &&
                Gmask == 0x0F00 &&
                Bmask == 0x00F0 &&
                Amask == 0x000F) {
                return SDL_PIXELFORMAT_RGBA4444;
            }
            if (Rmask == 0x000F &&
                Gmask == 0x00F0 &&
                Bmask == 0x0F00 &&
                Amask == 0xF000) {
                return SDL_PIXELFORMAT_ABGR4444;
            }
            if (Rmask == 0x00F0 &&
                Gmask == 0x0F00 &&
                Bmask == 0xF000 &&
                Amask == 0x000F) {
                return SDL_PIXELFORMAT_BGRA4444;
            }
            if (Rmask == 0x7C00 &&
                Gmask == 0x03E0 &&
                Bmask == 0x001F &&
                Amask == 0x8000) {
                return SDL_PIXELFORMAT_ARGB1555;
            }
            if (Rmask == 0xF800 &&
                Gmask == 0x07C0 &&
                Bmask == 0x003E &&
                Amask == 0x0001) {
                return SDL_PIXELFORMAT_RGBA5551;
            }
            if (Rmask == 0x001F &&
                Gmask == 0x03E0 &&
                Bmask == 0x7C00 &&
                Amask == 0x8000) {
                return SDL_PIXELFORMAT_ABGR1555;
            }
            if (Rmask == 0x003E &&
                Gmask == 0x07C0 &&
                Bmask == 0xF800 &&
                Amask == 0x0001) {
                return SDL_PIXELFORMAT_BGRA5551;
            }
            if (Rmask == 0xF800 &&
                Gmask == 0x07E0 &&
                Bmask == 0x001F &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_RGB565;
            }
            if (Rmask == 0x001F &&
                Gmask == 0x07E0 &&
                Bmask == 0xF800 &&
                Amask == 0x0000) {
                return SDL_PIXELFORMAT_BGR565;
            }
            if (Rmask == 0x003F &&
                Gmask == 0x07C0 &&
                Bmask == 0xF800 &&
                Amask == 0x0000) {
                /* Technically this would be BGR556, but Witek says this works in bug 3158 */
                return SDL_PIXELFORMAT_RGB565;
            }
            break;
        case 24:
            switch (Rmask) {
            case 0:
            case 0x00FF0000:
    #if SDL_BYTEORDER == SDL_BIG_ENDIAN
                return SDL_PIXELFORMAT_RGB24;
    #else
                return SDL_PIXELFORMAT_BGR24;
    #endif
            case 0x000000FF:
    #if SDL_BYTEORDER == SDL_BIG_ENDIAN
                return SDL_PIXELFORMAT_BGR24;
    #else
                return SDL_PIXELFORMAT_RGB24;
    #endif
            }
        case 32:
            if (Rmask == 0) {
                return SDL_PIXELFORMAT_RGB888;
            }
            if (Rmask == 0x00FF0000 &&
                Gmask == 0x0000FF00 &&
                Bmask == 0x000000FF &&
                Amask == 0x00000000) {
                return SDL_PIXELFORMAT_RGB888;
            }
            if (Rmask == 0xFF000000 &&
                Gmask == 0x00FF0000 &&
                Bmask == 0x0000FF00 &&
                Amask == 0x00000000) {
                return SDL_PIXELFORMAT_RGBX8888;
            }
            if (Rmask == 0x000000FF &&
                Gmask == 0x0000FF00 &&
                Bmask == 0x00FF0000 &&
                Amask == 0x00000000) {
                return SDL_PIXELFORMAT_BGR888;
            }
            if (Rmask == 0x0000FF00 &&
                Gmask == 0x00FF0000 &&
                Bmask == 0xFF000000 &&
                Amask == 0x00000000) {
                return SDL_PIXELFORMAT_BGRX8888;
            }
            if (Rmask == 0x00FF0000 &&
                Gmask == 0x0000FF00 &&
                Bmask == 0x000000FF &&
                Amask == 0xFF000000) {
                return SDL_PIXELFORMAT_ARGB8888;
            }
            if (Rmask == 0xFF000000 &&
                Gmask == 0x00FF0000 &&
                Bmask == 0x0000FF00 &&
                Amask == 0x000000FF) {
                return SDL_PIXELFORMAT_RGBA8888;
            }
            if (Rmask == 0x000000FF &&
                Gmask == 0x0000FF00 &&
                Bmask == 0x00FF0000 &&
                Amask == 0xFF000000) {
                return SDL_PIXELFORMAT_ABGR8888;
            }
            if (Rmask == 0x0000FF00 &&
                Gmask == 0x00FF0000 &&
                Bmask == 0xFF000000 &&
                Amask == 0x000000FF) {
                return SDL_PIXELFORMAT_BGRA8888;
            }
            if (Rmask == 0x3FF00000 &&
                Gmask == 0x000FFC00 &&
                Bmask == 0x000003FF &&
                Amask == 0xC0000000) {
                return SDL_PIXELFORMAT_ARGB2101010;
            }
        }
        return SDL_PIXELFORMAT_UNKNOWN;
    }
    
    static SDL_PixelFormat *formats;
    static SDL_SpinLock formats_lock = 0;
    
    SDL_PixelFormat *
    SDL_AllocFormat(Uint32 pixel_format)
    {
        SDL_PixelFormat *format;
    
        SDL_AtomicLock(&formats_lock);
    
        /* Look it up in our list of previously allocated formats */
        for (format = formats; format; format = format->next) {
            if (pixel_format == format->format) {
                ++format->refcount;
                SDL_AtomicUnlock(&formats_lock);
                return format;
            }
        }
    
        /* Allocate an empty pixel format structure, and initialize it */
        format = SDL_malloc(sizeof(*format));
        if (format == NULL) {
            SDL_AtomicUnlock(&formats_lock);
            SDL_OutOfMemory();
            return NULL;
        }
        if (SDL_InitFormat(format, pixel_format) < 0) {
            SDL_AtomicUnlock(&formats_lock);
            SDL_free(format);
            SDL_InvalidParamError("format");
            return NULL;
        }
    
        if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
            /* Cache the RGB formats */
            format->next = formats;
            formats = format;
        }
    
        SDL_AtomicUnlock(&formats_lock);
    
        return format;
    }
    
    int
    SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format)
    {
        int bpp;
        Uint32 Rmask, Gmask, Bmask, Amask;
        Uint32 mask;
    
        if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp,
                                        &Rmask, &Gmask, &Bmask, &Amask)) {
            return -1;
        }
    
        /* Set up the format */
        SDL_zerop(format);
        format->format = pixel_format;
        format->BitsPerPixel = bpp;
        format->BytesPerPixel = (bpp + 7) / 8;
    
        format->Rmask = Rmask;
        format->Rshift = 0;
        format->Rloss = 8;
        if (Rmask) {
            for (mask = Rmask; !(mask & 0x01); mask >>= 1)
                ++format->Rshift;
            for (; (mask & 0x01); mask >>= 1)
                --format->Rloss;
        }
    
        format->Gmask = Gmask;
        format->Gshift = 0;
        format->Gloss = 8;
        if (Gmask) {
            for (mask = Gmask; !(mask & 0x01); mask >>= 1)
                ++format->Gshift;
            for (; (mask & 0x01); mask >>= 1)
                --format->Gloss;
        }
    
        format->Bmask = Bmask;
        format->Bshift = 0;
        format->Bloss = 8;
        if (Bmask) {
            for (mask = Bmask; !(mask & 0x01); mask >>= 1)
                ++format->Bshift;
            for (; (mask & 0x01); mask >>= 1)
                --format->Bloss;
        }
    
        format->Amask = Amask;
        format->Ashift = 0;
        format->Aloss = 8;
        if (Amask) {
            for (mask = Amask; !(mask & 0x01); mask >>= 1)
                ++format->Ashift;
            for (; (mask & 0x01); mask >>= 1)
                --format->Aloss;
        }
    
        format->palette = NULL;
        format->refcount = 1;
        format->next = NULL;
    
        return 0;
    }
    
    void
    SDL_FreeFormat(SDL_PixelFormat *format)
    {
        SDL_PixelFormat *prev;
    
        if (!format) {
            SDL_InvalidParamError("format");
            return;
        }
    
        SDL_AtomicLock(&formats_lock);
    
        if (--format->refcount > 0) {
            SDL_AtomicUnlock(&formats_lock);
            return;
        }
    
        /* Remove this format from our list */
        if (format == formats) {
            formats = format->next;
        } else if (formats) {
            for (prev = formats; prev->next; prev = prev->next) {
                if (prev->next == format) {
                    prev->next = format->next;
                    break;
                }
            }
        }
    
        SDL_AtomicUnlock(&formats_lock);
    
        if (format->palette) {
            SDL_FreePalette(format->palette);
        }
        SDL_free(format);
    }
    
    SDL_Palette *
    SDL_AllocPalette(int ncolors)
    {
        SDL_Palette *palette;
    
        /* Input validation */
        if (ncolors < 1) {
          SDL_InvalidParamError("ncolors");
          return NULL;
        }
    
        palette = (SDL_Palette *) SDL_malloc(sizeof(*palette));
        if (!palette) {
            SDL_OutOfMemory();
            return NULL;
        }
        palette->colors =
            (SDL_Color *) SDL_malloc(ncolors * sizeof(*palette->colors));
        if (!palette->colors) {
            SDL_free(palette);
            return NULL;
        }
        palette->ncolors = ncolors;
        palette->version = 1;
        palette->refcount = 1;
    
        SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
    
        return palette;
    }
    
    int
    SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)
    {
        if (!format) {
            return SDL_SetError("SDL_SetPixelFormatPalette() passed NULL format");
        }
    
        if (palette && palette->ncolors > (1 << format->BitsPerPixel)) {
            return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format");
        }
    
        if (format->palette == palette) {
            return 0;
        }
    
        if (format->palette) {
            SDL_FreePalette(format->palette);
        }
    
        format->palette = palette;
    
        if (format->palette) {
            ++format->palette->refcount;
        }
    
        return 0;
    }
    
    int
    SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors,
                         int firstcolor, int ncolors)
    {
        int status = 0;
    
        /* Verify the parameters */
        if (!palette) {
            return -1;
        }
        if (ncolors > (palette->ncolors - firstcolor)) {
            ncolors = (palette->ncolors - firstcolor);
            status = -1;
        }
    
        if (colors != (palette->colors + firstcolor)) {
            SDL_memcpy(palette->colors + firstcolor, colors,
                       ncolors * sizeof(*colors));
        }
        ++palette->version;
        if (!palette->version) {
            palette->version = 1;
        }
    
        return status;
    }
    
    void
    SDL_FreePalette(SDL_Palette * palette)
    {
        if (!palette) {
            SDL_InvalidParamError("palette");
            return;
        }
        if (--palette->refcount > 0) {
            return;
        }
        SDL_free(palette->colors);
        SDL_free(palette);
    }
    
    /*
     * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
     */
    void
    SDL_DitherColors(SDL_Color * colors, int bpp)
    {
        int i;
        if (bpp != 8)
            return;                 /* only 8bpp supported right now */
    
        for (i = 0; i < 256; i++) {
            int r, g, b;
            /* map each bit field to the full [0, 255] interval,
               so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
            r = i & 0xe0;
            r |= r >> 3 | r >> 6;
            colors[i].r = r;
            g = (i << 3) & 0xe0;
            g |= g >> 3 | g >> 6;
            colors[i].g = g;
            b = i & 0x3;
            b |= b << 2;
            b |= b << 4;
            colors[i].b = b;
            colors[i].a = SDL_ALPHA_OPAQUE;
        }
    }
    
    /*
     * Match an RGB value to a particular palette index
     */
    Uint8
    SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
    {
        /* Do colorspace distance matching */
        unsigned int smallest;
        unsigned int distance;
        int rd, gd, bd, ad;
        int i;
        Uint8 pixel = 0;
    
        smallest = ~0;
        for (i = 0; i < pal->ncolors; ++i) {
            rd = pal->colors[i].r - r;
            gd = pal->colors[i].g - g;
            bd = pal->colors[i].b - b;
            ad = pal->colors[i].a - a;
            distance = (rd * rd) + (gd * gd) + (bd * bd) + (ad * ad);
            if (distance < smallest) {
                pixel = i;
                if (distance == 0) {        /* Perfect match! */
                    break;
                }
                smallest = distance;
            }
        }
        return (pixel);
    }
    
    /* Tell whether palette is opaque, and if it has an alpha_channel */
    void
    SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel)
    {
        int i;
    
        {
            SDL_bool all_opaque = SDL_TRUE;
            for (i = 0; i < pal->ncolors; i++) {
                Uint8 alpha_value = pal->colors[i].a;
                if (alpha_value != SDL_ALPHA_OPAQUE) {
                    all_opaque = SDL_FALSE;
                    break;
                }
            }
    
            if (all_opaque) {
                /* Palette is opaque, with an alpha channel */
                *is_opaque = SDL_TRUE;
                *has_alpha_channel = SDL_TRUE;
                return;
            }
        }
    
        {
            SDL_bool all_transparent = SDL_TRUE;
            for (i = 0; i < pal->ncolors; i++) {
                Uint8 alpha_value = pal->colors[i].a;
                if (alpha_value != SDL_ALPHA_TRANSPARENT) {
                    all_transparent = SDL_FALSE;
                    break;
                }
            }
    
            if (all_transparent) {
                /* Palette is opaque, without an alpha channel */
                *is_opaque = SDL_TRUE;
                *has_alpha_channel = SDL_FALSE;
                return;
            }
        }
    
        /* Palette has alpha values */
        *is_opaque = SDL_FALSE;
        *has_alpha_channel = SDL_TRUE;
    }
    
    
    /* Find the opaque pixel value corresponding to an RGB triple */
    Uint32
    SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
    {
        if (format->palette == NULL) {
            return (r >> format->Rloss) << format->Rshift
                | (g >> format->Gloss) << format->Gshift
                | (b >> format->Bloss) << format->Bshift | format->Amask;
        } else {
            return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE);
        }
    }
    
    /* Find the pixel value corresponding to an RGBA quadruple */
    Uint32
    SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b,
                Uint8 a)
    {
        if (format->palette == NULL) {
            return (r >> format->Rloss) << format->Rshift
                | (g >> format->Gloss) << format->Gshift
                | (b >> format->Bloss) << format->Bshift
                | ((a >> format->Aloss) << format->Ashift & format->Amask);
        } else {
            return SDL_FindColor(format->palette, r, g, b, a);
        }
    }
    
    void
    SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g,
               Uint8 * b)
    {
        if (format->palette == NULL) {
            unsigned v;
            v = (pixel & format->Rmask) >> format->Rshift;
            *r = SDL_expand_byte[format->Rloss][v];
            v = (pixel & format->Gmask) >> format->Gshift;
            *g = SDL_expand_byte[format->Gloss][v];
            v = (pixel & format->Bmask) >> format->Bshift;
            *b = SDL_expand_byte[format->Bloss][v];
        } else {
            if (pixel < (unsigned)format->palette->ncolors) {
                *r = format->palette->colors[pixel].r;
                *g = format->palette->colors[pixel].g;
                *b = format->palette->colors[pixel].b;
            } else {
                *r = *g = *b = 0;
            }
        }
    }
    
    void
    SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format,
                Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
    {
        if (format->palette == NULL) {
            unsigned v;
            v = (pixel & format->Rmask) >> format->Rshift;
            *r = SDL_expand_byte[format->Rloss][v];
            v = (pixel & format->Gmask) >> format->Gshift;
            *g = SDL_expand_byte[format->Gloss][v];
            v = (pixel & format->Bmask) >> format->Bshift;
            *b = SDL_expand_byte[format->Bloss][v];
            v = (pixel & format->Amask) >> format->Ashift;
            *a = SDL_expand_byte[format->Aloss][v];
        } else {
            if (pixel < (unsigned)format->palette->ncolors) {
                *r = format->palette->colors[pixel].r;
                *g = format->palette->colors[pixel].g;
                *b = format->palette->colors[pixel].b;
                *a = format->palette->colors[pixel].a;
            } else {
                *r = *g = *b = *a = 0;
            }
        }
    }
    
    /* Map from Palette to Palette */
    static Uint8 *
    Map1to1(SDL_Palette * src, SDL_Palette * dst, int *identical)
    {
        Uint8 *map;
        int i;
    
        if (identical) {
            if (src->ncolors <= dst->ncolors) {
                /* If an identical palette, no need to map */
                if (src == dst
                    ||
                    (SDL_memcmp
                     (src->colors, dst->colors,
                      src->ncolors * sizeof(SDL_Color)) == 0)) {
                    *identical = 1;
                    return (NULL);
                }
            }
            *identical = 0;
        }
        map = (Uint8 *) SDL_malloc(src->ncolors);
        if (map == NULL) {
            SDL_OutOfMemory();
            return (NULL);
        }
        for (i = 0; i < src->ncolors; ++i) {
            map[i] = SDL_FindColor(dst,
                                   src->colors[i].r, src->colors[i].g,
                                   src->colors[i].b, src->colors[i].a);
        }
        return (map);
    }
    
    /* Map from Palette to BitField */
    static Uint8 *
    Map1toN(SDL_PixelFormat * src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod,
            SDL_PixelFormat * dst)
    {
        Uint8 *map;
        int i;
        int bpp;
        SDL_Palette *pal = src->palette;
    
        bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
        map = (Uint8 *) SDL_malloc(pal->ncolors * bpp);
        if (map == NULL) {
            SDL_OutOfMemory();
            return (NULL);
        }
    
        /* We memory copy to the pixel map so the endianness is preserved */
        for (i = 0; i < pal->ncolors; ++i) {
            Uint8 R = (Uint8) ((pal->colors[i].r * Rmod) / 255);
            Uint8 G = (Uint8) ((pal->colors[i].g * Gmod) / 255);
            Uint8 B = (Uint8) ((pal->colors[i].b * Bmod) / 255);
            Uint8 A = (Uint8) ((pal->colors[i].a * Amod) / 255);
            ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, R, G, B, A);
        }
        return (map);
    }
    
    /* Map from BitField to Dithered-Palette to Palette */
    static Uint8 *
    MapNto1(SDL_PixelFormat * src, SDL_PixelFormat * dst, int *identical)
    {
        /* Generate a 256 color dither palette */
        SDL_Palette dithered;
        SDL_Color colors[256];
        SDL_Palette *pal = dst->palette;
    
        dithered.ncolors = 256;
        SDL_DitherColors(colors, 8);
        dithered.colors = colors;
        return (Map1to1(&dithered, pal, identical));
    }
    
    SDL_BlitMap *
    SDL_AllocBlitMap(void)
    {
        SDL_BlitMap *map;
    
        /* Allocate the empty map */
        map = (SDL_BlitMap *) SDL_calloc(1, sizeof(*map));
        if (map == NULL) {
            SDL_OutOfMemory();
            return (NULL);
        }
        map->info.r = 0xFF;
        map->info.g = 0xFF;
        map->info.b = 0xFF;
        map->info.a = 0xFF;
    
        /* It's ready to go */
        return (map);
    }
    
    
    typedef struct SDL_ListNode
    {
        void *entry;
        struct SDL_ListNode *next;
    } SDL_ListNode;
    
    void
    SDL_InvalidateAllBlitMap(SDL_Surface *surface)
    {
        SDL_ListNode *l = surface->list_blitmap;
    
        surface->list_blitmap = NULL;
    
        while (l) {
            SDL_ListNode *tmp = l;
            SDL_InvalidateMap((SDL_BlitMap *)l->entry);
            l = l->next;
            SDL_free(tmp);
        }
    }
    
    static void SDL_ListAdd(SDL_ListNode **head, void *ent);
    static void SDL_ListRemove(SDL_ListNode **head, void *ent);
    
    void
    SDL_ListAdd(SDL_ListNode **head, void *ent)
    {
        SDL_ListNode *node = SDL_malloc(sizeof (*node));
    
        if (node == NULL) {
            SDL_OutOfMemory();
            return;
        }
    
        node->entry = ent;
        node->next = *head;
        *head = node;
    }
    
    void
    SDL_ListRemove(SDL_ListNode **head, void *ent)
    {
        SDL_ListNode **ptr = head;
    
        while (*ptr) {
            if ((*ptr)->entry == ent) {
                SDL_ListNode *tmp = *ptr;
                *ptr = (*ptr)->next;
                SDL_free(tmp);
                return;
            }
            ptr = &(*ptr)->next;
        }
    }
    
    void
    SDL_InvalidateMap(SDL_BlitMap * map)
    {
        if (!map) {
            return;
        }
        if (map->dst) {
            /* Un-register from the destination surface */
            SDL_ListRemove((SDL_ListNode **)&(map->dst->list_blitmap), map);
        }
        map->dst = NULL;
        map->src_palette_version = 0;
        map->dst_palette_version = 0;
        SDL_free(map->info.table);
        map->info.table = NULL;
    }
    
    int
    SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
    {
        SDL_PixelFormat *srcfmt;
        SDL_PixelFormat *dstfmt;
        SDL_BlitMap *map;
    
        /* Clear out any previous mapping */
        map = src->map;
    #if SDL_HAVE_RLE
        if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
            SDL_UnRLESurface(src, 1);
        }
    #endif
        SDL_InvalidateMap(map);
    
        /* Figure out what kind of mapping we're doing */
        map->identity = 0;
        srcfmt = src->format;
        dstfmt = dst->format;
        if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) {
            if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
                /* Palette --> Palette */
                map->info.table =
                    Map1to1(srcfmt->palette, dstfmt->palette, &map->identity);
                if (!map->identity) {
                    if (map->info.table == NULL) {
                        return (-1);
                    }
                }
                if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel)
                    map->identity = 0;
            } else {
                /* Palette --> BitField */
                map->info.table =
                    Map1toN(srcfmt, src->map->info.r, src->map->info.g,
                            src->map->info.b, src->map->info.a, dstfmt);
                if (map->info.table == NULL) {
                    return (-1);
                }
            }
        } else {
            if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
                /* BitField --> Palette */
                map->info.table = MapNto1(srcfmt, dstfmt, &map->identity);
                if (!map->identity) {
                    if (map->info.table == NULL) {
                        return (-1);
                    }
                }
                map->identity = 0;  /* Don't optimize to copy */
            } else {
                /* BitField --> BitField */
                if (srcfmt == dstfmt) {
                    map->identity = 1;
                }
            }
        }
    
        map->dst = dst;
    
        if (map->dst) {
            /* Register BlitMap to the destination surface, to be invalidated when needed */
            SDL_ListAdd((SDL_ListNode **)&(map->dst->list_blitmap), map);
        }
    
        if (dstfmt->palette) {
            map->dst_palette_version = dstfmt->palette->version;
        } else {
            map->dst_palette_version = 0;
        }
    
        if (srcfmt->palette) {
            map->src_palette_version = srcfmt->palette->version;
        } else {
            map->src_palette_version = 0;
        }
    
        /* Choose your blitters wisely */
        return (SDL_CalculateBlit(src));
    }
    
    void
    SDL_FreeBlitMap(SDL_BlitMap * map)
    {
        if (map) {
            SDL_InvalidateMap(map);
            SDL_free(map);
        }
    }
    
    void
    SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)
    {
        int i;
    
        /* Input validation */
        if (gamma < 0.0f ) {
          SDL_InvalidParamError("gamma");
          return;
        }
        if (ramp == NULL) {
          SDL_InvalidParamError("ramp");
          return;
        }
    
        /* 0.0 gamma is all black */
        if (gamma == 0.0f) {
            SDL_memset(ramp, 0, 256 * sizeof(Uint16));
            return;
        } else if (gamma == 1.0f) {
            /* 1.0 gamma is identity */
            for (i = 0; i < 256; ++i) {
                ramp[i] = (i << 8) | i;
            }
            return;
        } else {
            /* Calculate a real gamma ramp */
            int value;
            gamma = 1.0f / gamma;
            for (i = 0; i < 256; ++i) {
                value =
                    (int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
                if (value > 65535) {
                    value = 65535;
                }
                ramp[i] = (Uint16) value;
            }
        }
    }
    
    /* Creates a copy of an ARGB8888-format surface's pixels with premultiplied alpha */
    void
    SDL_PremultiplySurfaceAlphaToARGB8888(SDL_Surface *src, Uint32 *dst)
    {
        Uint8 A, R, G, B;
        int x, y;
    
        if (SDL_MUSTLOCK(src))
            SDL_LockSurface(src);
    
        for (y = 0; y < src->h; ++y) {
            Uint32 *src_px = (Uint32*)((Uint8 *)src->pixels + (y * src->pitch));
            for (x = 0; x < src->w; ++x) {
                /* Component bytes extraction. */
                SDL_GetRGBA(*src_px++, src->format, &R, &G, &B, &A);
    
                /* Alpha pre-multiplication of each component. */
                R = ((Uint32)A * R) / 255;
                G = ((Uint32)A * G) / 255;
                B = ((Uint32)A * B) / 255;
    
                /* ARGB8888 pixel recomposition. */
                *dst++ = (((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | (B << 0));
            }
        }
        if (SDL_MUSTLOCK(src))
            SDL_UnlockSurface(src);
    }
    
    /* vi: set ts=4 sw=4 expandtab: */