Hash :
0f807fd6
Author :
Date :
2020-09-07T22:54:15
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Atomic KMSDRM backend by Manuel Alfayate Corchete <redwindwanderer@gmail.com>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef __SDL_KMSDRMVIDEO_H__
#define __SDL_KMSDRMVIDEO_H__
#include "../SDL_sysvideo.h"
#include <fcntl.h>
#include <unistd.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <gbm.h>
#include <assert.h>
#if SDL_VIDEO_OPENGL_EGL
#include <EGL/egl.h>
#include <EGL/eglext.h>
#endif
/* Headers related to dumb buffer creation. */
#include <drm_fourcc.h>
#include <sys/mman.h>
/**********************/
/* DUMB BUFFER Block. */
/**********************/
typedef struct dumb_buffer {
/* The GEM handle for this buffer, returned by the creation ioctl. */
uint32_t gem_handles[4];
/* The framebuffer ID which is passed to KMS to display. */
uint32_t fb_id;
uint32_t format;
uint64_t modifier;
/* Parameters for our memory-mapped image. */
struct {
uint32_t *mem;
unsigned int size;
} dumb;
unsigned int width;
unsigned int height;
unsigned int pitches[4]; /* in bytes */
unsigned int offsets[4]; /* in bytes */
} dumb_buffer;
/***************************/
/* DUMB BUFFER Block ends. */
/***************************/
/****************************************************************************************/
/* Driverdata pointers are void struct* used to store backend-specific variables */
/* and info that supports the SDL-side structs like SDL Display Devices, SDL_Windows... */
/* which need to be "supported" with backend-side info and mechanisms to work. */
/****************************************************************************************/
typedef struct SDL_VideoData
{
int devindex; /* device index that was passed on creation */
int drm_fd; /* DRM file desc */
struct gbm_device *gbm_dev;
SDL_Window **windows;
unsigned int max_windows;
unsigned int num_windows;
} SDL_VideoData;
typedef struct plane {
drmModePlane *plane;
drmModeObjectProperties *props;
drmModePropertyRes **props_info;
} plane;
typedef struct crtc {
drmModeCrtc *crtc;
drmModeObjectProperties *props;
drmModePropertyRes **props_info;
} crtc;
typedef struct connector {
drmModeConnector *connector;
drmModeObjectProperties *props;
drmModePropertyRes **props_info;
} connector;
/* More general driverdata info that gives support and substance to the SDL_Display. */
typedef struct SDL_DisplayData
{
drmModeModeInfo mode;
uint32_t atomic_flags;
/* All changes will be requested via this one and only atomic request,
that will be sent to the kernel in the one and only atomic_commit()
call that takes place in SwapWindow(). */
drmModeAtomicReq *atomic_req;
plane *display_plane;
plane *cursor_plane;
crtc *crtc;
connector *connector;
int kms_in_fence_fd;
int kms_out_fence_fd;
EGLSyncKHR kms_fence; /* Signaled when kms completes changes *
* requested in atomic iotcl (pageflip, etc). */
EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */
#if SDL_VIDEO_OPENGL_EGL
EGLSurface old_egl_surface;
#endif
SDL_bool destroy_surfaces_pending;
dumb_buffer *dumb_buffer; /* Aux dumb buffer to keep the PRIMARY PLANE
entertained with when we destroy GBM surface. */
} SDL_DisplayData;
/* Driverdata info that gives KMSDRM-side support and substance to the SDL_Window. */
typedef struct SDL_WindowData
{
SDL_VideoData *viddata;
/* SDL internals expect EGL surface to be here, and in KMSDRM the GBM surface is
what supports the EGL surface on the driver side, so all these surfaces and buffers
are expected to be here, in the struct pointed by SDL_Window driverdata pointer:
this one. So don't try to move these to dispdata! */
struct gbm_surface *gs;
struct gbm_bo *bo;
struct gbm_bo *next_bo;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
/* For scaling and AR correction. */
int32_t src_w;
int32_t src_h;
int32_t output_w;
int32_t output_h;
int32_t output_x;
/* This is for deferred eglMakeCurrent() call: we can't call it until
the EGL context is available, but we need the EGL surface sooner. */
SDL_bool egl_context_pending;
} SDL_WindowData;
typedef struct SDL_DisplayModeData
{
int mode_index;
} SDL_DisplayModeData;
typedef struct KMSDRM_FBInfo
{
int drm_fd; /* DRM file desc */
uint32_t fb_id; /* DRM framebuffer ID */
} KMSDRM_FBInfo;
typedef struct KMSDRM_PlaneInfo
{
struct plane *plane;
uint32_t fb_id;
uint32_t crtc_id;
int32_t src_x;
int32_t src_y;
int32_t src_w;
int32_t src_h;
int32_t crtc_x;
int32_t crtc_y;
int32_t crtc_w;
int32_t crtc_h;
} KMSDRM_PlaneInfo;
/* Helper functions */
int KMSDRM_CreateEGLSurface(_THIS, SDL_Window * window);
KMSDRM_FBInfo *KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo);
/* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */
int drm_atomic_set_plane_props(struct KMSDRM_PlaneInfo *info);
void drm_atomic_waitpending(_THIS);
int drm_atomic_commit(_THIS, SDL_bool blocking);
int add_plane_property(drmModeAtomicReq *req, struct plane *plane,
const char *name, uint64_t value);
int add_crtc_property(drmModeAtomicReq *req, struct crtc *crtc,
const char *name, uint64_t value);
int add_connector_property(drmModeAtomicReq *req, struct connector *connector,
const char *name, uint64_t value);
int setup_plane(_THIS, struct plane **plane, uint32_t plane_type);
void free_plane(struct plane **plane);
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int KMSDRM_VideoInit(_THIS);
void KMSDRM_VideoQuit(_THIS);
void KMSDRM_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
int KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int KMSDRM_CreateWindow(_THIS, SDL_Window * window);
int KMSDRM_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
void KMSDRM_SetWindowTitle(_THIS, SDL_Window * window);
void KMSDRM_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
void KMSDRM_SetWindowPosition(_THIS, SDL_Window * window);
void KMSDRM_SetWindowSize(_THIS, SDL_Window * window);
void KMSDRM_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * _display, SDL_bool fullscreen);
void KMSDRM_ShowWindow(_THIS, SDL_Window * window);
void KMSDRM_HideWindow(_THIS, SDL_Window * window);
void KMSDRM_RaiseWindow(_THIS, SDL_Window * window);
void KMSDRM_MaximizeWindow(_THIS, SDL_Window * window);
void KMSDRM_MinimizeWindow(_THIS, SDL_Window * window);
void KMSDRM_RestoreWindow(_THIS, SDL_Window * window);
void KMSDRM_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
void KMSDRM_DestroyWindow(_THIS, SDL_Window * window);
/* Window manager function */
SDL_bool KMSDRM_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
/* OpenGL/OpenGL ES functions */
int KMSDRM_GLES_LoadLibrary(_THIS, const char *path);
void *KMSDRM_GLES_GetProcAddress(_THIS, const char *proc);
void KMSDRM_GLES_UnloadLibrary(_THIS);
SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window * window);
int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int KMSDRM_GLES_SetSwapInterval(_THIS, int interval);
int KMSDRM_GLES_GetSwapInterval(_THIS);
int KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window);
void KMSDRM_GLES_DeleteContext(_THIS, SDL_GLContext context);
#endif /* __SDL_KMSDRMVIDEO_H__ */
/* vi: set ts=4 sw=4 expandtab: */