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  • Hash : 1237142b
    Author : Cameron Gutman
    Date : 2021-11-18T19:52:34

    joystick: Quit drivers in reverse order to ensure dependencies are not broken
    
    SDL_WINDOWS_JoystickDriver depends on callbacks in SDL_RAWINPUT_JoystickDriver
    and SDL_HIDAPI_JoystickDriver being available. It also manages the common
    WindowProc used for joystick detection in both WINDOWS and RAWINPUT drivers.
    
    If we don't tear them down backwards, there's a window of time where we could
    invoke RAWINPUT_WindowProc() after RAWINPUT_JoystickQuit() was called.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)