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kc3-lang/SDL/Android.mk

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  • Author : Philipp Wiesemann
    Date : 2015-01-26 22:00:29
    Hash : b48e54aa
    Message : Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.

  • Android.mk
  • LOCAL_PATH := $(call my-dir)
    
    ###########################
    #
    # SDL shared library
    #
    ###########################
    
    include $(CLEAR_VARS)
    
    LOCAL_MODULE := SDL2
    
    LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
    
    LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
    
    LOCAL_SRC_FILES := \
    	$(subst $(LOCAL_PATH)/,, \
    	$(wildcard $(LOCAL_PATH)/src/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
    	$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
    	$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
    	$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/events/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/file/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/power/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/render/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/video/*.c) \
    	$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
        $(wildcard $(LOCAL_PATH)/src/test/*.c))
    
    LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
    LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
    
    include $(BUILD_SHARED_LIBRARY)
    
    ###########################
    #
    # SDL static library
    #
    ###########################
    
    LOCAL_MODULE := SDL2_static
    
    LOCAL_MODULE_FILENAME := libSDL2
    
    LOCAL_SRC_FILES += $(subst $(LOCAL_PATH)/,,$(LOCAL_PATH)/src/main/android/SDL_android_main.c)
    
    LOCAL_LDLIBS := 
    LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
    
    include $(BUILD_STATIC_LIBRARY)