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kc3-lang/SDL/README-directfb.txt

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  • Author : David Ludwig
    Date : 2014-04-09 21:29:19
    Hash : 3dcb451f
    Message : Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.

  • README-directfb.txt
  • SDL on DirectFB
    
    Supports:
    
    - Hardware YUV overlays
    - OpenGL - software only
    - 2D/3D accelerations (depends on directfb driver)
    - multiple displays
    - windows
    
    What you need:
    
    DirectFB 1.0.1, 1.2.x, 1.3.0
    Kernel-Framebuffer support: required: vesafb, radeonfb .... 
    Mesa 7.0.x	   - optional for OpenGL
    
    /etc/directfbrc
    
    This file should contain the following lines to make
    your joystick work and avoid crashes:
    ------------------------
    disable-module=joystick
    disable-module=cle266
    disable-module=cyber5k
    no-linux-input-grab
    ------------------------
    
    To disable to use x11 backend when DISPLAY variable is found use
    
    export SDL_DIRECTFB_X11_CHECK=0
    
    To disable the use of linux input devices, i.e. multimice/multikeyboard support,
    use
    
    export SDL_DIRECTFB_LINUX_INPUT=0
    
    To use hardware accelerated YUV-overlays for YUV-textures, use:
    
    export SDL_DIRECTFB_YUV_DIRECT=1
    
    This is disabled by default. It will only support one 
    YUV texture, namely the first. Every other YUV texture will be
    rendered in software.
    
    In addition, you may use (directfb-1.2.x)
    
    export SDL_DIRECTFB_YUV_UNDERLAY=1
    
    to make the YUV texture an underlay. This will make the cursor to
    be shown.
    
    Simple Window Manager
    =====================
    
    The driver has support for a very, very basic window manager you may
    want to use when running with "wm=default". Use
    
    export SDL_DIRECTFB_WM=1
    
    to enable basic window borders. In order to have the window title rendered,
    you need to have the following font installed:
    
    /usr/share/fonts/truetype/freefont/FreeSans.ttf
    
    OpenGL Support
    ==============
    
    The following instructions will give you *software* OpenGL. However this
    works at least on all directfb supported platforms.
    
    As of this writing 20100802 you need to pull Mesa from git and do the following:
    
    ------------------------
    git clone git://anongit.freedesktop.org/git/mesa/mesa
    cd mesa 
    git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
    ------------------------
    
    Edit configs/linux-directfb so that the Directories-section looks like
    ------------------------
    # Directories
    SRC_DIRS     = mesa glu 
    GLU_DIRS     = sgi
    DRIVER_DIRS  = directfb
    PROGRAM_DIRS = 
    ------------------------
    
    make linux-directfb
    make
    
    echo Installing - please enter sudo pw.
    
    sudo make install INSTALL_DIR=/usr/local/dfb_GL
    cd src/mesa/drivers/directfb
    make
    sudo make install INSTALL_DIR=/usr/local/dfb_GL
    ------------------------
    
    To run the SDL - testprograms:
    
    export SDL_VIDEODRIVER=directfb
    export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
    export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
    
    ./testgl