Hash :
6784d84c
Author :
Date :
2022-10-10T01:31:14
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810
/*
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* A simple program to test the Input Method support in the SDL library (2.0+)
If you build without SDL_ttf, you can use the GNU Unifont hex file instead.
Download at http://unifoundry.com/unifont.html */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "SDL.h"
#ifdef HAVE_SDL_TTF
#include "SDL_ttf.h"
#endif
#include "SDL_test_common.h"
#include "testutils.h"
#define DEFAULT_PTSIZE 30
#ifdef HAVE_SDL_TTF
#ifdef __MACOSX__
#define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf"
#elif __WIN32__
/* Some japanese font present on at least Windows 8.1. */
#define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf"
#else
#define DEFAULT_FONT "NoDefaultFont.ttf"
#endif
#else
#define DEFAULT_FONT "unifont-13.0.06.hex"
#endif
#define MAX_TEXT_LENGTH 256
static SDLTest_CommonState *state;
static SDL_Rect textRect, markedRect;
static SDL_Color lineColor = {0,0,0,255};
static SDL_Color backColor = {255,255,255,255};
static SDL_Color textColor = {0,0,0,255};
static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
static int cursor = 0;
#ifdef HAVE_SDL_TTF
static TTF_Font *font;
#else
#define UNIFONT_MAX_CODEPOINT 0x1ffff
#define UNIFONT_NUM_GLYPHS 0x20000
/* Using 512x512 textures that are supported everywhere. */
#define UNIFONT_TEXTURE_WIDTH 512
#define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
#define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
#define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
#define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_DRAW_SCALE 2
struct UnifontGlyph {
Uint8 width;
Uint8 data[32];
} *unifontGlyph;
static SDL_Texture **unifontTexture;
static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = {0};
/* Unifont loading code start */
static Uint8 dehex(char c)
{
if (c >= '0' && c <= '9')
return c - '0';
else if (c >= 'a' && c <= 'f')
return c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
return c - 'A' + 10;
return 255;
}
static Uint8 dehex2(char c1, char c2)
{
return (dehex(c1) << 4) | dehex(c2);
}
static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
{
Uint32 n = 0;
for (; len > 0; cp++, len--)
{
Uint8 c = dehex(*cp);
if (c == 255)
return 0;
n = (n << 4) | c;
}
if (np != NULL)
*np = n;
return 1;
}
static int unifont_init(const char *fontname)
{
Uint8 hexBuffer[65];
Uint32 numGlyphs = 0;
int lineNumber = 1;
size_t bytesRead;
SDL_RWops *hexFile;
const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
char *filename;
/* Allocate memory for the glyph data so the file can be closed after initialization. */
unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
if (unifontGlyph == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
return -1;
}
SDL_memset(unifontGlyph, 0, unifontGlyphSize);
/* Allocate memory for texture pointers for all renderers. */
unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
if (unifontTexture == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
return -1;
}
SDL_memset(unifontTexture, 0, unifontTextureSize);
filename = GetResourceFilename(NULL, fontname);
if (filename == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
return -1;
}
hexFile = SDL_RWFromFile(filename, "rb");
SDL_free(filename);
if (hexFile == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
return -1;
}
/* Read all the glyph data into memory to make it accessible later when textures are created. */
do {
int i, codepointHexSize;
size_t bytesOverread;
Uint8 glyphWidth;
Uint32 codepoint;
bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9);
if (numGlyphs > 0 && bytesRead == 0)
break; /* EOF */
if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9))
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
/* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
if (hexBuffer[2] == ':')
codepointHexSize = 2;
else if (hexBuffer[4] == ':')
codepointHexSize = 4;
else if (hexBuffer[6] == ':')
codepointHexSize = 6;
else if (hexBuffer[8] == ':')
codepointHexSize = 8;
else
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
return -1;
}
if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint))
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
return -1;
}
if (codepoint > UNIFONT_MAX_CODEPOINT)
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
/* If there was glyph data read in the last file read, move it to the front of the buffer. */
bytesOverread = 8 - codepointHexSize;
if (codepointHexSize < 8)
SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread);
if (bytesRead < (33 - bytesOverread))
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
if (hexBuffer[32] == '\n')
glyphWidth = 8;
else
{
glyphWidth = 16;
bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32);
if (bytesRead < 32)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
}
if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL))
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
return -1;
}
if (codepoint <= UNIFONT_MAX_CODEPOINT)
{
if (unifontGlyph[codepoint].width > 0)
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.\n", codepoint, lineNumber);
else
{
unifontGlyph[codepoint].width = glyphWidth;
/* Pack the hex data into a more compact form. */
for (i = 0; i < glyphWidth * 2; i++)
unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
numGlyphs++;
}
}
lineNumber++;
} while (bytesRead > 0);
SDL_RWclose(hexFile);
SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.\n", numGlyphs);
return 0;
}
static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
{
int i, j;
Uint8 *row = dst;
for (i = 0; i < width * 2; i++)
{
Uint8 data = src[i];
for (j = 0; j < 8; j++)
{
if (data & 0x80)
{
row[0] = textColor.r;
row[1] = textColor.g;
row[2] = textColor.b;
row[3] = textColor.a;
}
else
{
row[0] = 0;
row[1] = 0;
row[2] = 0;
row[3] = 0;
}
data <<= 1;
row += 4;
}
if (width == 8 || (width == 16 && i % 2 == 1))
{
dst += UNIFONT_TEXTURE_PITCH;
row = dst;
}
}
}
static int unifont_load_texture(Uint32 textureID)
{
int i;
Uint8 * textureRGBA;
if (textureID >= UNIFONT_NUM_TEXTURES)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32 "\n", textureID);
return -1;
}
textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
if (textureRGBA == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
return -1;
}
SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
/* Copy the glyphs into memory in RGBA format. */
for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++)
{
Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
if (unifontGlyph[codepoint].width > 0)
{
const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
const size_t offset = (cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
}
}
/* Create textures and upload the RGBA data from above. */
for (i = 0; i < state->num_windows; ++i)
{
SDL_Renderer *renderer = state->renderers[i];
SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
if (state->windows[i] == NULL || renderer == NULL || tex != NULL)
continue;
tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
if (tex == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.\n", textureID, i);
return -1;
}
unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0)
{
SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.\n", textureID, i);
}
}
SDL_free(textureRGBA);
unifontTextureLoaded[textureID] = 1;
return 0;
}
static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dstrect)
{
SDL_Texture *texture;
const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
SDL_Rect srcrect;
srcrect.w = srcrect.h = 16;
if (codepoint > UNIFONT_MAX_CODEPOINT) {
return 0;
}
if (!unifontTextureLoaded[textureID]) {
if (unifont_load_texture(textureID) < 0) {
return 0;
}
}
texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
if (texture != NULL)
{
const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16;
srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16;
SDL_RenderCopy(state->renderers[rendererID], texture, &srcrect, dstrect);
}
return unifontGlyph[codepoint].width;
}
static void unifont_cleanup()
{
int i, j;
for (i = 0; i < state->num_windows; ++i)
{
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL || renderer == NULL)
continue;
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
{
SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
if (tex != NULL)
SDL_DestroyTexture(tex);
}
}
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
unifontTextureLoaded[j] = 0;
SDL_free(unifontTexture);
SDL_free(unifontGlyph);
}
/* Unifont code end */
#endif
size_t utf8_length(unsigned char c)
{
c = (unsigned char)(0xff & c);
if (c < 0x80)
return 1;
else if ((c >> 5) ==0x6)
return 2;
else if ((c >> 4) == 0xe)
return 3;
else if ((c >> 3) == 0x1e)
return 4;
else
return 0;
}
char *utf8_next(char *p)
{
size_t len = utf8_length(*p);
size_t i = 0;
if (!len)
return 0;
for (; i < len; ++i)
{
++p;
if (!*p)
return 0;
}
return p;
}
char *utf8_advance(char *p, size_t distance)
{
size_t i = 0;
for (; i < distance && p; ++i)
{
p = utf8_next(p);
}
return p;
}
Uint32 utf8_decode(char *p, size_t len)
{
Uint32 codepoint = 0;
size_t i = 0;
if (!len)
return 0;
for (; i < len; ++i)
{
if (i == 0)
codepoint = (0xff >> len) & *p;
else
{
codepoint <<= 6;
codepoint |= 0x3f & *p;
}
if (!*p)
return 0;
p++;
}
return codepoint;
}
void usage()
{
SDL_Log("usage: testime [--font fontfile]\n");
}
void InitInput()
{
/* Prepare a rect for text input */
textRect.x = textRect.y = 100;
textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x;
textRect.h = 50;
text[0] = 0;
markedRect = textRect;
markedText[0] = 0;
SDL_StartTextInput();
}
void CleanupVideo()
{
SDL_StopTextInput();
#ifdef HAVE_SDL_TTF
TTF_CloseFont(font);
TTF_Quit();
#else
unifont_cleanup();
#endif
}
void _Redraw(int rendererID)
{
SDL_Renderer * renderer = state->renderers[rendererID];
SDL_Rect drawnTextRect, cursorRect, underlineRect;
drawnTextRect = textRect;
drawnTextRect.w = 0;
SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
SDL_RenderFillRect(renderer,&textRect);
if (*text)
{
#ifdef HAVE_SDL_TTF
SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
SDL_Texture *texture;
/* Vertically center text */
drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
drawnTextRect.w = textSur->w;
drawnTextRect.h = textSur->h;
texture = SDL_CreateTextureFromSurface(renderer,textSur);
SDL_FreeSurface(textSur);
SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
SDL_DestroyTexture(texture);
#else
char *utext = text;
Uint32 codepoint;
size_t len;
SDL_Rect dstrect;
dstrect.x = textRect.x;
dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
dstrect.w = 16 * UNIFONT_DRAW_SCALE;
dstrect.h = 16 * UNIFONT_DRAW_SCALE;
drawnTextRect.y = dstrect.y;
drawnTextRect.h = dstrect.h;
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
{
Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
dstrect.x += advance;
drawnTextRect.w += advance;
utext += len;
}
#endif
}
markedRect.x = textRect.x + drawnTextRect.w;
markedRect.w = textRect.w - drawnTextRect.w;
if (markedRect.w < 0)
{
/* Stop text input because we cannot hold any more characters */
SDL_StopTextInput();
return;
}
else
{
SDL_StartTextInput();
}
cursorRect = drawnTextRect;
cursorRect.x += cursorRect.w;
cursorRect.w = 2;
cursorRect.h = drawnTextRect.h;
drawnTextRect.x += drawnTextRect.w;
drawnTextRect.w = 0;
SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
SDL_RenderFillRect(renderer,&markedRect);
if (markedText[0])
{
#ifdef HAVE_SDL_TTF
SDL_Surface *textSur;
SDL_Texture *texture;
if (cursor)
{
char *p = utf8_advance(markedText, cursor);
char c = 0;
if (!p)
p = &markedText[SDL_strlen(markedText)];
c = *p;
*p = 0;
TTF_SizeUTF8(font, markedText, &drawnTextRect.w, NULL);
cursorRect.x += drawnTextRect.w;
*p = c;
}
textSur = TTF_RenderUTF8_Blended(font, markedText, textColor);
/* Vertically center text */
drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
drawnTextRect.w = textSur->w;
drawnTextRect.h = textSur->h;
texture = SDL_CreateTextureFromSurface(renderer,textSur);
SDL_FreeSurface(textSur);
SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
SDL_DestroyTexture(texture);
#else
int i = 0;
char *utext = markedText;
Uint32 codepoint;
size_t len;
SDL_Rect dstrect;
dstrect.x = drawnTextRect.x;
dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
dstrect.w = 16 * UNIFONT_DRAW_SCALE;
dstrect.h = 16 * UNIFONT_DRAW_SCALE;
drawnTextRect.y = dstrect.y;
drawnTextRect.h = dstrect.h;
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
{
Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
dstrect.x += advance;
drawnTextRect.w += advance;
if (i < cursor)
cursorRect.x += advance;
i++;
utext += len;
}
#endif
if (cursor > 0)
{
cursorRect.y = drawnTextRect.y;
cursorRect.h = drawnTextRect.h;
}
underlineRect = markedRect;
underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
underlineRect.h = 2;
underlineRect.w = drawnTextRect.w;
SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
SDL_RenderFillRect(renderer, &underlineRect);
}
SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
SDL_RenderFillRect(renderer,&cursorRect);
SDL_SetTextInputRect(&markedRect);
}
void Redraw()
{
int i;
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);
/* Sending in the window id to let the font renderers know which one we're working with. */
_Redraw(i);
SDL_RenderPresent(renderer);
}
}
int main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
const char *fontname = DEFAULT_FONT;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
for (i = 1; i < argc;i++) {
SDLTest_CommonArg(state, i);
}
for (argc--, argv++; argc > 0; argc--, argv++)
{
if (SDL_strcmp(argv[0], "--help") == 0) {
usage();
return 0;
}
else if (SDL_strcmp(argv[0], "--font") == 0)
{
argc--;
argv++;
if (argc > 0)
fontname = argv[0];
else {
usage();
return 0;
}
}
}
if (!SDLTest_CommonInit(state)) {
return 2;
}
#ifdef HAVE_SDL_TTF
/* Initialize fonts */
TTF_Init();
font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
if (! font)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
return -1;
}
#else
if (unifont_init(fontname) < 0) {
return -1;
}
#endif
SDL_Log("Using font: %s\n", fontname);
InitInput();
/* Create the windows and initialize the renderers */
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
}
Redraw();
/* Main render loop */
done = 0;
while (!done) {
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch(event.type) {
case SDL_KEYDOWN: {
switch (event.key.keysym.sym)
{
case SDLK_RETURN:
text[0]=0x00;
Redraw();
break;
case SDLK_BACKSPACE:
/* Only delete text if not in editing mode. */
if (!markedText[0])
{
size_t textlen = SDL_strlen(text);
do {
if (textlen==0)
{
break;
}
if ((text[textlen-1] & 0x80) == 0x00)
{
/* One byte */
text[textlen-1]=0x00;
break;
}
if ((text[textlen-1] & 0xC0) == 0x80)
{
/* Byte from the multibyte sequence */
text[textlen-1]=0x00;
textlen--;
}
if ((text[textlen-1] & 0xC0) == 0xC0)
{
/* First byte of multibyte sequence */
text[textlen-1]=0x00;
break;
}
} while(1);
Redraw();
}
break;
}
if (done)
{
break;
}
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
event.key.keysym.scancode,
SDL_GetScancodeName(event.key.keysym.scancode),
SDL_static_cast(Uint32, event.key.keysym.sym),
SDL_GetKeyName(event.key.keysym.sym));
break;
case SDL_TEXTINPUT:
if (event.text.text[0] == '\0' || event.text.text[0] == '\n' ||
markedRect.w < 0)
break;
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
SDL_strlcat(text, event.text.text, sizeof(text));
SDL_Log("text inputed: %s\n", text);
/* After text inputed, we can clear up markedText because it */
/* is committed */
markedText[0] = 0;
Redraw();
break;
case SDL_TEXTEDITING:
SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n",
event.edit.text, event.edit.start, event.edit.length);
SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
cursor = event.edit.start;
Redraw();
break;
}
break;
}
}
}
CleanupVideo();
SDLTest_CommonQuit(state);
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */