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  • Hash : 1ad936eb
    Author : Sam Lantinga
    Date : 2013-08-11T19:56:43

    Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README

  • TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:
    
    testalpha:
    	Program crashes.  Problem appears to effect Mac OS X as well.
    
    testthread:
    	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)
    
    testlock:
    	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.
    
    testpalette:
    	"SDL error: blitting boat: Blit combination not supported."  Happens on Mac OS X as well.
    
    testsprite2: 
    	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.
    
    testwin:
    	Behaves as it does under Mac OS X ... not sure if that is correctly or not.
    
    threadwin:
    	Works if -threaded is not on.  Otherwise it doesn't work, but this is true under Mac OS X as well.