Hash :
b48e54aa
        
        Author :
  
        
        Date :
2015-01-26T22:00:29
        
      
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
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# Makefile to build the SDL library
INCLUDE = -I./include
CFLAGS  = -g -O2 $(INCLUDE)
AR	= ar
RANLIB	= ranlib
TARGET  = libSDL.a
SOURCES = \
	src/*.c \
	src/audio/*.c \
	src/audio/dummy/*.c \
	src/cpuinfo/*.c \
	src/events/*.c \
	src/file/*.c \
	src/haptic/*.c \
	src/haptic/dummy/*.c \
	src/joystick/*.c \
	src/joystick/dummy/*.c \
	src/loadso/dummy/*.c \
	src/power/*.c \
	src/filesystem/dummy/*.c \
	src/render/*.c \
	src/render/software/*.c \
	src/stdlib/*.c \
	src/thread/*.c \
	src/thread/generic/*.c \
	src/timer/*.c \
	src/timer/dummy/*.c \
	src/video/*.c \
	src/video/dummy/*.c \
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: $(TARGET)
$(TARGET): $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@
clean:
	rm -f $(TARGET) $(OBJECTS)