Hash :
b48e54aa
        
        Author :
  
        
        Date :
2015-01-26T22:00:29
        
      
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty.  In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testerror.lua
	This file defines the testerror test project. It depends on the SDL2main
	and SDL2 projects. It will not build on iOS.
]]
SDL_project "testerror"
	SDL_kind "ConsoleApp"
	SDL_notos "ios"
	SDL_language "C"
	SDL_sourcedir "../test"
	SDL_projectLocation "tests"
	SDL_projectDependencies { "SDL2main", "SDL2" }
	SDL_files { "/testerror.*" }