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  • Hash : 5d7562c7
    Author : Ryan C. Gordon
    Date : 2014-04-24T23:24:48

    Mac OS X: Look for joystick hotplug in its own CFRunLoop.
    
    This allows the joystick hotplug to function without the main event loop
     (specifically: without SDL_INIT_VIDEO), and moves explicit polling for
     joysticks where it belongs at the low-level: in SDL_SYS_JoystickDetect().
    
    This lets apps call SDL_JoystickUpdate() to get hotplug events and keep
     SDL_NumJoysticks() correct, as expected. As SDL_PumpEvents() (and
     SDL_PollEvents, etc) calls SDL_JoystickUpdate(), existing apps will function
     as before.
    
    Thanks to "raskie" on the forums for pointing this out!
    

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