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  • Hash : 393c8c1f
    Author : Sam Lantinga
    Date : 2021-01-03T10:32:55

    Fixed bug 5440 - MacCatalyst build failures C.W. Betts I tested building commit http://hg.libsdl.org/SDL/rev/7adf3fdc19f3 on Mac Catalyst and found some issues: * MTLFeatureSet_iOS_* enums aren't available under Mac Catalyst. * OpenGL ES is unavailable under Mac Catalyst. * Some Metal features are available under Catalyst but not iOS, such as displaySyncEnabled. * Set Metal as the default renderer on Mac Catalyst Attaching a patch that will make SDL2 build for Mac Catalyst.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
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    Fork of https://github.com/libsdl-org/SDL

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    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)