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kc3-lang/SDL/sdl2.pc.in

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  • Author : Philipp Wiesemann
    Date : 2015-01-26 22:00:29
    Hash : b48e54aa
    Message : Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.

  • sdl2.pc.in
  • # sdl pkg-config source file
    
    prefix=@prefix@
    exec_prefix=@exec_prefix@
    libdir=@libdir@
    includedir=@includedir@
    
    Name: sdl2
    Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    Version: @SDL_VERSION@
    Requires:
    Conflicts:
    Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
    Libs.private: @SDL_STATIC_LIBS@
    Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@