Hash :
fe6c797c
Author :
Date :
2015-04-10T23:30:31
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
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/*
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Print out all the scancodes we have, just to verify them */
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
int
main(int argc, char *argv[])
{
SDL_Scancode scancode;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
exit(1);
}
for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
SDL_Log("Scancode #%d, \"%s\"\n", scancode,
SDL_GetScancodeName(scancode));
}
SDL_Quit();
return (0);
}