Hash :
3f1fd5ab
Author :
Date :
2023-05-23T10:59:03
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
#include "SDL_yuv_c.h"
#include "../render/SDL_sysrender.h"
/* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */
SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
SDL_COMPILE_TIME_ASSERT(can_indicate_overflow, SDL_SIZE_MAX > SDL_MAX_SINT32);
/* Public routines */
/*
* Calculate the pad-aligned scanline width of a surface.
* Return SDL_SIZE_MAX on overflow.
*
* for FOURCC, use SDL_CalculateYUVSize()
*/
static size_t SDL_CalculatePitch(Uint32 format, size_t width, SDL_bool minimal)
{
size_t pitch;
if (SDL_BITSPERPIXEL(format) >= 8) {
if (SDL_size_mul_overflow(width, SDL_BYTESPERPIXEL(format), &pitch)) {
return SDL_SIZE_MAX;
}
} else {
if (SDL_size_mul_overflow(width, SDL_BITSPERPIXEL(format), &pitch)) {
return SDL_SIZE_MAX;
}
if (SDL_size_add_overflow(pitch, 7, &pitch)) {
return SDL_SIZE_MAX;
}
pitch /= 8;
}
if (!minimal) {
/* 4-byte aligning for speed */
if (SDL_size_add_overflow(pitch, 3, &pitch)) {
return SDL_SIZE_MAX;
}
pitch &= ~3;
}
return pitch;
}
/* TODO: In SDL 3, drop the unused flags and depth parameters */
/*
* Create an empty RGB surface of the appropriate depth using the given
* enum SDL_PIXELFORMAT_* format
*/
SDL_Surface *SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
Uint32 format)
{
size_t pitch;
SDL_Surface *surface;
/* The flags are no longer used, make the compiler happy */
(void)flags;
if (width < 0) {
SDL_InvalidParamError("width");
return NULL;
}
if (height < 0) {
SDL_InvalidParamError("height");
return NULL;
}
if (SDL_ISPIXELFORMAT_FOURCC(format)) {
SDL_SetError("invalid format");
return NULL;
} else {
pitch = SDL_CalculatePitch(format, width, SDL_FALSE);
if (pitch > SDL_MAX_SINT32) {
/* Overflow... */
SDL_OutOfMemory();
return NULL;
}
}
/* Allocate the surface */
surface = (SDL_Surface *)SDL_calloc(1, sizeof(*surface));
if (surface == NULL) {
SDL_OutOfMemory();
return NULL;
}
surface->format = SDL_AllocFormat(format);
if (!surface->format) {
SDL_FreeSurface(surface);
return NULL;
}
surface->w = width;
surface->h = height;
surface->pitch = (int)pitch;
SDL_SetClipRect(surface, NULL);
if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
SDL_Palette *palette =
SDL_AllocPalette((1 << surface->format->BitsPerPixel));
if (palette == NULL) {
SDL_FreeSurface(surface);
return NULL;
}
if (palette->ncolors == 2) {
/* Create a black and white bitmap palette */
palette->colors[0].r = 0xFF;
palette->colors[0].g = 0xFF;
palette->colors[0].b = 0xFF;
palette->colors[1].r = 0x00;
palette->colors[1].g = 0x00;
palette->colors[1].b = 0x00;
}
SDL_SetSurfacePalette(surface, palette);
SDL_FreePalette(palette);
}
/* Get the pixels */
if (surface->w && surface->h) {
/* Assumptions checked in surface_size_assumptions assert above */
size_t size;
if (SDL_size_mul_overflow(surface->h, surface->pitch, &size)) {
/* Overflow... */
SDL_FreeSurface(surface);
SDL_OutOfMemory();
return NULL;
}
surface->pixels = SDL_SIMDAlloc(size);
if (!surface->pixels) {
SDL_FreeSurface(surface);
SDL_OutOfMemory();
return NULL;
}
surface->flags |= SDL_SIMD_ALIGNED;
/* This is important for bitmaps */
SDL_memset(surface->pixels, 0, size);
}
/* Allocate an empty mapping */
surface->map = SDL_AllocBlitMap();
if (!surface->map) {
SDL_FreeSurface(surface);
return NULL;
}
/* By default surface with an alpha mask are set up for blending */
if (surface->format->Amask) {
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
}
/* The surface is ready to go */
surface->refcount = 1;
return surface;
}
/* TODO: In SDL 3, drop the unused flags parameter */
/*
* Create an empty RGB surface of the appropriate depth
*/
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags,
int width, int height, int depth,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
{
Uint32 format;
/* Get the pixel format */
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_SetError("Unknown pixel format");
return NULL;
}
return SDL_CreateRGBSurfaceWithFormat(flags, width, height, depth, format);
}
/*
* Create an RGB surface from an existing memory buffer
*/
SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels,
int width, int height, int depth, int pitch,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
Uint32 Amask)
{
SDL_Surface *surface;
Uint32 format;
size_t minimalPitch;
if (width < 0) {
SDL_InvalidParamError("width");
return NULL;
}
if (height < 0) {
SDL_InvalidParamError("height");
return NULL;
}
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_SetError("Unknown pixel format");
return NULL;
}
minimalPitch = SDL_CalculatePitch(format, width, SDL_TRUE);
if (pitch < 0 || (pitch > 0 && ((size_t)pitch) < minimalPitch)) {
SDL_InvalidParamError("pitch");
return NULL;
}
surface = SDL_CreateRGBSurfaceWithFormat(0, 0, 0, depth, format);
if (surface != NULL) {
surface->flags |= SDL_PREALLOC;
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
SDL_SetClipRect(surface, NULL);
}
return surface;
}
/* TODO: In SDL 3, drop the unused depth parameter */
/*
* Create an RGB surface from an existing memory buffer using the given given
* enum SDL_PIXELFORMAT_* format
*/
SDL_Surface *SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
int width, int height, int depth, int pitch,
Uint32 format)
{
SDL_Surface *surface;
size_t minimalPitch;
if (width < 0) {
SDL_InvalidParamError("width");
return NULL;
}
if (height < 0) {
SDL_InvalidParamError("height");
return NULL;
}
if (SDL_ISPIXELFORMAT_FOURCC(format)) {
SDL_SetError("invalid format");
return NULL;
} else {
minimalPitch = SDL_CalculatePitch(format, width, SDL_TRUE);
}
if (pitch < 0 || (pitch > 0 && ((size_t)pitch) < minimalPitch)) {
SDL_InvalidParamError("pitch");
return NULL;
}
surface = SDL_CreateRGBSurfaceWithFormat(0, 0, 0, depth, format);
if (surface != NULL) {
surface->flags |= SDL_PREALLOC;
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
SDL_SetClipRect(surface, NULL);
}
return surface;
}
int SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
{
if (surface == NULL) {
return SDL_InvalidParamError("SDL_SetSurfacePalette(): surface");
}
if (SDL_SetPixelFormatPalette(surface->format, palette) < 0) {
return -1;
}
SDL_InvalidateMap(surface->map);
return 0;
}
int SDL_SetSurfaceRLE(SDL_Surface *surface, int flag)
{
int flags;
if (surface == NULL) {
return -1;
}
flags = surface->map->info.flags;
if (flag) {
surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
} else {
surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
return 0;
}
SDL_bool SDL_HasSurfaceRLE(SDL_Surface *surface)
{
if (surface == NULL) {
return SDL_FALSE;
}
if (!(surface->map->info.flags & SDL_COPY_RLE_DESIRED)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
int SDL_SetColorKey(SDL_Surface *surface, int flag, Uint32 key)
{
int flags;
if (surface == NULL) {
return SDL_InvalidParamError("surface");
}
if (surface->format->palette && key >= ((Uint32)surface->format->palette->ncolors)) {
return SDL_InvalidParamError("key");
}
if (flag & SDL_RLEACCEL) {
SDL_SetSurfaceRLE(surface, 1);
}
flags = surface->map->info.flags;
if (flag) {
surface->map->info.flags |= SDL_COPY_COLORKEY;
surface->map->info.colorkey = key;
} else {
surface->map->info.flags &= ~SDL_COPY_COLORKEY;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
return 0;
}
SDL_bool SDL_HasColorKey(SDL_Surface *surface)
{
if (surface == NULL) {
return SDL_FALSE;
}
if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
int SDL_GetColorKey(SDL_Surface *surface, Uint32 *key)
{
if (surface == NULL) {
return SDL_InvalidParamError("surface");
}
if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
return SDL_SetError("Surface doesn't have a colorkey");
}
if (key) {
*key = surface->map->info.colorkey;
}
return 0;
}
/* This is a fairly slow function to switch from colorkey to alpha
NB: it doesn't handle bpp 1 or 3, because they have no alpha channel */
static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, SDL_bool ignore_alpha)
{
int x, y, bpp;
if (surface == NULL) {
return;
}
if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
!surface->format->Amask) {
return;
}
bpp = surface->format->BytesPerPixel;
SDL_LockSurface(surface);
if (bpp == 2) {
Uint16 *row, *spot;
Uint16 ckey = (Uint16)surface->map->info.colorkey;
Uint16 mask = (Uint16)(~surface->format->Amask);
/* Ignore, or not, alpha in colorkey comparison */
if (ignore_alpha) {
ckey &= mask;
row = (Uint16 *)surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if ((*spot & mask) == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 2;
}
} else {
row = (Uint16 *)surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if (*spot == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 2;
}
}
} else if (bpp == 4) {
Uint32 *row, *spot;
Uint32 ckey = surface->map->info.colorkey;
Uint32 mask = ~surface->format->Amask;
/* Ignore, or not, alpha in colorkey comparison */
if (ignore_alpha) {
ckey &= mask;
row = (Uint32 *)surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if ((*spot & mask) == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 4;
}
} else {
row = (Uint32 *)surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if (*spot == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 4;
}
}
}
SDL_UnlockSurface(surface);
SDL_SetColorKey(surface, 0, 0);
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
}
int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
{
int flags;
if (surface == NULL) {
return -1;
}
surface->map->info.r = r;
surface->map->info.g = g;
surface->map->info.b = b;
flags = surface->map->info.flags;
if (r != 0xFF || g != 0xFF || b != 0xFF) {
surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
} else {
surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
return 0;
}
int SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
{
if (surface == NULL) {
return -1;
}
if (r) {
*r = surface->map->info.r;
}
if (g) {
*g = surface->map->info.g;
}
if (b) {
*b = surface->map->info.b;
}
return 0;
}
int SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha)
{
int flags;
if (surface == NULL) {
return -1;
}
surface->map->info.a = alpha;
flags = surface->map->info.flags;
if (alpha != 0xFF) {
surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
} else {
surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
return 0;
}
int SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha)
{
if (surface == NULL) {
return -1;
}
if (alpha) {
*alpha = surface->map->info.a;
}
return 0;
}
int SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode)
{
int flags, status;
if (surface == NULL) {
return -1;
}
status = 0;
flags = surface->map->info.flags;
surface->map->info.flags &=
~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL);
switch (blendMode) {
case SDL_BLENDMODE_NONE:
break;
case SDL_BLENDMODE_BLEND:
surface->map->info.flags |= SDL_COPY_BLEND;
break;
case SDL_BLENDMODE_ADD:
surface->map->info.flags |= SDL_COPY_ADD;
break;
case SDL_BLENDMODE_MOD:
surface->map->info.flags |= SDL_COPY_MOD;
break;
case SDL_BLENDMODE_MUL:
surface->map->info.flags |= SDL_COPY_MUL;
break;
default:
status = SDL_Unsupported();
break;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
return status;
}
int SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode)
{
if (surface == NULL) {
return -1;
}
if (blendMode == NULL) {
return 0;
}
switch (surface->map->info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) {
case SDL_COPY_BLEND:
*blendMode = SDL_BLENDMODE_BLEND;
break;
case SDL_COPY_ADD:
*blendMode = SDL_BLENDMODE_ADD;
break;
case SDL_COPY_MOD:
*blendMode = SDL_BLENDMODE_MOD;
break;
case SDL_COPY_MUL:
*blendMode = SDL_BLENDMODE_MUL;
break;
default:
*blendMode = SDL_BLENDMODE_NONE;
break;
}
return 0;
}
SDL_bool SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect)
{
SDL_Rect full_rect;
/* Don't do anything if there's no surface to act on */
if (surface == NULL) {
return SDL_FALSE;
}
/* Set up the full surface rectangle */
full_rect.x = 0;
full_rect.y = 0;
full_rect.w = surface->w;
full_rect.h = surface->h;
/* Set the clipping rectangle */
if (rect == NULL) {
surface->clip_rect = full_rect;
return SDL_TRUE;
}
return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
}
void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect)
{
if (surface && rect) {
*rect = surface->clip_rect;
}
}
/*
* Set up a blit between two surfaces -- split into three parts:
* The upper part, SDL_UpperBlit(), performs clipping and rectangle
* verification. The lower part is a pointer to a low level
* accelerated blitting function.
*
* These parts are separated out and each used internally by this
* library in the optimimum places. They are exported so that if
* you know exactly what you are doing, you can optimize your code
* by calling the one(s) you need.
*/
int SDL_LowerBlit(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
/* Check to make sure the blit mapping is valid */
if ((src->map->dst != dst) ||
(dst->format->palette &&
src->map->dst_palette_version != dst->format->palette->version) ||
(src->format->palette &&
src->map->src_palette_version != src->format->palette->version)) {
if (SDL_MapSurface(src, dst) < 0) {
return -1;
}
/* just here for debugging */
/* printf */
/* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
/* src, dst->flags, src->map->info.flags, dst, dst->flags, */
/* dst->map->info.flags, src->map->blit); */
}
return src->map->blit(src, srcrect, dst, dstrect);
}
int SDL_UpperBlit(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
SDL_Rect fulldst;
int srcx, srcy, w, h;
/* Make sure the surfaces aren't locked */
if (src == NULL || dst == NULL) {
return SDL_InvalidParamError("SDL_UpperBlit(): src/dst");
}
if (src->locked || dst->locked) {
return SDL_SetError("Surfaces must not be locked during blit");
}
/* If the destination rectangle is NULL, use the entire dest surface */
if (dstrect == NULL) {
fulldst.x = fulldst.y = 0;
fulldst.w = dst->w;
fulldst.h = dst->h;
dstrect = &fulldst;
}
/* clip the source rectangle to the source surface */
if (srcrect) {
int maxw, maxh;
srcx = srcrect->x;
w = srcrect->w;
if (srcx < 0) {
w += srcx;
dstrect->x -= srcx;
srcx = 0;
}
maxw = src->w - srcx;
if (maxw < w) {
w = maxw;
}
srcy = srcrect->y;
h = srcrect->h;
if (srcy < 0) {
h += srcy;
dstrect->y -= srcy;
srcy = 0;
}
maxh = src->h - srcy;
if (maxh < h) {
h = maxh;
}
} else {
srcx = srcy = 0;
w = src->w;
h = src->h;
}
/* clip the destination rectangle against the clip rectangle */
{
SDL_Rect *clip = &dst->clip_rect;
int dx, dy;
dx = clip->x - dstrect->x;
if (dx > 0) {
w -= dx;
dstrect->x += dx;
srcx += dx;
}
dx = dstrect->x + w - clip->x - clip->w;
if (dx > 0) {
w -= dx;
}
dy = clip->y - dstrect->y;
if (dy > 0) {
h -= dy;
dstrect->y += dy;
srcy += dy;
}
dy = dstrect->y + h - clip->y - clip->h;
if (dy > 0) {
h -= dy;
}
}
/* Switch back to a fast blit if we were previously stretching */
if (src->map->info.flags & SDL_COPY_NEAREST) {
src->map->info.flags &= ~SDL_COPY_NEAREST;
SDL_InvalidateMap(src->map);
}
if (w > 0 && h > 0) {
SDL_Rect sr;
sr.x = srcx;
sr.y = srcy;
sr.w = dstrect->w = w;
sr.h = dstrect->h = h;
return SDL_LowerBlit(src, &sr, dst, dstrect);
}
dstrect->w = dstrect->h = 0;
return 0;
}
int SDL_UpperBlitScaled(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
return SDL_PrivateUpperBlitScaled(src, srcrect, dst, dstrect, SDL_ScaleModeNearest);
}
int SDL_PrivateUpperBlitScaled(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
{
double src_x0, src_y0, src_x1, src_y1;
double dst_x0, dst_y0, dst_x1, dst_y1;
SDL_Rect final_src, final_dst;
double scaling_w, scaling_h;
int src_w, src_h;
int dst_w, dst_h;
/* Make sure the surfaces aren't locked */
if (src == NULL || dst == NULL) {
return SDL_InvalidParamError("SDL_UpperBlitScaled(): src/dst");
}
if (src->locked || dst->locked) {
return SDL_SetError("Surfaces must not be locked during blit");
}
if (srcrect == NULL) {
src_w = src->w;
src_h = src->h;
} else {
src_w = srcrect->w;
src_h = srcrect->h;
}
if (dstrect == NULL) {
dst_w = dst->w;
dst_h = dst->h;
} else {
dst_w = dstrect->w;
dst_h = dstrect->h;
}
if (dst_w == src_w && dst_h == src_h) {
/* No scaling, defer to regular blit */
return SDL_BlitSurface(src, srcrect, dst, dstrect);
}
scaling_w = (double)dst_w / src_w;
scaling_h = (double)dst_h / src_h;
if (dstrect == NULL) {
dst_x0 = 0;
dst_y0 = 0;
dst_x1 = dst_w;
dst_y1 = dst_h;
} else {
dst_x0 = dstrect->x;
dst_y0 = dstrect->y;
dst_x1 = dst_x0 + dst_w;
dst_y1 = dst_y0 + dst_h;
}
if (srcrect == NULL) {
src_x0 = 0;
src_y0 = 0;
src_x1 = src_w;
src_y1 = src_h;
} else {
src_x0 = srcrect->x;
src_y0 = srcrect->y;
src_x1 = src_x0 + src_w;
src_y1 = src_y0 + src_h;
/* Clip source rectangle to the source surface */
if (src_x0 < 0) {
dst_x0 -= src_x0 * scaling_w;
src_x0 = 0;
}
if (src_x1 > src->w) {
dst_x1 -= (src_x1 - src->w) * scaling_w;
src_x1 = src->w;
}
if (src_y0 < 0) {
dst_y0 -= src_y0 * scaling_h;
src_y0 = 0;
}
if (src_y1 > src->h) {
dst_y1 -= (src_y1 - src->h) * scaling_h;
src_y1 = src->h;
}
}
/* Clip destination rectangle to the clip rectangle */
/* Translate to clip space for easier calculations */
dst_x0 -= dst->clip_rect.x;
dst_x1 -= dst->clip_rect.x;
dst_y0 -= dst->clip_rect.y;
dst_y1 -= dst->clip_rect.y;
if (dst_x0 < 0) {
src_x0 -= dst_x0 / scaling_w;
dst_x0 = 0;
}
if (dst_x1 > dst->clip_rect.w) {
src_x1 -= (dst_x1 - dst->clip_rect.w) / scaling_w;
dst_x1 = dst->clip_rect.w;
}
if (dst_y0 < 0) {
src_y0 -= dst_y0 / scaling_h;
dst_y0 = 0;
}
if (dst_y1 > dst->clip_rect.h) {
src_y1 -= (dst_y1 - dst->clip_rect.h) / scaling_h;
dst_y1 = dst->clip_rect.h;
}
/* Translate back to surface coordinates */
dst_x0 += dst->clip_rect.x;
dst_x1 += dst->clip_rect.x;
dst_y0 += dst->clip_rect.y;
dst_y1 += dst->clip_rect.y;
final_src.x = (int)SDL_round(src_x0);
final_src.y = (int)SDL_round(src_y0);
final_src.w = (int)SDL_round(src_x1 - src_x0);
final_src.h = (int)SDL_round(src_y1 - src_y0);
final_dst.x = (int)SDL_round(dst_x0);
final_dst.y = (int)SDL_round(dst_y0);
final_dst.w = (int)SDL_round(dst_x1 - dst_x0);
final_dst.h = (int)SDL_round(dst_y1 - dst_y0);
/* Clip again */
{
SDL_Rect tmp;
tmp.x = 0;
tmp.y = 0;
tmp.w = src->w;
tmp.h = src->h;
SDL_IntersectRect(&tmp, &final_src, &final_src);
}
/* Clip again */
SDL_IntersectRect(&dst->clip_rect, &final_dst, &final_dst);
if (dstrect) {
*dstrect = final_dst;
}
if (final_dst.w == 0 || final_dst.h == 0 ||
final_src.w <= 0 || final_src.h <= 0) {
/* No-op. */
return 0;
}
return SDL_PrivateLowerBlitScaled(src, &final_src, dst, &final_dst, scaleMode);
}
/**
* This is a semi-private blit function and it performs low-level surface
* scaled blitting only.
*/
int SDL_LowerBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
return SDL_PrivateLowerBlitScaled(src, srcrect, dst, dstrect, SDL_ScaleModeNearest);
}
int SDL_PrivateLowerBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
{
static const Uint32 complex_copy_flags = (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA |
SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL |
SDL_COPY_COLORKEY);
if (srcrect->w > SDL_MAX_UINT16 || srcrect->h > SDL_MAX_UINT16 ||
dstrect->w > SDL_MAX_UINT16 || dstrect->h > SDL_MAX_UINT16) {
return SDL_SetError("Size too large for scaling");
}
if (!(src->map->info.flags & SDL_COPY_NEAREST)) {
src->map->info.flags |= SDL_COPY_NEAREST;
SDL_InvalidateMap(src->map);
}
if (scaleMode == SDL_ScaleModeNearest) {
if (!(src->map->info.flags & complex_copy_flags) &&
src->format->format == dst->format->format &&
!SDL_ISPIXELFORMAT_INDEXED(src->format->format)) {
return SDL_SoftStretch(src, srcrect, dst, dstrect);
} else {
return SDL_LowerBlit(src, srcrect, dst, dstrect);
}
} else {
if (!(src->map->info.flags & complex_copy_flags) &&
src->format->format == dst->format->format &&
!SDL_ISPIXELFORMAT_INDEXED(src->format->format) &&
src->format->BytesPerPixel == 4 &&
src->format->format != SDL_PIXELFORMAT_ARGB2101010) {
/* fast path */
return SDL_SoftStretchLinear(src, srcrect, dst, dstrect);
} else {
/* Use intermediate surface(s) */
SDL_Surface *tmp1 = NULL;
int ret;
SDL_Rect srcrect2;
int is_complex_copy_flags = (src->map->info.flags & complex_copy_flags);
Uint32 flags;
Uint8 r, g, b;
Uint8 alpha;
SDL_BlendMode blendMode;
/* Save source infos */
flags = src->flags;
SDL_GetSurfaceColorMod(src, &r, &g, &b);
SDL_GetSurfaceAlphaMod(src, &alpha);
SDL_GetSurfaceBlendMode(src, &blendMode);
srcrect2.x = srcrect->x;
srcrect2.y = srcrect->y;
srcrect2.w = srcrect->w;
srcrect2.h = srcrect->h;
/* Change source format if not appropriate for scaling */
if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
SDL_Rect tmprect;
int fmt;
tmprect.x = 0;
tmprect.y = 0;
tmprect.w = src->w;
tmprect.h = src->h;
if (dst->format->BytesPerPixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) {
fmt = dst->format->format;
} else {
fmt = SDL_PIXELFORMAT_ARGB8888;
}
tmp1 = SDL_CreateRGBSurfaceWithFormat(flags, src->w, src->h, 0, fmt);
SDL_LowerBlit(src, srcrect, tmp1, &tmprect);
srcrect2.x = 0;
srcrect2.y = 0;
SDL_SetSurfaceColorMod(tmp1, r, g, b);
SDL_SetSurfaceAlphaMod(tmp1, alpha);
SDL_SetSurfaceBlendMode(tmp1, blendMode);
src = tmp1;
}
/* Intermediate scaling */
if (is_complex_copy_flags || src->format->format != dst->format->format) {
SDL_Rect tmprect;
SDL_Surface *tmp2 = SDL_CreateRGBSurfaceWithFormat(flags, dstrect->w, dstrect->h, 0, src->format->format);
SDL_SoftStretchLinear(src, &srcrect2, tmp2, NULL);
SDL_SetSurfaceColorMod(tmp2, r, g, b);
SDL_SetSurfaceAlphaMod(tmp2, alpha);
SDL_SetSurfaceBlendMode(tmp2, blendMode);
tmprect.x = 0;
tmprect.y = 0;
tmprect.w = dstrect->w;
tmprect.h = dstrect->h;
ret = SDL_LowerBlit(tmp2, &tmprect, dst, dstrect);
SDL_FreeSurface(tmp2);
} else {
ret = SDL_SoftStretchLinear(src, &srcrect2, dst, dstrect);
}
SDL_FreeSurface(tmp1);
return ret;
}
}
}
/*
* Lock a surface to directly access the pixels
*/
int SDL_LockSurface(SDL_Surface *surface)
{
if (!surface->locked) {
#if SDL_HAVE_RLE
/* Perform the lock */
if (surface->flags & SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 1);
surface->flags |= SDL_RLEACCEL; /* save accel'd state */
}
#endif
}
/* Increment the surface lock count, for recursive locks */
++surface->locked;
/* Ready to go.. */
return 0;
}
/*
* Unlock a previously locked surface
*/
void SDL_UnlockSurface(SDL_Surface *surface)
{
/* Only perform an unlock if we are locked */
if (!surface->locked || (--surface->locked > 0)) {
return;
}
#if SDL_HAVE_RLE
/* Update RLE encoded surface with new data */
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
surface->flags &= ~SDL_RLEACCEL; /* stop lying */
SDL_RLESurface(surface);
}
#endif
}
/*
* Creates a new surface identical to the existing surface
*/
SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface)
{
return SDL_ConvertSurface(surface, surface->format, surface->flags);
}
/*
* Convert a surface into the specified pixel format.
*/
SDL_Surface *SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
Uint32 flags)
{
SDL_Surface *convert;
Uint32 copy_flags;
SDL_Color copy_color;
SDL_Rect bounds;
int ret;
SDL_bool palette_ck_transform = SDL_FALSE;
int palette_ck_value = 0;
SDL_bool palette_has_alpha = SDL_FALSE;
Uint8 *palette_saved_alpha = NULL;
int palette_saved_alpha_ncolors = 0;
if (surface == NULL) {
SDL_InvalidParamError("surface");
return NULL;
}
if (format == NULL) {
SDL_InvalidParamError("format");
return NULL;
}
/* Check for empty destination palette! (results in empty image) */
if (format->palette != NULL) {
int i;
for (i = 0; i < format->palette->ncolors; ++i) {
if ((format->palette->colors[i].r != 0xFF) || (format->palette->colors[i].g != 0xFF) || (format->palette->colors[i].b != 0xFF)) {
break;
}
}
if (i == format->palette->ncolors) {
SDL_SetError("Empty destination palette");
return NULL;
}
}
/* Create a new surface with the desired format */
convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
format->BitsPerPixel, format->Rmask,
format->Gmask, format->Bmask,
format->Amask);
if (convert == NULL) {
return NULL;
}
/* Copy the palette if any */
if (format->palette && convert->format->palette) {
SDL_memcpy(convert->format->palette->colors,
format->palette->colors,
format->palette->ncolors * sizeof(SDL_Color));
convert->format->palette->ncolors = format->palette->ncolors;
}
/* Save the original copy flags */
copy_flags = surface->map->info.flags;
copy_color.r = surface->map->info.r;
copy_color.g = surface->map->info.g;
copy_color.b = surface->map->info.b;
copy_color.a = surface->map->info.a;
surface->map->info.r = 0xFF;
surface->map->info.g = 0xFF;
surface->map->info.b = 0xFF;
surface->map->info.a = 0xFF;
surface->map->info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
SDL_InvalidateMap(surface->map);
/* Copy over the image data */
bounds.x = 0;
bounds.y = 0;
bounds.w = surface->w;
bounds.h = surface->h;
/* Source surface has a palette with no real alpha (0 or OPAQUE).
* Destination format has alpha.
* -> set alpha channel to be opaque */
if (surface->format->palette && format->Amask) {
SDL_bool set_opaque = SDL_FALSE;
SDL_bool is_opaque, has_alpha_channel;
SDL_DetectPalette(surface->format->palette, &is_opaque, &has_alpha_channel);
if (is_opaque) {
if (!has_alpha_channel) {
set_opaque = SDL_TRUE;
}
} else {
palette_has_alpha = SDL_TRUE;
}
/* Set opaque and backup palette alpha values */
if (set_opaque) {
int i;
palette_saved_alpha_ncolors = surface->format->palette->ncolors;
palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors);
for (i = 0; i < palette_saved_alpha_ncolors; i++) {
palette_saved_alpha[i] = surface->format->palette->colors[i].a;
surface->format->palette->colors[i].a = SDL_ALPHA_OPAQUE;
}
}
}
/* Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them */
if (copy_flags & SDL_COPY_COLORKEY) {
if (surface->format->palette && !format->palette) {
palette_ck_transform = SDL_TRUE;
palette_has_alpha = SDL_TRUE;
palette_ck_value = surface->format->palette->colors[surface->map->info.colorkey].a;
surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
}
}
ret = SDL_LowerBlit(surface, &bounds, convert, &bounds);
/* Restore colorkey alpha value */
if (palette_ck_transform) {
surface->format->palette->colors[surface->map->info.colorkey].a = palette_ck_value;
}
/* Restore palette alpha values */
if (palette_saved_alpha) {
int i;
for (i = 0; i < palette_saved_alpha_ncolors; i++) {
surface->format->palette->colors[i].a = palette_saved_alpha[i];
}
SDL_stack_free(palette_saved_alpha);
}
/* Clean up the original surface, and update converted surface */
convert->map->info.r = copy_color.r;
convert->map->info.g = copy_color.g;
convert->map->info.b = copy_color.b;
convert->map->info.a = copy_color.a;
convert->map->info.flags =
(copy_flags &
~(SDL_COPY_COLORKEY | SDL_COPY_BLEND | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
SDL_COPY_RLE_ALPHAKEY));
surface->map->info.r = copy_color.r;
surface->map->info.g = copy_color.g;
surface->map->info.b = copy_color.b;
surface->map->info.a = copy_color.a;
surface->map->info.flags = copy_flags;
SDL_InvalidateMap(surface->map);
/* SDL_LowerBlit failed, and so the conversion */
if (ret < 0) {
SDL_FreeSurface(convert);
return NULL;
}
if (copy_flags & SDL_COPY_COLORKEY) {
SDL_bool set_colorkey_by_color = SDL_FALSE;
SDL_bool convert_colorkey = SDL_TRUE;
if (surface->format->palette) {
if (format->palette &&
surface->format->palette->ncolors <= format->palette->ncolors &&
(SDL_memcmp(surface->format->palette->colors, format->palette->colors,
surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
/* The palette is identical, just set the same colorkey */
SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
} else if (!format->palette) {
if (format->Amask) {
/* No need to add the colorkey, transparency is in the alpha channel*/
} else {
/* Only set the colorkey information */
set_colorkey_by_color = SDL_TRUE;
convert_colorkey = SDL_FALSE;
}
} else {
set_colorkey_by_color = SDL_TRUE;
}
} else {
set_colorkey_by_color = SDL_TRUE;
}
if (set_colorkey_by_color) {
SDL_Surface *tmp;
SDL_Surface *tmp2;
int converted_colorkey = 0;
/* Create a dummy surface to get the colorkey converted */
tmp = SDL_CreateRGBSurface(0, 1, 1,
surface->format->BitsPerPixel, surface->format->Rmask,
surface->format->Gmask, surface->format->Bmask,
surface->format->Amask);
/* Share the palette, if any */
if (surface->format->palette) {
SDL_SetSurfacePalette(tmp, surface->format->palette);
}
SDL_FillRect(tmp, NULL, surface->map->info.colorkey);
tmp->map->info.flags &= ~SDL_COPY_COLORKEY;
/* Convertion of the colorkey */
tmp2 = SDL_ConvertSurface(tmp, format, 0);
/* Get the converted colorkey */
SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->BytesPerPixel);
SDL_FreeSurface(tmp);
SDL_FreeSurface(tmp2);
/* Set the converted colorkey on the new surface */
SDL_SetColorKey(convert, 1, converted_colorkey);
/* This is needed when converting for 3D texture upload */
if (convert_colorkey) {
SDL_ConvertColorkeyToAlpha(convert, SDL_TRUE);
}
}
}
SDL_SetClipRect(convert, &surface->clip_rect);
/* Enable alpha blending by default if the new surface has an
* alpha channel or alpha modulation */
if ((surface->format->Amask && format->Amask) ||
(palette_has_alpha && format->Amask) ||
(copy_flags & SDL_COPY_MODULATE_ALPHA)) {
SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
}
if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
}
/* We're ready to go! */
return convert;
}
SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
Uint32 flags)
{
SDL_PixelFormat *fmt;
SDL_Surface *convert = NULL;
fmt = SDL_AllocFormat(pixel_format);
if (fmt) {
convert = SDL_ConvertSurface(surface, fmt, flags);
SDL_FreeFormat(fmt);
}
return convert;
}
/*
* Create a surface on the stack for quick blit operations
*/
static SDL_INLINE SDL_bool SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
void *pixels, int pitch, SDL_Surface *surface,
SDL_PixelFormat *format, SDL_BlitMap *blitmap)
{
if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
SDL_SetError("Indexed pixel formats not supported");
return SDL_FALSE;
}
if (SDL_InitFormat(format, pixel_format) < 0) {
return SDL_FALSE;
}
SDL_zerop(surface);
surface->flags = SDL_PREALLOC;
surface->format = format;
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
/* We don't actually need to set up the clip rect for our purposes */
/* SDL_SetClipRect(surface, NULL); */
/* Allocate an empty mapping */
SDL_zerop(blitmap);
blitmap->info.r = 0xFF;
blitmap->info.g = 0xFF;
blitmap->info.b = 0xFF;
blitmap->info.a = 0xFF;
surface->map = blitmap;
/* The surface is ready to go */
surface->refcount = 1;
return SDL_TRUE;
}
/*
* Copy a block of pixels of one format to another format
*/
int SDL_ConvertPixels(int width, int height,
Uint32 src_format, const void *src, int src_pitch,
Uint32 dst_format, void *dst, int dst_pitch)
{
SDL_Surface src_surface, dst_surface;
SDL_PixelFormat src_fmt, dst_fmt;
SDL_BlitMap src_blitmap, dst_blitmap;
SDL_Rect rect;
void *nonconst_src = (void *)src;
int ret;
if (src == NULL) {
return SDL_InvalidParamError("src");
}
if (!src_pitch) {
return SDL_InvalidParamError("src_pitch");
}
if (dst == NULL) {
return SDL_InvalidParamError("dst");
}
if (!dst_pitch) {
return SDL_InvalidParamError("dst_pitch");
}
#if SDL_HAVE_YUV
if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
} else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
} else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
}
#else
if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
return SDL_SetError("SDL not built with YUV support");
}
#endif
/* Fast path for same format copy */
if (src_format == dst_format) {
int i;
const int bpp = SDL_BYTESPERPIXEL(src_format);
width *= bpp;
for (i = height; i--;) {
SDL_memcpy(dst, src, width);
src = (const Uint8 *)src + src_pitch;
dst = (Uint8 *)dst + dst_pitch;
}
return 0;
}
if (!SDL_CreateSurfaceOnStack(width, height, src_format, nonconst_src,
src_pitch,
&src_surface, &src_fmt, &src_blitmap)) {
return -1;
}
if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
&dst_surface, &dst_fmt, &dst_blitmap)) {
return -1;
}
/* Set up the rect and go! */
rect.x = 0;
rect.y = 0;
rect.w = width;
rect.h = height;
ret = SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
/* Free blitmap reference, after blitting between stack'ed surfaces */
SDL_InvalidateMap(src_surface.map);
return ret;
}
/*
* Premultiply the alpha on a block of pixels
*
* This is currently only implemented for SDL_PIXELFORMAT_ARGB8888
*
* Here are some ideas for optimization:
* https://github.com/Wizermil/premultiply_alpha/tree/master/premultiply_alpha
* https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data
*/
int SDL_PremultiplyAlpha(int width, int height,
Uint32 src_format, const void *src, int src_pitch,
Uint32 dst_format, void *dst, int dst_pitch)
{
int c;
Uint32 srcpixel;
Uint32 srcR, srcG, srcB, srcA;
Uint32 dstpixel;
Uint32 dstR, dstG, dstB, dstA;
if (src == NULL) {
return SDL_InvalidParamError("src");
}
if (!src_pitch) {
return SDL_InvalidParamError("src_pitch");
}
if (dst == NULL) {
return SDL_InvalidParamError("dst");
}
if (!dst_pitch) {
return SDL_InvalidParamError("dst_pitch");
}
if (src_format != SDL_PIXELFORMAT_ARGB8888) {
return SDL_InvalidParamError("src_format");
}
if (dst_format != SDL_PIXELFORMAT_ARGB8888) {
return SDL_InvalidParamError("dst_format");
}
while (height--) {
const Uint32 *src_px = (const Uint32 *)src;
Uint32 *dst_px = (Uint32 *)dst;
for (c = width; c; --c) {
/* Component bytes extraction. */
srcpixel = *src_px++;
RGBA_FROM_ARGB8888(srcpixel, srcR, srcG, srcB, srcA);
/* Alpha pre-multiplication of each component. */
dstA = srcA;
dstR = (srcA * srcR) / 255;
dstG = (srcA * srcG) / 255;
dstB = (srcA * srcB) / 255;
/* ARGB8888 pixel recomposition. */
ARGB8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
*dst_px++ = dstpixel;
}
src = (const Uint8 *)src + src_pitch;
dst = (Uint8 *)dst + dst_pitch;
}
return 0;
}
/*
* Free a surface created by the above function.
*/
void SDL_FreeSurface(SDL_Surface *surface)
{
if (surface == NULL) {
return;
}
if (surface->flags & SDL_DONTFREE) {
return;
}
SDL_InvalidateMap(surface->map);
SDL_InvalidateAllBlitMap(surface);
if (--surface->refcount > 0) {
return;
}
while (surface->locked > 0) {
SDL_UnlockSurface(surface);
}
#if SDL_HAVE_RLE
if (surface->flags & SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 0);
}
#endif
if (surface->format) {
SDL_SetSurfacePalette(surface, NULL);
SDL_FreeFormat(surface->format);
surface->format = NULL;
}
if (surface->flags & SDL_PREALLOC) {
/* Don't free */
} else if (surface->flags & SDL_SIMD_ALIGNED) {
/* Free aligned */
SDL_SIMDFree(surface->pixels);
} else {
/* Normal */
SDL_free(surface->pixels);
}
if (surface->map) {
SDL_FreeBlitMap(surface->map);
}
SDL_free(surface);
}
/* vi: set ts=4 sw=4 expandtab: */