Hash :
52a14998
Author :
Date :
2023-07-10T11:48:14
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WAYLAND
#include "../SDL_sysvideo.h"
#include "../../events/SDL_windowevents_c.h"
#include "../../events/SDL_mouse_c.h"
#include "../SDL_egl_c.h"
#include "SDL_waylandevents_c.h"
#include "SDL_waylandwindow.h"
#include "SDL_waylandvideo.h"
#include "SDL_waylandtouch.h"
#include "SDL_hints.h"
#include "../../SDL_hints_c.h"
#include "SDL_events.h"
#include "xdg-shell-client-protocol.h"
#include "xdg-decoration-unstable-v1-client-protocol.h"
#include "idle-inhibit-unstable-v1-client-protocol.h"
#include "xdg-activation-v1-client-protocol.h"
#include "viewporter-client-protocol.h"
#include "fractional-scale-v1-client-protocol.h"
#ifdef HAVE_LIBDECOR_H
#include <libdecor.h>
#endif
#define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_FULLSCREEN_DESKTOP)
SDL_FORCE_INLINE SDL_bool FloatEqual(float a, float b)
{
const float diff = SDL_fabsf(a - b);
const float largest = SDL_max(SDL_fabsf(a), SDL_fabsf(b));
return diff <= largest * SDL_FLT_EPSILON;
}
static void GetFullScreenDimensions(SDL_Window *window, int *width, int *height, int *drawable_width, int *drawable_height)
{
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_WaylandOutputData *output = display ? (SDL_WaylandOutputData *)display->driverdata : NULL;
int fs_width, fs_height;
int buf_width, buf_height;
const int output_width = wind->fs_output_width ? wind->fs_output_width : (output ? output->width : wind->window_width);
const int output_height = wind->fs_output_height ? wind->fs_output_height : (output ? output->height : wind->window_height);
/*
* Fullscreen desktop mandates a desktop sized window, so that's what applications will get.
* If the application is DPI aware, it will need to handle the transformations between the
* differently sized window and backbuffer spaces on its own.
*/
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
fs_width = output_width;
fs_height = output_height;
/* If the application is DPI aware, we can expose the true backbuffer size */
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
buf_width = output->native_width;
buf_height = output->native_height;
} else {
buf_width = fs_width;
buf_height = fs_height;
}
} else {
/*
* If a mode was set, use it, otherwise use the native resolution
* for DPI aware apps and the desktop size for legacy apps.
*/
if (window->fullscreen_mode.w != 0 && window->fullscreen_mode.h != 0) {
fs_width = window->fullscreen_mode.w;
fs_height = window->fullscreen_mode.h;
} else if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
fs_width = output->native_width;
fs_height = output->native_height;
} else {
fs_width = output_width;
fs_height = output_height;
}
buf_width = fs_width;
buf_height = fs_height;
}
if (width) {
*width = fs_width;
}
if (height) {
*height = fs_height;
}
if (drawable_width) {
*drawable_width = buf_width;
}
if (drawable_height) {
*drawable_height = buf_height;
}
}
SDL_FORCE_INLINE SDL_bool SurfaceScaleIsFractional(SDL_Window *window)
{
SDL_WindowData *data = window->driverdata;
return !FloatEqual(SDL_roundf(data->scale_factor), data->scale_factor);
}
SDL_FORCE_INLINE SDL_bool FullscreenModeEmulation(SDL_Window *window)
{
return (window->flags & SDL_WINDOW_FULLSCREEN) &&
((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP);
}
static SDL_bool NeedViewport(SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *video = wind->waylandData;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_WaylandOutputData *output = display ? ((SDL_WaylandOutputData *)display->driverdata) : NULL;
const int output_width = wind->fs_output_width ? wind->fs_output_width : (output ? output->width : wind->window_width);
const int output_height = wind->fs_output_height ? wind->fs_output_height : (output ? output->height : wind->window_height);
int fs_width, fs_height;
/*
* A viewport is only required when scaling is enabled and:
* - A fullscreen mode is being emulated and the mode does not match the logical desktop dimensions.
* - The desktop uses fractional scaling and the high-DPI flag is set.
*/
if (video->viewporter != NULL) {
if (FullscreenModeEmulation(window)) {
GetFullScreenDimensions(window, &fs_width, &fs_height, NULL, NULL);
if (fs_width != output_width || fs_height != output_height) {
return SDL_TRUE;
}
} else if (SurfaceScaleIsFractional(window) && (window->flags & SDL_WINDOW_ALLOW_HIGHDPI)) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static void GetBufferSize(SDL_Window *window, int *width, int *height)
{
SDL_WindowData *data = window->driverdata;
int buf_width;
int buf_height;
if (FullscreenModeEmulation(window)) {
GetFullScreenDimensions(window, NULL, NULL, &buf_width, &buf_height);
} else if (NeedViewport(window)) {
/* Round fractional backbuffer sizes halfway away from zero. */
buf_width = (int)SDL_lroundf(window->w * data->scale_factor);
buf_height = (int)SDL_lroundf(window->h * data->scale_factor);
} else {
/*
* Integer scaled windowed or fullscreen with no viewport
*
* Round the scale factor up in the unlikely scenario of a compositor
* that supports fractional scaling, but not viewports.
*/
int scale_factor = (int)SDL_ceilf(data->scale_factor);
buf_width = window->w * scale_factor;
buf_height = window->h * scale_factor;
}
if (width) {
*width = buf_width;
}
if (height) {
*height = buf_height;
}
}
static void SetDrawSurfaceViewport(SDL_Window *window, int src_width, int src_height, int dst_width, int dst_height)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *video = wind->waylandData;
if (video->viewporter) {
if (wind->draw_viewport == NULL) {
wind->draw_viewport = wp_viewporter_get_viewport(video->viewporter, wind->surface);
}
wp_viewport_set_source(wind->draw_viewport, wl_fixed_from_int(0), wl_fixed_from_int(0), wl_fixed_from_int(src_width), wl_fixed_from_int(src_height));
wp_viewport_set_destination(wind->draw_viewport, dst_width, dst_height);
}
}
static void UnsetDrawSurfaceViewport(SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
if (wind->draw_viewport) {
wp_viewport_destroy(wind->draw_viewport);
wind->draw_viewport = NULL;
}
}
static void ConfigureWindowGeometry(SDL_Window *window)
{
SDL_WindowData *data = window->driverdata;
SDL_VideoData *viddata = data->waylandData;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_WaylandOutputData *output = display ? (SDL_WaylandOutputData *)display->driverdata : NULL;
struct wl_region *region;
const int old_dw = data->drawable_width;
const int old_dh = data->drawable_height;
SDL_bool window_size_changed;
SDL_bool drawable_size_changed;
/* Set the drawable backbuffer size. */
GetBufferSize(window, &data->drawable_width, &data->drawable_height);
drawable_size_changed = data->drawable_width != old_dw || data->drawable_height != old_dh;
if (data->egl_window && drawable_size_changed) {
WAYLAND_wl_egl_window_resize(data->egl_window,
data->drawable_width,
data->drawable_height,
0, 0);
}
if (FullscreenModeEmulation(window) && NeedViewport(window)) {
int fs_width, fs_height;
const int output_width = data->fs_output_width ? data->fs_output_width : (output ? output->width : data->window_width);
const int output_height = data->fs_output_height ? data->fs_output_height : (output ? output->height : data->window_height);
window_size_changed = data->window_width != output_width || data->window_height != output_height;
if (window_size_changed || drawable_size_changed) {
GetFullScreenDimensions(window, &fs_width, &fs_height, NULL, NULL);
/* Set the buffer scale to 1 since a viewport will be used. */
wl_surface_set_buffer_scale(data->surface, 1);
SetDrawSurfaceViewport(window, data->drawable_width, data->drawable_height,
output_width, output_height);
data->window_width = output_width;
data->window_height = output_height;
data->pointer_scale_x = (float)fs_width / (float)output_width;
data->pointer_scale_y = (float)fs_height / (float)output_height;
}
} else {
window_size_changed = data->window_width != window->w || data->window_height != window->h;
if (window_size_changed || drawable_size_changed) {
if (NeedViewport(window)) {
wl_surface_set_buffer_scale(data->surface, 1);
SetDrawSurfaceViewport(window, data->drawable_width, data->drawable_height, window->w, window->h);
} else {
UnsetDrawSurfaceViewport(window);
if (!FullscreenModeEmulation(window)) {
/* Round to the next integer in case of a fractional value. */
wl_surface_set_buffer_scale(data->surface, (int32_t)SDL_ceilf(data->scale_factor));
} else {
wl_surface_set_buffer_scale(data->surface, 1);
}
}
/* Clamp the physical window size to the system minimum required size. */
data->window_width = SDL_max(window->w, data->system_min_required_width);
data->window_height = SDL_max(window->h, data->system_min_required_height);
data->pointer_scale_x = 1.0f;
data->pointer_scale_y = 1.0f;
}
}
/*
* The surface geometry, opaque region and pointer confinement region only
* need to be recalculated if the output size has changed.
*/
if (window_size_changed) {
/* libdecor does this internally on frame commits, so it's only needed for xdg surfaces. */
if (data->shell_surface_type != WAYLAND_SURFACE_LIBDECOR &&
viddata->shell.xdg && data->shell_surface.xdg.surface != NULL) {
xdg_surface_set_window_geometry(data->shell_surface.xdg.surface, 0, 0, data->window_width, data->window_height);
}
if (!viddata->egl_transparency_enabled) {
region = wl_compositor_create_region(viddata->compositor);
wl_region_add(region, 0, 0,
data->window_width, data->window_height);
wl_surface_set_opaque_region(data->surface, region);
wl_region_destroy(region);
}
if (data->confined_pointer) {
Wayland_input_confine_pointer(viddata->input, window);
}
}
}
static void CommitLibdecorFrame(SDL_Window *window)
{
#ifdef HAVE_LIBDECOR_H
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR && wind->shell_surface.libdecor.frame) {
struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
libdecor_state_free(state);
}
#endif
}
static void SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = wind->waylandData;
int min_width, min_height, max_width, max_height;
/* Pop-ups don't get to change size */
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
/* ... but we still want to commit, particularly for ShowWindow */
if (commit) {
wl_surface_commit(wind->surface);
}
return;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
min_width = 0;
min_height = 0;
max_width = 0;
max_height = 0;
} else if (window->flags & SDL_WINDOW_RESIZABLE) {
min_width = window->min_w;
min_height = window->min_h;
max_width = window->max_w;
max_height = window->max_h;
} else {
min_width = window->windowed.w;
min_height = window->windowed.h;
max_width = window->windowed.w;
max_height = window->windowed.h;
}
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
libdecor_frame_set_min_content_size(wind->shell_surface.libdecor.frame,
min_width,
min_height);
libdecor_frame_set_max_content_size(wind->shell_surface.libdecor.frame,
max_width,
max_height);
if (commit) {
CommitLibdecorFrame(window);
wl_surface_commit(wind->surface);
}
} else
#endif
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
min_width,
min_height);
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
max_width,
max_height);
if (commit) {
wl_surface_commit(wind->surface);
}
}
}
static void SetFullscreen(SDL_Window *window, struct wl_output *output)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = wind->waylandData;
/* The desktop may try to enforce min/max sizes here, so turn them off for
* fullscreen and on (if applicable) for windowed
*/
SetMinMaxDimensions(window, SDL_FALSE);
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
if (output) {
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
/* Ensure that window is resizable before going into fullscreen.
* This triggers a frame commit internally, so a separate one is not necessary.
*/
libdecor_frame_set_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
wl_surface_commit(wind->surface);
} else {
CommitLibdecorFrame(window);
wl_surface_commit(wind->surface);
}
libdecor_frame_set_fullscreen(wind->shell_surface.libdecor.frame, output);
} else {
libdecor_frame_unset_fullscreen(wind->shell_surface.libdecor.frame);
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
/* restore previous RESIZE capability */
libdecor_frame_unset_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
wl_surface_commit(wind->surface);
} else {
CommitLibdecorFrame(window);
wl_surface_commit(wind->surface);
}
}
} else
#endif
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
wl_surface_commit(wind->surface);
if (output) {
xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
} else {
xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel);
}
}
}
static void UpdateWindowFullscreen(SDL_Window *window, SDL_bool fullscreen)
{
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
if (fullscreen) {
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
/*
* If the window was never previously made full screen, check if a particular
* fullscreen mode has been set for the window. If one is found, use SDL_WINDOW_FULLSCREEN,
* otherwise, use SDL_WINDOW_FULLSCREEN_DESKTOP.
*
* If the previous flag was SDL_WINDOW_FULLSCREEN, make sure a mode is still set,
* otherwise, fall back to SDL_WINDOW_FULLSCREEN_DESKTOP.
*/
if (!wind->fullscreen_flags) {
if (window->fullscreen_mode.w && window->fullscreen_mode.h) {
wind->fullscreen_flags = SDL_WINDOW_FULLSCREEN;
} else {
wind->fullscreen_flags = SDL_WINDOW_FULLSCREEN_DESKTOP;
}
} else if (wind->fullscreen_flags != SDL_WINDOW_FULLSCREEN_DESKTOP &&
(!window->fullscreen_mode.w || !window->fullscreen_mode.h)) {
wind->fullscreen_flags = SDL_WINDOW_FULLSCREEN_DESKTOP;
}
wind->is_fullscreen = SDL_TRUE;
wind->in_fullscreen_transition = SDL_TRUE;
SDL_SetWindowFullscreen(window, wind->fullscreen_flags);
wind->in_fullscreen_transition = SDL_FALSE;
}
} else {
/* Don't change the fullscreen flags if the window is hidden or being hidden. */
if (!window->is_hiding && !(window->flags & SDL_WINDOW_HIDDEN)) {
if (window->flags & SDL_WINDOW_FULLSCREEN) {
wind->is_fullscreen = SDL_FALSE;
wind->in_fullscreen_transition = SDL_TRUE;
SDL_SetWindowFullscreen(window, 0);
wind->in_fullscreen_transition = SDL_FALSE;
SetMinMaxDimensions(window, SDL_FALSE);
}
}
}
}
static const struct wl_callback_listener surface_damage_frame_listener;
static void surface_damage_frame_done(void *data, struct wl_callback *cb, uint32_t time)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
/*
* wl_surface.damage_buffer is the preferred method of setting the damage region
* on compositor version 4 and above.
*/
if (wl_compositor_get_version(wind->waylandData->compositor) >= 4) {
wl_surface_damage_buffer(wind->surface, 0, 0,
wind->drawable_width, wind->drawable_height);
} else {
wl_surface_damage(wind->surface, 0, 0,
wind->window_width, wind->window_height);
}
wl_callback_destroy(cb);
wind->surface_damage_frame_callback = wl_surface_frame(wind->surface);
wl_callback_add_listener(wind->surface_damage_frame_callback, &surface_damage_frame_listener, data);
}
static const struct wl_callback_listener surface_damage_frame_listener = {
surface_damage_frame_done
};
static const struct wl_callback_listener gles_swap_frame_listener;
static void gles_swap_frame_done(void *data, struct wl_callback *cb, uint32_t time)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_AtomicSet(&wind->swap_interval_ready, 1); /* mark window as ready to present again. */
/* reset this callback to fire again once a new frame was presented and compositor wants the next one. */
wind->gles_swap_frame_callback = wl_surface_frame(wind->gles_swap_frame_surface_wrapper);
wl_callback_destroy(cb);
wl_callback_add_listener(wind->gles_swap_frame_callback, &gles_swap_frame_listener, data);
}
static const struct wl_callback_listener gles_swap_frame_listener = {
gles_swap_frame_done
};
static void Wayland_HandleResize(SDL_Window *window, int width, int height, float scale);
static void handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
Wayland_HandleResize(window, window->w, window->h, wind->scale_factor);
xdg_surface_ack_configure(xdg, serial);
wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE;
}
static const struct xdg_surface_listener shell_surface_listener_xdg = {
handle_configure_xdg_shell_surface
};
static void handle_configure_xdg_toplevel(void *data,
struct xdg_toplevel *xdg_toplevel,
int32_t width,
int32_t height,
struct wl_array *states)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
enum xdg_toplevel_state *state;
SDL_bool fullscreen = SDL_FALSE;
SDL_bool maximized = SDL_FALSE;
SDL_bool floating = SDL_TRUE;
wl_array_for_each (state, states) {
switch (*state) {
case XDG_TOPLEVEL_STATE_FULLSCREEN:
fullscreen = SDL_TRUE;
floating = SDL_FALSE;
break;
case XDG_TOPLEVEL_STATE_MAXIMIZED:
maximized = SDL_TRUE;
floating = SDL_FALSE;
break;
case XDG_TOPLEVEL_STATE_TILED_LEFT:
case XDG_TOPLEVEL_STATE_TILED_RIGHT:
case XDG_TOPLEVEL_STATE_TILED_TOP:
case XDG_TOPLEVEL_STATE_TILED_BOTTOM:
floating = SDL_FALSE;
break;
default:
break;
}
}
UpdateWindowFullscreen(window, fullscreen);
if (!fullscreen) {
if (width == 0 || height == 0) {
/* This usually happens when we're being restored from a
* non-floating state, so use the cached floating size here.
*/
width = wind->floating_width;
height = wind->floating_height;
}
/* xdg_toplevel spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if (window->flags & SDL_WINDOW_RESIZABLE) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}
width = SDL_max(width, window->min_w);
if (window->max_h > 0) {
height = SDL_min(height, window->max_h);
}
height = SDL_max(height, window->min_h);
} else if (floating) {
/* If we're a fixed-size window, we know our size for sure.
* Always assume the configure is wrong.
*/
width = window->windowed.w;
height = window->windowed.h;
}
/* Always send a maximized/restore event; if the event is redundant it will
* automatically be discarded (see src/events/SDL_windowevents.c)
*
* No, we do not get minimize events from xdg-shell.
*/
SDL_SendWindowEvent(window,
maximized ? SDL_WINDOWEVENT_MAXIMIZED : SDL_WINDOWEVENT_RESTORED,
0, 0);
/* Store current floating dimensions for restoring */
if (floating) {
wind->floating_width = width;
wind->floating_height = height;
}
/* Store this now so the xdg_surface configure knows what to resize to */
if (window->w != width || window->h != height) {
window->w = width;
window->h = height;
wind->needs_resize_event = SDL_TRUE;
}
} else {
/* For fullscreen, foolishly do what the compositor says. If it's wrong,
* don't blame us, we were explicitly instructed to do this.
*
* UPDATE: Nope, sure enough a compositor sends 0,0. This is a known bug:
* https://bugs.kde.org/show_bug.cgi?id=444962
*/
if (width && height) {
wind->fs_output_width = width;
wind->fs_output_height = height;
} else {
wind->fs_output_width = 0;
wind->fs_output_height = 0;
}
if (FullscreenModeEmulation(window)) {
GetFullScreenDimensions(window, &width, &height, NULL, NULL);
}
if (width != 0 && height != 0 && (window->w != width || window->h != height)) {
window->w = width;
window->h = height;
wind->needs_resize_event = SDL_TRUE;
}
}
}
static void handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static const struct xdg_toplevel_listener toplevel_listener_xdg = {
handle_configure_xdg_toplevel,
handle_close_xdg_toplevel
};
static void handle_configure_xdg_popup(void *data,
struct xdg_popup *xdg_popup,
int32_t x,
int32_t y,
int32_t width,
int32_t height)
{
/* No-op, we don't use x/y and width/height are fixed-size */
}
static void handle_done_xdg_popup(void *data, struct xdg_popup *xdg_popup)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static void handle_repositioned_xdg_popup(void *data,
struct xdg_popup *xdg_popup,
uint32_t token)
{
/* No-op, configure does all the work we care about */
}
static const struct xdg_popup_listener popup_listener_xdg = {
handle_configure_xdg_popup,
handle_done_xdg_popup,
handle_repositioned_xdg_popup
};
#define TOOLTIP_CURSOR_OFFSET 8 /* FIXME: Arbitrary, eyeballed from X tooltip */
static int Wayland_PopupWatch(void *data, SDL_Event *event)
{
if (event->type == SDL_MOUSEMOTION) {
SDL_Window *window = (SDL_Window *)data;
SDL_WindowData *wind = window->driverdata;
/* Coordinates might be relative to the popup, which we don't want */
if (event->motion.windowID == wind->shell_surface.xdg.roleobj.popup.parentID) {
xdg_positioner_set_offset(wind->shell_surface.xdg.roleobj.popup.positioner,
event->motion.x + TOOLTIP_CURSOR_OFFSET,
event->motion.y + TOOLTIP_CURSOR_OFFSET);
xdg_popup_reposition(wind->shell_surface.xdg.roleobj.popup.popup,
wind->shell_surface.xdg.roleobj.popup.positioner,
0);
}
}
return 1;
}
static void handle_configure_zxdg_decoration(void *data,
struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1,
uint32_t mode)
{
SDL_Window *window = (SDL_Window *)data;
SDL_WindowData *driverdata = (SDL_WindowData *)window->driverdata;
SDL_VideoDevice *device = SDL_GetVideoDevice();
/* If the compositor tries to force CSD anyway, bail on direct XDG support
* and fall back to libdecor, it will handle these events from then on.
*
* To do this we have to fully unmap, then map with libdecor loaded.
*/
if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE) {
if (window->flags & SDL_WINDOW_BORDERLESS) {
/* borderless windows do request CSD, so we got what we wanted */
return;
}
if (!Wayland_LoadLibdecor(driverdata->waylandData, SDL_TRUE)) {
/* libdecor isn't available, so no borders for you... oh well */
return;
}
WAYLAND_wl_display_roundtrip(driverdata->waylandData->display);
Wayland_HideWindow(device, window);
driverdata->shell_surface_type = WAYLAND_SURFACE_LIBDECOR;
if (!window->is_hiding && !(window->flags & SDL_WINDOW_HIDDEN)) {
Wayland_ShowWindow(device, window);
}
}
}
static const struct zxdg_toplevel_decoration_v1_listener decoration_listener = {
handle_configure_zxdg_decoration
};
#ifdef HAVE_LIBDECOR_H
/*
* XXX: Hack for older versions of libdecor that lack the function to query the
* minimum content size limit. The internal limits must always be overridden
* to ensure that very small windows don't cause errors or crashes.
*
* On versions of libdecor that expose the function to get the minimum content
* size limit, this function is a no-op.
*
* Can be removed if the minimum required version of libdecor is raised
* to a version that guarantees the availability of this function.
*/
static void OverrideLibdecorLimits(SDL_Window *window)
{
#if defined(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR)
if (libdecor_frame_get_min_content_size == NULL) {
SetMinMaxDimensions(window, SDL_FALSE);
}
#elif !defined(SDL_HAVE_LIBDECOR_GET_MIN_MAX)
SetMinMaxDimensions(window, SDL_FALSE);
#endif
}
/*
* NOTE: Retrieves the minimum content size limits, if the function for doing so is available.
* On versions of libdecor that lack the minimum content size retrieval function, this
* function is a no-op.
*
* Can be replaced with a direct call if the minimum required version of libdecor is raised
* to a version that guarantees the availability of this function.
*/
static void LibdecorGetMinContentSize(struct libdecor_frame *frame, int *min_w, int *min_h)
{
#if defined(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR)
if (libdecor_frame_get_min_content_size != NULL) {
libdecor_frame_get_min_content_size(frame, min_w, min_h);
}
#elif defined(SDL_HAVE_LIBDECOR_GET_MIN_MAX)
libdecor_frame_get_min_content_size(frame, min_w, min_h);
#endif
}
static void decoration_frame_configure(struct libdecor_frame *frame,
struct libdecor_configuration *configuration,
void *user_data)
{
SDL_WindowData *wind = (SDL_WindowData *)user_data;
SDL_Window *window = wind->sdlwindow;
struct libdecor_state *state;
enum libdecor_window_state window_state;
int width, height;
SDL_bool focused = SDL_FALSE;
SDL_bool fullscreen = SDL_FALSE;
SDL_bool maximized = SDL_FALSE;
SDL_bool tiled = SDL_FALSE;
SDL_bool floating;
static const enum libdecor_window_state tiled_states = (LIBDECOR_WINDOW_STATE_TILED_LEFT | LIBDECOR_WINDOW_STATE_TILED_RIGHT |
LIBDECOR_WINDOW_STATE_TILED_TOP | LIBDECOR_WINDOW_STATE_TILED_BOTTOM);
/* Window State */
if (libdecor_configuration_get_window_state(configuration, &window_state)) {
fullscreen = (window_state & LIBDECOR_WINDOW_STATE_FULLSCREEN) != 0;
maximized = (window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED) != 0;
focused = (window_state & LIBDECOR_WINDOW_STATE_ACTIVE) != 0;
tiled = (window_state & tiled_states) != 0;
}
floating = !(fullscreen || maximized || tiled);
UpdateWindowFullscreen(window, fullscreen);
if (!fullscreen) {
/* Always send a maximized/restore event; if the event is redundant it will
* automatically be discarded (see src/events/SDL_windowevents.c)
*
* No, we do not get minimize events from libdecor.
*/
SDL_SendWindowEvent(window,
maximized ? SDL_WINDOWEVENT_MAXIMIZED : SDL_WINDOWEVENT_RESTORED,
0, 0);
}
/* Similar to maximized/restore events above, send focus events too! */
SDL_SendWindowEvent(window,
focused ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST,
0, 0);
/* For fullscreen or fixed-size windows we know our size.
* Always assume the configure is wrong.
*/
if (fullscreen) {
/* FIXME: We have been explicitly told to respect the fullscreen size
* parameters here, even though they are known to be wrong on GNOME at
* bare minimum. If this is wrong, don't blame us, we were explicitly
* told to do this.
*/
if (libdecor_configuration_get_content_size(configuration, frame,
&width, &height)) {
wind->fs_output_width = width;
wind->fs_output_height = height;
} else {
width = window->w;
height = window->h;
wind->fs_output_width = 0;
wind->fs_output_height = 0;
}
if (FullscreenModeEmulation(window)) {
GetFullScreenDimensions(window, &width, &height, NULL, NULL);
}
} else if (!(window->flags & SDL_WINDOW_RESIZABLE) || (floating && wind->floating_resize_pending)) {
width = window->windowed.w;
height = window->windowed.h;
wind->floating_resize_pending = SDL_FALSE;
OverrideLibdecorLimits(window);
} else {
/*
* XXX: libdecor can send bogus content sizes that are +/- the height
* of the title bar when hiding a window or transitioning from
* non-floating to floating state, which distorts the window size.
*
* Ignore any size values from libdecor in these scenarios in
* favor of the cached window size.
*
* https://gitlab.gnome.org/jadahl/libdecor/-/issues/40
*/
const SDL_bool use_cached_size = (floating && !wind->was_floating) ||
(window->is_hiding || !!(window->flags & SDL_WINDOW_HIDDEN));
/* This will never set 0 for width/height unless the function returns false */
if (use_cached_size || !libdecor_configuration_get_content_size(configuration, frame, &width, &height)) {
if (floating) {
/* This usually happens when we're being restored from a
* non-floating state, so use the cached floating size here.
*/
width = wind->floating_width;
height = wind->floating_height;
} else {
width = window->w;
height = window->h;
}
}
}
/* Store current floating dimensions for restoring */
if (floating) {
wind->floating_width = width;
wind->floating_height = height;
}
wind->was_floating = floating;
/* Do the resize on the SDL side (this will set window->w/h)... */
Wayland_HandleResize(window, width, height, wind->scale_factor);
/* ... then commit the changes on the libdecor side. */
state = libdecor_state_new(wind->window_width, wind->window_height);
libdecor_frame_commit(frame, state, configuration);
libdecor_state_free(state);
if (!wind->shell_surface.libdecor.initial_configure_seen) {
LibdecorGetMinContentSize(frame, &wind->system_min_required_width, &wind->system_min_required_height);
wind->shell_surface.libdecor.initial_configure_seen = SDL_TRUE;
}
/* Update the resize capability. Since this will change the capabilities and
* commit a new frame state with the last known content dimension, this has
* to be called after the new state has been committed and the new content
* dimensions were updated.
*/
Wayland_SetWindowResizable(SDL_GetVideoDevice(), window,
window->flags & SDL_WINDOW_RESIZABLE);
}
static void decoration_frame_close(struct libdecor_frame *frame, void *user_data)
{
SDL_SendWindowEvent(((SDL_WindowData *)user_data)->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static void decoration_frame_commit(struct libdecor_frame *frame, void *user_data)
{
SDL_WindowData *wind = user_data;
SDL_SendWindowEvent(wind->sdlwindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
}
static struct libdecor_frame_interface libdecor_frame_interface = {
decoration_frame_configure,
decoration_frame_close,
decoration_frame_commit,
};
#endif
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
static void handle_onscreen_visibility(void *data,
struct qt_extended_surface *qt_extended_surface, int32_t visible)
{
}
static void handle_set_generic_property(void *data,
struct qt_extended_surface *qt_extended_surface, const char *name,
struct wl_array *value)
{
}
static void handle_close(void *data, struct qt_extended_surface *qt_extended_surface)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static const struct qt_extended_surface_listener extended_surface_listener = {
handle_onscreen_visibility,
handle_set_generic_property,
handle_close,
};
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
static void update_scale_factor(SDL_WindowData *window)
{
const float old_factor = window->scale_factor;
float new_factor;
int i;
if (!(window->sdlwindow->flags & SDL_WINDOW_ALLOW_HIGHDPI)) {
/* Scale will always be 1, just ignore this */
return;
}
if (window->num_outputs == 0) {
/* No display connected, just fall back. */
new_factor = old_factor;
} else if (FULLSCREEN_VISIBLE(window->sdlwindow)) {
/* For fullscreen, use the active display's scale factor */
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window->sdlwindow);
if (display) {
SDL_WaylandOutputData *driverdata = display->driverdata;
new_factor = driverdata->scale_factor;
} else {
new_factor = old_factor;
}
} else {
/* Check every display's factor, use the highest */
new_factor = 0.0f;
for (i = 0; i < window->num_outputs; i++) {
SDL_WaylandOutputData *driverdata = window->outputs[i];
new_factor = SDL_max(new_factor, driverdata->scale_factor);
}
}
if (!FloatEqual(new_factor, old_factor)) {
Wayland_HandleResize(window->sdlwindow, window->sdlwindow->w, window->sdlwindow->h, new_factor);
}
}
/* While we can't get window position from the compositor, we do at least know
* what monitor we're on, so let's send move events that put the window at the
* center of the whatever display the wl_surface_listener events give us.
*/
static void Wayland_move_window(SDL_Window *window,
SDL_WaylandOutputData *driverdata)
{
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
SDL_VideoDisplay *display;
SDL_bool fs_display_changed = SDL_FALSE;
int i, j;
const int numdisplays = SDL_GetNumVideoDisplays();
for (i = 0; i < numdisplays; i += 1) {
display = SDL_GetDisplay(i);
if (display->driverdata == driverdata) {
SDL_Rect bounds;
/* If the window is fullscreen and not on the target display, move it. */
if ((window->flags & SDL_WINDOW_FULLSCREEN) && display->fullscreen_window != window) {
/* If the target display already has a fullscreen window, minimize it. */
if (display->fullscreen_window) {
SDL_MinimizeWindow(display->fullscreen_window);
}
/* Find the window and move it to the target display. */
for (j = 0; j < numdisplays; ++j) {
SDL_VideoDisplay *v = SDL_GetDisplay(j);
if (v->fullscreen_window == window) {
v->fullscreen_window = NULL;
}
}
display->fullscreen_window = window;
fs_display_changed = SDL_TRUE;
}
/* We want to send a very very specific combination here:
*
* 1. A coordinate that tells the application what display we're on
* 2. Exactly (0, 0)
*
* Part 1 is useful information but is also really important for
* ensuring we end up on the right display for fullscreen, while
* part 2 is important because numerous applications use a specific
* combination of GetWindowPosition and GetGlobalMouseState, and of
* course neither are supported by Wayland. Since global mouse will
* fall back to just GetMouseState, we need the window position to
* be zero so the cursor math works without it going off in some
* random direction. See UE5 Editor for a notable example of this!
*
* This may be an issue some day if we're ever able to implement
* SDL_GetDisplayUsableBounds!
*
* -flibit
*/
SDL_GetDisplayBounds(i, &bounds);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, bounds.x, bounds.y);
/*
* If the fullscreen output was changed, and we have bad dimensions from
* the compositor, commit with the dimensions of the new display.
*/
if (fs_display_changed &&
(!wind->fs_output_width || !wind->fs_output_height)) {
ConfigureWindowGeometry(window);
CommitLibdecorFrame(window);
}
break;
}
}
}
static void handle_surface_enter(void *data, struct wl_surface *surface,
struct wl_output *output)
{
SDL_WindowData *window = data;
SDL_WaylandOutputData *driverdata = wl_output_get_user_data(output);
if (!SDL_WAYLAND_own_output(output) || !SDL_WAYLAND_own_surface(surface)) {
return;
}
window->outputs = SDL_realloc(window->outputs,
sizeof(SDL_WaylandOutputData *) * (window->num_outputs + 1));
window->outputs[window->num_outputs++] = driverdata;
/* Update the scale factor after the move so that fullscreen outputs are updated. */
Wayland_move_window(window->sdlwindow, driverdata);
if (!window->fractional_scale) {
update_scale_factor(window);
}
}
static void handle_surface_leave(void *data, struct wl_surface *surface,
struct wl_output *output)
{
SDL_WindowData *window = data;
int i, send_move_event = 0;
SDL_WaylandOutputData *driverdata = wl_output_get_user_data(output);
if (!SDL_WAYLAND_own_output(output) || !SDL_WAYLAND_own_surface(surface)) {
return;
}
for (i = 0; i < window->num_outputs; i++) {
if (window->outputs[i] == driverdata) { /* remove this one */
if (i == (window->num_outputs - 1)) {
window->outputs[i] = NULL;
send_move_event = 1;
} else {
SDL_memmove(&window->outputs[i],
&window->outputs[i + 1],
sizeof(SDL_WaylandOutputData *) * ((window->num_outputs - i) - 1));
}
window->num_outputs--;
i--;
}
}
if (window->num_outputs == 0) {
SDL_free(window->outputs);
window->outputs = NULL;
} else if (send_move_event) {
Wayland_move_window(window->sdlwindow,
window->outputs[window->num_outputs - 1]);
}
if (!window->fractional_scale) {
update_scale_factor(window);
}
}
static const struct wl_surface_listener surface_listener = {
handle_surface_enter,
handle_surface_leave
};
static void Wayland_FillEmptyShellInfo(SDL_SysWMinfo * info, const Uint32 version)
{
info->info.wl.xdg_surface = NULL;
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
info->info.wl.xdg_toplevel = NULL;
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
info->info.wl.xdg_popup = NULL;
info->info.wl.xdg_positioner = NULL;
}
}
}
SDL_bool Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
const Uint32 version = SDL_VERSIONNUM((Uint32)info->version.major,
(Uint32)info->version.minor,
(Uint32)info->version.patch);
/* Before 2.0.6, it was possible to build an SDL with Wayland support
(SDL_SysWMinfo will be large enough to hold Wayland info), but build
your app against SDL headers that didn't have Wayland support
(SDL_SysWMinfo could be smaller than Wayland needs. This would lead
to an app properly using SDL_GetWindowWMInfo() but we'd accidentally
overflow memory on the stack or heap. To protect against this, we've
padded out the struct unconditionally in the headers and Wayland will
just return an error for older apps using this function. Those apps
will need to be recompiled against newer headers or not use Wayland,
maybe by forcing SDL_VIDEODRIVER=x11. */
if (version < SDL_VERSIONNUM(2, 0, 6)) {
info->subsystem = SDL_SYSWM_UNKNOWN;
SDL_SetError("Version must be 2.0.6 or newer");
return SDL_FALSE;
}
info->info.wl.display = data->waylandData->display;
info->info.wl.surface = data->surface;
if (version >= SDL_VERSIONNUM(2, 0, 15)) {
info->info.wl.egl_window = data->egl_window;
#ifdef HAVE_LIBDECOR_H
if (data->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (data->shell_surface.libdecor.frame != NULL) {
info->info.wl.xdg_surface = libdecor_frame_get_xdg_surface(data->shell_surface.libdecor.frame);
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
info->info.wl.xdg_toplevel = libdecor_frame_get_xdg_toplevel(data->shell_surface.libdecor.frame);
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
info->info.wl.xdg_popup = NULL;
info->info.wl.xdg_positioner = NULL;
}
}
} else {
/* Not mapped yet */
Wayland_FillEmptyShellInfo(info, version);
}
} else
#endif
if (viddata->shell.xdg && data->shell_surface.xdg.surface != NULL) {
info->info.wl.xdg_surface = data->shell_surface.xdg.surface;
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
SDL_bool popup = data->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP;
info->info.wl.xdg_toplevel = popup ? NULL : data->shell_surface.xdg.roleobj.toplevel;
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
if (popup) {
info->info.wl.xdg_popup = data->shell_surface.xdg.roleobj.popup.popup;
info->info.wl.xdg_positioner = data->shell_surface.xdg.roleobj.popup.positioner;
} else {
info->info.wl.xdg_popup = NULL;
info->info.wl.xdg_positioner = NULL;
}
}
}
} else {
/* Either it's not mapped yet or we don't have a shell protocol */
Wayland_FillEmptyShellInfo(info, version);
}
}
/* Deprecated in 2.0.16 */
info->info.wl.shell_surface = NULL;
info->subsystem = SDL_SYSWM_WAYLAND;
return SDL_TRUE;
}
int Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
{
return 0; /* just succeed, the real work is done elsewhere. */
}
int Wayland_SetWindowModalFor(_THIS, SDL_Window *modal_window, SDL_Window *parent_window)
{
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
SDL_WindowData *modal_data = modal_window->driverdata;
SDL_WindowData *parent_data = parent_window->driverdata;
if (modal_data->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP || parent_data->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return SDL_SetError("Modal/Parent was a popup, not a toplevel");
}
#ifdef HAVE_LIBDECOR_H
if (viddata->shell.libdecor) {
if (modal_data->shell_surface.libdecor.frame == NULL) {
return SDL_SetError("Modal window was hidden");
}
if (parent_data->shell_surface.libdecor.frame == NULL) {
return SDL_SetError("Parent window was hidden");
}
libdecor_frame_set_parent(modal_data->shell_surface.libdecor.frame,
parent_data->shell_surface.libdecor.frame);
} else
#endif
if (viddata->shell.xdg) {
if (modal_data->shell_surface.xdg.roleobj.toplevel == NULL) {
return SDL_SetError("Modal window was hidden");
}
if (parent_data->shell_surface.xdg.roleobj.toplevel == NULL) {
return SDL_SetError("Parent window was hidden");
}
xdg_toplevel_set_parent(modal_data->shell_surface.xdg.roleobj.toplevel,
parent_data->shell_surface.xdg.roleobj.toplevel);
} else {
return SDL_Unsupported();
}
WAYLAND_wl_display_flush(viddata->display);
return 0;
}
void Wayland_ShowWindow(_THIS, SDL_Window *window)
{
SDL_VideoData *c = _this->driverdata;
SDL_WindowData *data = window->driverdata;
/* Detach any previous buffers before resetting everything, otherwise when
* calling this a second time you'll get an annoying protocol error!
*
* FIXME: This was originally moved to HideWindow, which _should_ make
* sense, but for whatever reason UE5's popups require that this actually
* be in both places at once? Possibly from renderers making commits? I can't
* fully remember if this location caused crashes or if I was fixing a pair
* of Hide/Show calls. In any case, UE gives us a pretty good test and having
* both detach calls passes. This bug may be relevant if I'm wrong:
*
* https://bugs.kde.org/show_bug.cgi?id=448856
*
* -flibit
*/
wl_surface_attach(data->surface, NULL, 0, 0);
wl_surface_commit(data->surface);
/* Create the shell surface and map the toplevel/popup */
#ifdef HAVE_LIBDECOR_H
if (data->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (data->shell_surface.libdecor.frame) {
/* If the frame already exists, just set the visibility. */
libdecor_frame_set_visibility(data->shell_surface.libdecor.frame, true);
libdecor_frame_set_app_id(data->shell_surface.libdecor.frame, c->classname);
} else {
data->shell_surface.libdecor.frame = libdecor_decorate(c->shell.libdecor,
data->surface,
&libdecor_frame_interface,
data);
if (data->shell_surface.libdecor.frame == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Failed to create libdecor frame!");
} else {
libdecor_frame_set_app_id(data->shell_surface.libdecor.frame, c->classname);
libdecor_frame_map(data->shell_surface.libdecor.frame);
}
}
} else
#endif
if (c->shell.xdg) {
data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface);
xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
if (data->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
SDL_Mouse *mouse = SDL_GetMouse();
SDL_Window *focused = SDL_GetMouseFocus();
SDL_WindowData *focuseddata = focused->driverdata;
/* This popup may be a child of another popup! */
data->shell_surface.xdg.roleobj.popup.parentID = SDL_GetWindowID(focused);
data->shell_surface.xdg.roleobj.popup.child = NULL;
if (focuseddata->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
SDL_assert(focuseddata->shell_surface.xdg.roleobj.popup.child == NULL);
focuseddata->shell_surface.xdg.roleobj.popup.child = window;
}
/* Set up the positioner for the popup */
data->shell_surface.xdg.roleobj.popup.positioner = xdg_wm_base_create_positioner(c->shell.xdg);
xdg_positioner_set_offset(data->shell_surface.xdg.roleobj.popup.positioner,
mouse->x + TOOLTIP_CURSOR_OFFSET,
mouse->y + TOOLTIP_CURSOR_OFFSET);
/* Assign the popup role */
data->shell_surface.xdg.roleobj.popup.popup = xdg_surface_get_popup(data->shell_surface.xdg.surface,
focuseddata->shell_surface.xdg.surface,
data->shell_surface.xdg.roleobj.popup.positioner);
xdg_popup_add_listener(data->shell_surface.xdg.roleobj.popup.popup, &popup_listener_xdg, data);
/* For tooltips, track mouse motion so it follows the cursor */
if (window->flags & SDL_WINDOW_TOOLTIP) {
if (xdg_popup_get_version(data->shell_surface.xdg.roleobj.popup.popup) >= 3) {
SDL_AddEventWatch(Wayland_PopupWatch, window);
}
}
} else {
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
}
}
/* Restore state that was set prior to this call */
Wayland_SetWindowTitle(_this, window);
if (window->flags & SDL_WINDOW_MAXIMIZED) {
Wayland_MaximizeWindow(_this, window);
}
if (window->flags & SDL_WINDOW_MINIMIZED) {
Wayland_MinimizeWindow(_this, window);
}
/* We have to wait until the surface gets a "configure" event, or use of
* this surface will fail. This is a new rule for xdg_shell.
*/
#ifdef HAVE_LIBDECOR_H
if (data->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (data->shell_surface.libdecor.frame) {
while (!data->shell_surface.libdecor.initial_configure_seen) {
WAYLAND_wl_display_flush(c->display);
WAYLAND_wl_display_dispatch(c->display);
}
}
} else
#endif
if (c->shell.xdg) {
/* Unlike libdecor we need to call this explicitly to prevent a deadlock.
* libdecor will call this as part of their configure event!
* -flibit
*/
wl_surface_commit(data->surface);
if (data->shell_surface.xdg.surface) {
while (!data->shell_surface.xdg.initial_configure_seen) {
WAYLAND_wl_display_flush(c->display);
WAYLAND_wl_display_dispatch(c->display);
}
}
/* Create the window decorations */
if (data->shell_surface_type != WAYLAND_SURFACE_XDG_POPUP && data->shell_surface.xdg.roleobj.toplevel && c->decoration_manager) {
data->server_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(c->decoration_manager, data->shell_surface.xdg.roleobj.toplevel);
zxdg_toplevel_decoration_v1_add_listener(data->server_decoration,
&decoration_listener,
window);
}
/* Set the geometry */
xdg_surface_set_window_geometry(data->shell_surface.xdg.surface, 0, 0, data->window_width, data->window_height);
} else {
/* Nothing to see here, just commit. */
wl_surface_commit(data->surface);
}
/* Unlike the rest of window state we have to set this _after_ flushing the
* display, because we need to create the decorations before possibly hiding
* them immediately afterward.
*/
#ifdef HAVE_LIBDECOR_H
if (data->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
/* ... but don't call it redundantly for libdecor, the decorator
* may not interpret a redundant call nicely and cause weird stuff to happen
*/
if (data->shell_surface.libdecor.frame && window->flags & SDL_WINDOW_BORDERLESS) {
Wayland_SetWindowBordered(_this, window, SDL_FALSE);
}
/* Libdecor plugins can enforce minimum window sizes, so adjust if the initial window size is too small. */
if (window->windowed.w < data->system_min_required_width ||
window->windowed.h < data->system_min_required_height) {
/* Warn if the window frame will be larger than the content surface. */
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO,
"Window dimensions (%i, %i) are smaller than the system enforced minimum (%i, %i); window borders will be larger than the content surface.",
window->windowed.w, window->windowed.h, data->system_min_required_width, data->system_min_required_height);
data->window_width = SDL_max(window->windowed.w, data->system_min_required_width);
data->window_height = SDL_max(window->windowed.h, data->system_min_required_height);
CommitLibdecorFrame(window);
}
} else
#endif
{
Wayland_SetWindowBordered(_this, window, !(window->flags & SDL_WINDOW_BORDERLESS));
}
/* We're finally done putting the window together, raise if possible */
if (c->activation_manager) {
/* Note that we don't check for empty strings, as that is still
* considered a valid activation token!
*/
const char *activation_token = SDL_getenv("XDG_ACTIVATION_TOKEN");
if (activation_token) {
xdg_activation_v1_activate(c->activation_manager,
activation_token,
data->surface);
/* Clear this variable, per the protocol's request */
unsetenv("XDG_ACTIVATION_TOKEN");
}
}
/*
* Roundtrip required to avoid a possible protocol violation when
* HideWindow was called immediately before ShowWindow.
*/
WAYLAND_wl_display_roundtrip(c->display);
}
static void Wayland_ReleasePopup(_THIS, SDL_Window *popup)
{
SDL_WindowData *popupdata;
/* Basic sanity checks to weed out the weird popup closures */
if (popup == NULL || popup->magic != &_this->window_magic) {
return;
}
popupdata = popup->driverdata;
if (popupdata == NULL) {
return;
}
/* This may already be freed by a parent popup! */
if (popupdata->shell_surface.xdg.roleobj.popup.popup == NULL) {
return;
}
/* Release the child _first_, otherwise a protocol error triggers */
if (popupdata->shell_surface.xdg.roleobj.popup.child != NULL) {
Wayland_ReleasePopup(_this, popupdata->shell_surface.xdg.roleobj.popup.child);
popupdata->shell_surface.xdg.roleobj.popup.child = NULL;
}
if (popup->flags & SDL_WINDOW_TOOLTIP) {
if (xdg_popup_get_version(popupdata->shell_surface.xdg.roleobj.popup.popup) >= 3) {
SDL_DelEventWatch(Wayland_PopupWatch, popup);
}
}
xdg_popup_destroy(popupdata->shell_surface.xdg.roleobj.popup.popup);
xdg_positioner_destroy(popupdata->shell_surface.xdg.roleobj.popup.positioner);
popupdata->shell_surface.xdg.roleobj.popup.popup = NULL;
popupdata->shell_surface.xdg.roleobj.popup.positioner = NULL;
}
void Wayland_HideWindow(_THIS, SDL_Window *window)
{
SDL_VideoData *data = _this->driverdata;
SDL_WindowData *wind = window->driverdata;
if (wind->server_decoration) {
zxdg_toplevel_decoration_v1_destroy(wind->server_decoration);
wind->server_decoration = NULL;
}
/* Be sure to detach after this is done, otherwise ShowWindow crashes! */
wl_surface_attach(wind->surface, NULL, 0, 0);
wl_surface_commit(wind->surface);
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame) {
libdecor_frame_set_visibility(wind->shell_surface.libdecor.frame, false);
libdecor_frame_set_app_id(wind->shell_surface.libdecor.frame, data->classname);
}
} else
#endif
if (data->shell.xdg) {
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
Wayland_ReleasePopup(_this, window);
} else if (wind->shell_surface.xdg.roleobj.toplevel) {
xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel);
wind->shell_surface.xdg.roleobj.toplevel = NULL;
}
if (wind->shell_surface.xdg.surface) {
xdg_surface_destroy(wind->shell_surface.xdg.surface);
wind->shell_surface.xdg.surface = NULL;
}
}
/*
* Roundtrip required to avoid a possible protocol violation when
* ShowWindow is called immediately after HideWindow.
*/
WAYLAND_wl_display_roundtrip(data->display);
}
static void handle_xdg_activation_done(void *data,
struct xdg_activation_token_v1 *xdg_activation_token_v1,
const char *token)
{
SDL_WindowData *window = data;
if (xdg_activation_token_v1 == window->activation_token) {
xdg_activation_v1_activate(window->waylandData->activation_manager,
token,
window->surface);
xdg_activation_token_v1_destroy(window->activation_token);
window->activation_token = NULL;
}
}
static const struct xdg_activation_token_v1_listener activation_listener_xdg = {
handle_xdg_activation_done
};
/* The xdg-activation protocol considers "activation" to be one of two things:
*
* 1: Raising a window to the top and flashing the titlebar
* 2: Flashing the titlebar while keeping the window where it is
*
* As you might expect from Wayland, the general policy is to go with #2 unless
* the client can prove to the compositor beyond a reasonable doubt that raising
* the window will not be malicuous behavior.
*
* For SDL this means RaiseWindow and FlashWindow both use the same protocol,
* but in different ways: RaiseWindow will provide as _much_ information as
* possible while FlashWindow will provide as _little_ information as possible,
* to nudge the compositor into doing what we want.
*
* This isn't _strictly_ what the protocol says will happen, but this is what
* current implementations are doing (as of writing, YMMV in the far distant
* future).
*
* -flibit
*/
static void Wayland_activate_window(SDL_VideoData *data, SDL_WindowData *wind,
struct wl_surface *surface,
uint32_t serial, struct wl_seat *seat)
{
if (data->activation_manager) {
if (wind->activation_token != NULL) {
/* We're about to overwrite this with a new request */
xdg_activation_token_v1_destroy(wind->activation_token);
}
wind->activation_token = xdg_activation_v1_get_activation_token(data->activation_manager);
xdg_activation_token_v1_add_listener(wind->activation_token,
&activation_listener_xdg,
wind);
/* Note that we are not setting the app_id or serial here.
*
* Hypothetically we could set the app_id from data->classname, but
* that part of the API is for _external_ programs, not ourselves.
*
* -flibit
*/
if (surface != NULL) {
xdg_activation_token_v1_set_surface(wind->activation_token, surface);
}
if (seat != NULL) {
xdg_activation_token_v1_set_serial(wind->activation_token, serial, seat);
}
xdg_activation_token_v1_commit(wind->activation_token);
}
}
void Wayland_RaiseWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
/* FIXME: This Raise event is arbitrary and doesn't come from an event, so
* it's actually very likely that this token will be ignored! Maybe add
* support for passing serials (and the associated seat) so this can have
* a better chance of actually raising the window.
* -flibit
*/
Wayland_activate_window(_this->driverdata,
wind,
wind->surface,
0,
NULL);
}
int Wayland_FlashWindow(_THIS, SDL_Window *window, SDL_FlashOperation operation)
{
Wayland_activate_window(_this->driverdata,
window->driverdata,
NULL,
0,
NULL);
return 0;
}
void handle_preferred_scale_changed(void *data,
struct wp_fractional_scale_v1 *wp_fractional_scale_v1,
uint preferred_scale)
{
SDL_WindowData *window = data;
float old_factor = window->scale_factor;
float new_factor = preferred_scale / 120.; /* 120 is a magic number defined in the spec as a common denominator*/
if (!(window->sdlwindow->flags & SDL_WINDOW_ALLOW_HIGHDPI)) {
/* Scale will always be 1, just ignore this */
return;
}
if (!FloatEqual(new_factor, old_factor)) {
Wayland_HandleResize(window->sdlwindow, window->sdlwindow->w, window->sdlwindow->h, new_factor);
}
}
static const struct wp_fractional_scale_v1_listener fractional_scale_listener = {
handle_preferred_scale_changed
};
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
static void SDLCALL QtExtendedSurface_OnHintChanged(void *userdata, const char *name,
const char *oldValue, const char *newValue)
{
struct qt_extended_surface *qt_extended_surface = userdata;
int i;
static struct
{
const char *name;
int32_t value;
} orientations[] = {
{ "portrait", QT_EXTENDED_SURFACE_ORIENTATION_PRIMARYORIENTATION },
{ "landscape", QT_EXTENDED_SURFACE_ORIENTATION_LANDSCAPEORIENTATION },
{ "inverted-portrait", QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDPORTRAITORIENTATION },
{ "inverted-landscape", QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDLANDSCAPEORIENTATION }
};
if (name == NULL) {
return;
}
if (SDL_strcmp(name, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION) == 0) {
int32_t orientation = QT_EXTENDED_SURFACE_ORIENTATION_PRIMARYORIENTATION;
if (newValue != NULL) {
const char *value_attempt = newValue;
orientation = 0;
while (value_attempt != NULL && *value_attempt != 0) {
const char *value_attempt_end = SDL_strchr(value_attempt, ',');
size_t value_attempt_len = (value_attempt_end != NULL) ? (value_attempt_end - value_attempt)
: SDL_strlen(value_attempt);
for (i = 0; i < SDL_arraysize(orientations); i += 1) {
if ((value_attempt_len == SDL_strlen(orientations[i].name)) &&
(SDL_strncasecmp(orientations[i].name, value_attempt, value_attempt_len) == 0)) {
orientation |= orientations[i].value;
break;
}
}
value_attempt = (value_attempt_end != NULL) ? (value_attempt_end + 1) : NULL;
}
}
qt_extended_surface_set_content_orientation(qt_extended_surface, orientation);
} else if (SDL_strcmp(name, SDL_HINT_QTWAYLAND_WINDOW_FLAGS) == 0) {
uint32_t flags = 0;
if (newValue != NULL) {
char *tmp = SDL_strdup(newValue);
char *saveptr = NULL;
char *flag = SDL_strtokr(tmp, " ", &saveptr);
while (flag) {
if (SDL_strcmp(flag, "OverridesSystemGestures") == 0) {
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_OVERRIDESSYSTEMGESTURES;
} else if (SDL_strcmp(flag, "StaysOnTop") == 0) {
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_STAYSONTOP;
} else if (SDL_strcmp(flag, "BypassWindowManager") == 0) {
// See https://github.com/qtproject/qtwayland/commit/fb4267103d
flags |= 4 /* QT_EXTENDED_SURFACE_WINDOWFLAG_BYPASSWINDOWMANAGER */;
}
flag = SDL_strtokr(NULL, " ", &saveptr);
}
SDL_free(tmp);
}
qt_extended_surface_set_window_flags(qt_extended_surface, flags);
}
}
static void QtExtendedSurface_Subscribe(struct qt_extended_surface *surface, const char *name)
{
SDL_AddHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
}
static void QtExtendedSurface_Unsubscribe(struct qt_extended_surface *surface, const char *name)
{
SDL_DelHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
void Wayland_SetWindowFullscreen(_THIS, SDL_Window *window,
SDL_VideoDisplay *_display, SDL_bool fullscreen)
{
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
struct wl_output *output = ((SDL_WaylandOutputData *)_display->driverdata)->output;
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
/* Called from within a configure event or the window is a popup, drop it. */
if (wind->in_fullscreen_transition || wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
/* Save the last fullscreen flags for future requests by the compositor. */
if (fullscreen) {
wind->fullscreen_flags = window->flags & FULLSCREEN_MASK;
}
/* Don't send redundant fullscreen set/unset events. */
if (wind->is_fullscreen != fullscreen) {
wind->is_fullscreen = fullscreen;
SetFullscreen(window, fullscreen ? output : NULL);
/* Roundtrip required to receive the updated window dimensions */
WAYLAND_wl_display_roundtrip(viddata->display);
} else if (wind->is_fullscreen) {
/*
* If the window is already fullscreen, this is likely a request to switch between
* fullscreen and fullscreen desktop, or to change the video mode. Update the
* geometry and trigger a commit.
*/
ConfigureWindowGeometry(window);
CommitLibdecorFrame(window);
/* Roundtrip required to receive the updated window dimensions */
WAYLAND_wl_display_roundtrip(viddata->display);
}
}
void Wayland_RestoreWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
/* Set this flag now even if we never actually maximized, eventually
* ShowWindow will take care of it along with the other window state.
*/
window->flags &= ~SDL_WINDOW_MAXIMIZED;
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
libdecor_frame_unset_maximized(wind->shell_surface.libdecor.frame);
} else
#endif
/* Note that xdg-shell does NOT provide a way to unset minimize! */
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
xdg_toplevel_unset_maximized(wind->shell_surface.xdg.roleobj.toplevel);
}
WAYLAND_wl_display_roundtrip(viddata->display);
}
void Wayland_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
{
SDL_WindowData *wind = window->driverdata;
const SDL_VideoData *viddata = (const SDL_VideoData *)_this->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame) {
libdecor_frame_set_visibility(wind->shell_surface.libdecor.frame, bordered);
}
} else
#endif
if ((viddata->decoration_manager) && (wind->server_decoration)) {
const enum zxdg_toplevel_decoration_v1_mode mode = bordered ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE;
zxdg_toplevel_decoration_v1_set_mode(wind->server_decoration, mode);
}
}
void Wayland_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
{
#ifdef HAVE_LIBDECOR_H
const SDL_WindowData *wind = window->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
if (resizable) {
libdecor_frame_set_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
} else {
libdecor_frame_unset_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
}
} else
#endif
{
SetMinMaxDimensions(window, SDL_TRUE);
}
}
void Wayland_MaximizeWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
return;
}
/* Set this flag now even if we don't actually maximize yet, eventually
* ShowWindow will take care of it along with the other window state.
*/
window->flags |= SDL_WINDOW_MAXIMIZED;
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
libdecor_frame_set_maximized(wind->shell_surface.libdecor.frame);
} else
#endif
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
xdg_toplevel_set_maximized(wind->shell_surface.xdg.roleobj.toplevel);
}
WAYLAND_wl_display_roundtrip(viddata->display);
}
void Wayland_MinimizeWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
libdecor_frame_set_minimized(wind->shell_surface.libdecor.frame);
} else
#endif
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
xdg_toplevel_set_minimized(wind->shell_surface.xdg.roleobj.toplevel);
}
WAYLAND_wl_display_flush(viddata->display);
}
void Wayland_SetWindowMouseRect(_THIS, SDL_Window *window)
{
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
/* This may look suspiciously like SetWindowGrab, despite SetMouseRect not
* implicitly doing a grab. And you're right! Wayland doesn't let us mess
* around with mouse focus whatsoever, so it just happens to be that the
* work that we can do in these two functions ends up being the same.
*
* Just know that this call lets you confine with a rect, SetWindowGrab
* lets you confine without a rect.
*/
if (SDL_RectEmpty(&window->mouse_rect) && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) {
Wayland_input_unconfine_pointer(data->input, window);
} else {
Wayland_input_confine_pointer(data->input, window);
}
}
void Wayland_SetWindowMouseGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
{
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
if (grabbed) {
Wayland_input_confine_pointer(data->input, window);
} else if (SDL_RectEmpty(&window->mouse_rect)) {
Wayland_input_unconfine_pointer(data->input, window);
}
}
void Wayland_SetWindowKeyboardGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
{
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
if (grabbed) {
Wayland_input_grab_keyboard(window, data->input);
} else {
Wayland_input_ungrab_keyboard(window);
}
}
int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data;
SDL_VideoData *c;
data = SDL_calloc(1, sizeof(*data));
if (data == NULL) {
return SDL_OutOfMemory();
}
c = _this->driverdata;
window->driverdata = data;
if (!(window->flags & SDL_WINDOW_VULKAN)) {
if (!(window->flags & SDL_WINDOW_OPENGL)) {
SDL_GL_LoadLibrary(NULL);
window->flags |= SDL_WINDOW_OPENGL;
}
}
if (window->x == SDL_WINDOWPOS_UNDEFINED) {
window->x = 0;
}
if (window->y == SDL_WINDOWPOS_UNDEFINED) {
window->y = 0;
}
data->waylandData = c;
data->sdlwindow = window;
data->scale_factor = 1.0f;
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
int i;
for (i = 0; i < SDL_GetVideoDevice()->num_displays; i++) {
float scale = ((SDL_WaylandOutputData *)SDL_GetVideoDevice()->displays[i].driverdata)->scale_factor;
data->scale_factor = SDL_max(data->scale_factor, scale);
}
}
data->outputs = NULL;
data->num_outputs = 0;
data->floating_width = window->windowed.w;
data->floating_height = window->windowed.h;
data->surface =
wl_compositor_create_surface(c->compositor);
wl_surface_add_listener(data->surface, &surface_listener, data);
SDL_WAYLAND_register_surface(data->surface);
/* Must be called before EGL configuration to set the drawable backbuffer size. */
ConfigureWindowGeometry(window);
/* Fire a callback when the compositor wants a new frame rendered.
* Right now this only matters for OpenGL; we use this callback to add a
* wait timeout that avoids getting deadlocked by the compositor when the
* window isn't visible.
*/
if (window->flags & SDL_WINDOW_OPENGL) {
data->gles_swap_frame_event_queue = WAYLAND_wl_display_create_queue(data->waylandData->display);
data->gles_swap_frame_surface_wrapper = WAYLAND_wl_proxy_create_wrapper(data->surface);
WAYLAND_wl_proxy_set_queue((struct wl_proxy *)data->gles_swap_frame_surface_wrapper, data->gles_swap_frame_event_queue);
data->gles_swap_frame_callback = wl_surface_frame(data->gles_swap_frame_surface_wrapper);
wl_callback_add_listener(data->gles_swap_frame_callback, &gles_swap_frame_listener, data);
}
/* Fire a callback when the compositor wants a new frame to set the surface damage region. */
data->surface_damage_frame_callback = wl_surface_frame(data->surface);
wl_callback_add_listener(data->surface_damage_frame_callback, &surface_damage_frame_listener, data);
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
if (c->surface_extension) {
data->extended_surface = qt_surface_extension_get_extended_surface(
c->surface_extension, data->surface);
QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
if (window->flags & SDL_WINDOW_OPENGL) {
data->egl_window = WAYLAND_wl_egl_window_create(data->surface, data->drawable_width, data->drawable_height);
#if SDL_VIDEO_OPENGL_EGL
/* Create the GLES window surface */
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)data->egl_window);
if (data->egl_surface == EGL_NO_SURFACE) {
return -1; /* SDL_EGL_CreateSurface should have set error */
}
#endif
}
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
if (data->extended_surface) {
qt_extended_surface_set_user_data(data->extended_surface, data);
qt_extended_surface_add_listener(data->extended_surface,
&extended_surface_listener, data);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
if (c->relative_mouse_mode) {
Wayland_input_lock_pointer(c->input);
}
if (c->fractional_scale_manager) {
data->fractional_scale = wp_fractional_scale_manager_v1_get_fractional_scale(c->fractional_scale_manager, data->surface);
wp_fractional_scale_v1_add_listener(data->fractional_scale,
&fractional_scale_listener, data);
}
/* Moved this call to ShowWindow: wl_surface_commit(data->surface); */
WAYLAND_wl_display_flush(c->display);
/* We may need to create an idle inhibitor for this new window */
Wayland_SuspendScreenSaver(_this);
#define IS_POPUP(window) \
(window->flags & (SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU))
#ifdef HAVE_LIBDECOR_H
if (c->shell.libdecor && !IS_POPUP(window)) {
data->shell_surface_type = WAYLAND_SURFACE_LIBDECOR;
} else
#endif
if (c->shell.xdg) {
if (IS_POPUP(window)) {
data->shell_surface_type = WAYLAND_SURFACE_XDG_POPUP;
} else {
data->shell_surface_type = WAYLAND_SURFACE_XDG_TOPLEVEL;
}
} /* All other cases will be WAYLAND_SURFACE_UNKNOWN */
#undef IS_POPUP
return 0;
}
static void Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
{
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
const int old_w = window->w, old_h = window->h;
const int old_drawable_width = data->drawable_width;
const int old_drawable_height = data->drawable_height;
/* Update the window geometry. */
window->w = width;
window->h = height;
data->scale_factor = scale;
ConfigureWindowGeometry(window);
if (data->needs_resize_event ||
old_w != width || old_h != height ||
old_drawable_width != data->drawable_width || old_drawable_height != data->drawable_height) {
/* We may have already updated window w/h (or only adjusted scale factor),
* so we must override the deduplication logic in the video core */
window->w = 0;
window->h = 0;
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
window->w = width;
window->h = height;
data->needs_resize_event = SDL_FALSE;
}
}
void Wayland_SetWindowMinimumSize(_THIS, SDL_Window *window)
{
SetMinMaxDimensions(window, SDL_TRUE);
}
void Wayland_SetWindowMaximumSize(_THIS, SDL_Window *window)
{
SetMinMaxDimensions(window, SDL_TRUE);
}
void Wayland_SetWindowSize(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
#ifdef HAVE_LIBDECOR_H
/* we must not resize the window while we have a static (non-floating) size */
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame &&
!libdecor_frame_is_floating(wind->shell_surface.libdecor.frame)) {
/* Commit the resize when we re-enter floating state */
wind->floating_resize_pending = SDL_TRUE;
return;
}
OverrideLibdecorLimits(window);
}
#endif
/* Update the window geometry. */
ConfigureWindowGeometry(window);
CommitLibdecorFrame(window);
/* windowed is unconditionally set, so we can trust it here */
wind->floating_width = window->windowed.w;
wind->floating_height = window->windowed.h;
}
void Wayland_GetWindowSizeInPixels(_THIS, SDL_Window *window, int *w, int *h)
{
SDL_WindowData *data;
if (window->driverdata) {
data = (SDL_WindowData *)window->driverdata;
*w = data->drawable_width;
*h = data->drawable_height;
}
}
void Wayland_SetWindowTitle(_THIS, SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = _this->driverdata;
const char *title = window->title ? window->title : "";
if (wind->shell_surface_type == WAYLAND_SURFACE_XDG_POPUP) {
return;
}
#ifdef HAVE_LIBDECOR_H
if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR) {
if (wind->shell_surface.libdecor.frame == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
libdecor_frame_set_title(wind->shell_surface.libdecor.frame, title);
} else
#endif
if (viddata->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel == NULL) {
return; /* Can't do anything yet, wait for ShowWindow */
}
xdg_toplevel_set_title(wind->shell_surface.xdg.roleobj.toplevel, title);
}
WAYLAND_wl_display_flush(viddata->display);
}
void Wayland_SuspendScreenSaver(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
#if SDL_USE_LIBDBUS
if (SDL_DBus_ScreensaverInhibit(_this->suspend_screensaver)) {
return;
}
#endif
/* The idle_inhibit_unstable_v1 protocol suspends the screensaver
on a per wl_surface basis, but SDL assumes that suspending
the screensaver can be done independently of any window.
To reconcile these differences, we propagate the idle inhibit
state to each window. If there is no window active, we will
be able to inhibit idle once the first window is created.
*/
if (data->idle_inhibit_manager) {
SDL_Window *window = _this->windows;
while (window) {
SDL_WindowData *win_data = window->driverdata;
if (_this->suspend_screensaver && !win_data->idle_inhibitor) {
win_data->idle_inhibitor =
zwp_idle_inhibit_manager_v1_create_inhibitor(data->idle_inhibit_manager,
win_data->surface);
} else if (!_this->suspend_screensaver && win_data->idle_inhibitor) {
zwp_idle_inhibitor_v1_destroy(win_data->idle_inhibitor);
win_data->idle_inhibitor = NULL;
}
window = window->next;
}
}
}
void Wayland_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_VideoData *data = _this->driverdata;
SDL_WindowData *wind = window->driverdata;
if (data) {
#if SDL_VIDEO_OPENGL_EGL
if (wind->egl_surface) {
SDL_EGL_DestroySurface(_this, wind->egl_surface);
}
#endif
if (wind->egl_window) {
WAYLAND_wl_egl_window_destroy(wind->egl_window);
}
if (wind->idle_inhibitor) {
zwp_idle_inhibitor_v1_destroy(wind->idle_inhibitor);
}
if (wind->activation_token) {
xdg_activation_token_v1_destroy(wind->activation_token);
}
if (wind->draw_viewport) {
wp_viewport_destroy(wind->draw_viewport);
}
if (wind->fractional_scale) {
wp_fractional_scale_v1_destroy(wind->fractional_scale);
}
SDL_free(wind->outputs);
if (wind->gles_swap_frame_callback) {
wl_callback_destroy(wind->gles_swap_frame_callback);
WAYLAND_wl_proxy_wrapper_destroy(wind->gles_swap_frame_surface_wrapper);
WAYLAND_wl_event_queue_destroy(wind->gles_swap_frame_event_queue);
}
if (wind->surface_damage_frame_callback) {
wl_callback_destroy(wind->surface_damage_frame_callback);
}
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
if (wind->extended_surface) {
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
qt_extended_surface_destroy(wind->extended_surface);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
wl_surface_destroy(wind->surface);
SDL_free(wind);
WAYLAND_wl_display_flush(data->display);
}
window->driverdata = NULL;
}
static void EGLTransparencyChangedCallback(void *userdata, const char *name, const char *oldValue, const char *newValue)
{
const SDL_bool oldval = SDL_GetStringBoolean(oldValue, SDL_FALSE);
const SDL_bool newval = SDL_GetStringBoolean(newValue, SDL_FALSE);
if (oldval != newval) {
SDL_Window *window;
SDL_VideoData *viddata = (SDL_VideoData *)userdata;
SDL_VideoDevice *dev = SDL_GetVideoDevice();
viddata->egl_transparency_enabled = newval;
/* Iterate over all windows and update the surface opaque regions */
for (window = dev->windows; window != NULL; window = window->next) {
SDL_WindowData *wind = (SDL_WindowData *)window->driverdata;
if (!newval) {
struct wl_region *region = wl_compositor_create_region(wind->waylandData->compositor);
wl_region_add(region, 0, 0, wind->window_width, wind->window_height);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
} else {
wl_surface_set_opaque_region(wind->surface, NULL);
}
}
}
}
void Wayland_InitWin(SDL_VideoData *data)
{
data->egl_transparency_enabled = SDL_GetHintBoolean(SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY, SDL_FALSE);
SDL_AddHintCallback(SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY, EGLTransparencyChangedCallback, data);
}
void Wayland_QuitWin(SDL_VideoData *data)
{
SDL_DelHintCallback(SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY, EGLTransparencyChangedCallback, data);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND */
/* vi: set ts=4 sw=4 expandtab: */