1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430
/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINRT
/* Windows-specific includes */
#include <Windows.h>
#include <agile.h>
/* SDL-specific includes */
#include "SDL.h"
#include "SDL_winrtevents_c.h"
extern "C" {
#include "../../events/scancodes_windows.h"
#include "../../events/SDL_keyboard_c.h"
}
static SDL_Scancode WinRT_Official_Keycodes[] = {
SDL_SCANCODE_UNKNOWN, /* VirtualKey.None -- 0 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.LeftButton -- 1 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.RightButton -- 2 */
SDL_SCANCODE_CANCEL, /* VirtualKey.Cancel -- 3 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.MiddleButton -- 4 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.XButton1 -- 5 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.XButton2 -- 6 */
SDL_SCANCODE_UNKNOWN, /* -- 7 */
SDL_SCANCODE_BACKSPACE, /* VirtualKey.Back -- 8 */
SDL_SCANCODE_TAB, /* VirtualKey.Tab -- 9 */
SDL_SCANCODE_UNKNOWN, /* -- 10 */
SDL_SCANCODE_UNKNOWN, /* -- 11 */
SDL_SCANCODE_CLEAR, /* VirtualKey.Clear -- 12 */
SDL_SCANCODE_RETURN, /* VirtualKey.Enter -- 13 */
SDL_SCANCODE_UNKNOWN, /* -- 14 */
SDL_SCANCODE_UNKNOWN, /* -- 15 */
SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */
SDL_SCANCODE_LCTRL, /* VirtualKey.Control -- 17 */
SDL_SCANCODE_MENU, /* VirtualKey.Menu -- 18 */
SDL_SCANCODE_PAUSE, /* VirtualKey.Pause -- 19 */
SDL_SCANCODE_CAPSLOCK, /* VirtualKey.CapitalLock -- 20 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Kana or VirtualKey.Hangul -- 21 */
SDL_SCANCODE_UNKNOWN, /* -- 22 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Junja -- 23 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Final -- 24 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Hanja or VirtualKey.Kanji -- 25 */
SDL_SCANCODE_UNKNOWN, /* -- 26 */
SDL_SCANCODE_ESCAPE, /* VirtualKey.Escape -- 27 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Convert -- 28 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.NonConvert -- 29 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Accept -- 30 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.ModeChange -- 31 (maybe SDL_SCANCODE_MODE ?) */
SDL_SCANCODE_SPACE, /* VirtualKey.Space -- 32 */
SDL_SCANCODE_PAGEUP, /* VirtualKey.PageUp -- 33 */
SDL_SCANCODE_PAGEDOWN, /* VirtualKey.PageDown -- 34 */
SDL_SCANCODE_END, /* VirtualKey.End -- 35 */
SDL_SCANCODE_HOME, /* VirtualKey.Home -- 36 */
SDL_SCANCODE_LEFT, /* VirtualKey.Left -- 37 */
SDL_SCANCODE_UP, /* VirtualKey.Up -- 38 */
SDL_SCANCODE_RIGHT, /* VirtualKey.Right -- 39 */
SDL_SCANCODE_DOWN, /* VirtualKey.Down -- 40 */
SDL_SCANCODE_SELECT, /* VirtualKey.Select -- 41 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Print -- 42 (maybe SDL_SCANCODE_PRINTSCREEN ?) */
SDL_SCANCODE_EXECUTE, /* VirtualKey.Execute -- 43 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Snapshot -- 44 */
SDL_SCANCODE_INSERT, /* VirtualKey.Insert -- 45 */
SDL_SCANCODE_DELETE, /* VirtualKey.Delete -- 46 */
SDL_SCANCODE_HELP, /* VirtualKey.Help -- 47 */
SDL_SCANCODE_0, /* VirtualKey.Number0 -- 48 */
SDL_SCANCODE_1, /* VirtualKey.Number1 -- 49 */
SDL_SCANCODE_2, /* VirtualKey.Number2 -- 50 */
SDL_SCANCODE_3, /* VirtualKey.Number3 -- 51 */
SDL_SCANCODE_4, /* VirtualKey.Number4 -- 52 */
SDL_SCANCODE_5, /* VirtualKey.Number5 -- 53 */
SDL_SCANCODE_6, /* VirtualKey.Number6 -- 54 */
SDL_SCANCODE_7, /* VirtualKey.Number7 -- 55 */
SDL_SCANCODE_8, /* VirtualKey.Number8 -- 56 */
SDL_SCANCODE_9, /* VirtualKey.Number9 -- 57 */
SDL_SCANCODE_UNKNOWN, /* -- 58 */
SDL_SCANCODE_UNKNOWN, /* -- 59 */
SDL_SCANCODE_UNKNOWN, /* -- 60 */
SDL_SCANCODE_UNKNOWN, /* -- 61 */
SDL_SCANCODE_UNKNOWN, /* -- 62 */
SDL_SCANCODE_UNKNOWN, /* -- 63 */
SDL_SCANCODE_UNKNOWN, /* -- 64 */
SDL_SCANCODE_A, /* VirtualKey.A -- 65 */
SDL_SCANCODE_B, /* VirtualKey.B -- 66 */
SDL_SCANCODE_C, /* VirtualKey.C -- 67 */
SDL_SCANCODE_D, /* VirtualKey.D -- 68 */
SDL_SCANCODE_E, /* VirtualKey.E -- 69 */
SDL_SCANCODE_F, /* VirtualKey.F -- 70 */
SDL_SCANCODE_G, /* VirtualKey.G -- 71 */
SDL_SCANCODE_H, /* VirtualKey.H -- 72 */
SDL_SCANCODE_I, /* VirtualKey.I -- 73 */
SDL_SCANCODE_J, /* VirtualKey.J -- 74 */
SDL_SCANCODE_K, /* VirtualKey.K -- 75 */
SDL_SCANCODE_L, /* VirtualKey.L -- 76 */
SDL_SCANCODE_M, /* VirtualKey.M -- 77 */
SDL_SCANCODE_N, /* VirtualKey.N -- 78 */
SDL_SCANCODE_O, /* VirtualKey.O -- 79 */
SDL_SCANCODE_P, /* VirtualKey.P -- 80 */
SDL_SCANCODE_Q, /* VirtualKey.Q -- 81 */
SDL_SCANCODE_R, /* VirtualKey.R -- 82 */
SDL_SCANCODE_S, /* VirtualKey.S -- 83 */
SDL_SCANCODE_T, /* VirtualKey.T -- 84 */
SDL_SCANCODE_U, /* VirtualKey.U -- 85 */
SDL_SCANCODE_V, /* VirtualKey.V -- 86 */
SDL_SCANCODE_W, /* VirtualKey.W -- 87 */
SDL_SCANCODE_X, /* VirtualKey.X -- 88 */
SDL_SCANCODE_Y, /* VirtualKey.Y -- 89 */
SDL_SCANCODE_Z, /* VirtualKey.Z -- 90 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.LeftWindows -- 91 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_LGUI ?) */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.RightWindows -- 92 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_RGUI ?) */
SDL_SCANCODE_APPLICATION, /* VirtualKey.Application -- 93 */
SDL_SCANCODE_UNKNOWN, /* -- 94 */
SDL_SCANCODE_SLEEP, /* VirtualKey.Sleep -- 95 */
SDL_SCANCODE_KP_0, /* VirtualKey.NumberPad0 -- 96 */
SDL_SCANCODE_KP_1, /* VirtualKey.NumberPad1 -- 97 */
SDL_SCANCODE_KP_2, /* VirtualKey.NumberPad2 -- 98 */
SDL_SCANCODE_KP_3, /* VirtualKey.NumberPad3 -- 99 */
SDL_SCANCODE_KP_4, /* VirtualKey.NumberPad4 -- 100 */
SDL_SCANCODE_KP_5, /* VirtualKey.NumberPad5 -- 101 */
SDL_SCANCODE_KP_6, /* VirtualKey.NumberPad6 -- 102 */
SDL_SCANCODE_KP_7, /* VirtualKey.NumberPad7 -- 103 */
SDL_SCANCODE_KP_8, /* VirtualKey.NumberPad8 -- 104 */
SDL_SCANCODE_KP_9, /* VirtualKey.NumberPad9 -- 105 */
SDL_SCANCODE_KP_MULTIPLY, /* VirtualKey.Multiply -- 106 */
SDL_SCANCODE_KP_PLUS, /* VirtualKey.Add -- 107 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Separator -- 108 */
SDL_SCANCODE_KP_MINUS, /* VirtualKey.Subtract -- 109 */
SDL_SCANCODE_UNKNOWN, /* VirtualKey.Decimal -- 110 (maybe SDL_SCANCODE_DECIMALSEPARATOR, SDL_SCANCODE_KP_DECIMAL, or SDL_SCANCODE_KP_PERIOD ?) */
SDL_SCANCODE_KP_DIVIDE, /* VirtualKey.Divide -- 111 */
SDL_SCANCODE_F1, /* VirtualKey.F1 -- 112 */
SDL_SCANCODE_F2, /* VirtualKey.F2 -- 113 */
SDL_SCANCODE_F3, /* VirtualKey.F3 -- 114 */
SDL_SCANCODE_F4, /* VirtualKey.F4 -- 115 */
SDL_SCANCODE_F5, /* VirtualKey.F5 -- 116 */
SDL_SCANCODE_F6, /* VirtualKey.F6 -- 117 */
SDL_SCANCODE_F7, /* VirtualKey.F7 -- 118 */
SDL_SCANCODE_F8, /* VirtualKey.F8 -- 119 */
SDL_SCANCODE_F9, /* VirtualKey.F9 -- 120 */
SDL_SCANCODE_F10, /* VirtualKey.F10 -- 121 */
SDL_SCANCODE_F11, /* VirtualKey.F11 -- 122 */
SDL_SCANCODE_F12, /* VirtualKey.F12 -- 123 */
SDL_SCANCODE_F13, /* VirtualKey.F13 -- 124 */
SDL_SCANCODE_F14, /* VirtualKey.F14 -- 125 */
SDL_SCANCODE_F15, /* VirtualKey.F15 -- 126 */
SDL_SCANCODE_F16, /* VirtualKey.F16 -- 127 */
SDL_SCANCODE_F17, /* VirtualKey.F17 -- 128 */
SDL_SCANCODE_F18, /* VirtualKey.F18 -- 129 */
SDL_SCANCODE_F19, /* VirtualKey.F19 -- 130 */
SDL_SCANCODE_F20, /* VirtualKey.F20 -- 131 */
SDL_SCANCODE_F21, /* VirtualKey.F21 -- 132 */
SDL_SCANCODE_F22, /* VirtualKey.F22 -- 133 */
SDL_SCANCODE_F23, /* VirtualKey.F23 -- 134 */
SDL_SCANCODE_F24, /* VirtualKey.F24 -- 135 */
SDL_SCANCODE_UNKNOWN, /* -- 136 */
SDL_SCANCODE_UNKNOWN, /* -- 137 */
SDL_SCANCODE_UNKNOWN, /* -- 138 */
SDL_SCANCODE_UNKNOWN, /* -- 139 */
SDL_SCANCODE_UNKNOWN, /* -- 140 */
SDL_SCANCODE_UNKNOWN, /* -- 141 */
SDL_SCANCODE_UNKNOWN, /* -- 142 */
SDL_SCANCODE_UNKNOWN, /* -- 143 */
SDL_SCANCODE_NUMLOCKCLEAR, /* VirtualKey.NumberKeyLock -- 144 */
SDL_SCANCODE_SCROLLLOCK, /* VirtualKey.Scroll -- 145 */
SDL_SCANCODE_UNKNOWN, /* -- 146 */
SDL_SCANCODE_UNKNOWN, /* -- 147 */
SDL_SCANCODE_UNKNOWN, /* -- 148 */
SDL_SCANCODE_UNKNOWN, /* -- 149 */
SDL_SCANCODE_UNKNOWN, /* -- 150 */
SDL_SCANCODE_UNKNOWN, /* -- 151 */
SDL_SCANCODE_UNKNOWN, /* -- 152 */
SDL_SCANCODE_UNKNOWN, /* -- 153 */
SDL_SCANCODE_UNKNOWN, /* -- 154 */
SDL_SCANCODE_UNKNOWN, /* -- 155 */
SDL_SCANCODE_UNKNOWN, /* -- 156 */
SDL_SCANCODE_UNKNOWN, /* -- 157 */
SDL_SCANCODE_UNKNOWN, /* -- 158 */
SDL_SCANCODE_UNKNOWN, /* -- 159 */
SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */
SDL_SCANCODE_RSHIFT, /* VirtualKey.RightShift -- 161 */
SDL_SCANCODE_LCTRL, /* VirtualKey.LeftControl -- 162 */
SDL_SCANCODE_RCTRL, /* VirtualKey.RightControl -- 163 */
SDL_SCANCODE_MENU, /* VirtualKey.LeftMenu -- 164 */
SDL_SCANCODE_MENU, /* VirtualKey.RightMenu -- 165 */
SDL_SCANCODE_AC_BACK, /* VirtualKey.GoBack -- 166 : The go back key. */
SDL_SCANCODE_AC_FORWARD, /* VirtualKey.GoForward -- 167 : The go forward key. */
SDL_SCANCODE_AC_REFRESH, /* VirtualKey.Refresh -- 168 : The refresh key. */
SDL_SCANCODE_AC_STOP, /* VirtualKey.Stop -- 169 : The stop key. */
SDL_SCANCODE_AC_SEARCH, /* VirtualKey.Search -- 170 : The search key. */
SDL_SCANCODE_AC_BOOKMARKS, /* VirtualKey.Favorites -- 171 : The favorites key. */
SDL_SCANCODE_AC_HOME /* VirtualKey.GoHome -- 172 : The go home key. */
};
/* Attempt to translate a keycode that isn't listed in WinRT's VirtualKey enum.
*/
static SDL_Scancode
WINRT_TranslateUnofficialKeycode(int keycode)
{
switch (keycode) {
case 173: return SDL_SCANCODE_MUTE; /* VK_VOLUME_MUTE */
case 174: return SDL_SCANCODE_VOLUMEDOWN; /* VK_VOLUME_DOWN */
case 175: return SDL_SCANCODE_VOLUMEUP; /* VK_VOLUME_UP */
case 176: return SDL_SCANCODE_AUDIONEXT; /* VK_MEDIA_NEXT_TRACK */
case 177: return SDL_SCANCODE_AUDIOPREV; /* VK_MEDIA_PREV_TRACK */
// case 178: return ; /* VK_MEDIA_STOP */
case 179: return SDL_SCANCODE_AUDIOPLAY; /* VK_MEDIA_PLAY_PAUSE */
case 180: return SDL_SCANCODE_MAIL; /* VK_LAUNCH_MAIL */
case 181: return SDL_SCANCODE_MEDIASELECT; /* VK_LAUNCH_MEDIA_SELECT */
// case 182: return ; /* VK_LAUNCH_APP1 */
case 183: return SDL_SCANCODE_CALCULATOR; /* VK_LAUNCH_APP2 */
// case 184: return ; /* ... reserved ... */
// case 185: return ; /* ... reserved ... */
case 186: return SDL_SCANCODE_SEMICOLON; /* VK_OEM_1, ';:' key on US standard keyboards */
case 187: return SDL_SCANCODE_EQUALS; /* VK_OEM_PLUS */
case 188: return SDL_SCANCODE_COMMA; /* VK_OEM_COMMA */
case 189: return SDL_SCANCODE_MINUS; /* VK_OEM_MINUS */
case 190: return SDL_SCANCODE_PERIOD; /* VK_OEM_PERIOD */
case 191: return SDL_SCANCODE_SLASH; /* VK_OEM_2, '/?' key on US standard keyboards */
case 192: return SDL_SCANCODE_GRAVE; /* VK_OEM_3, '`~' key on US standard keyboards */
// ?
// ... reserved or unassigned ...
// ?
case 219: return SDL_SCANCODE_LEFTBRACKET; /* VK_OEM_4, '[{' key on US standard keyboards */
case 220: return SDL_SCANCODE_BACKSLASH; /* VK_OEM_5, '\|' key on US standard keyboards */
case 221: return SDL_SCANCODE_RIGHTBRACKET; /* VK_OEM_6, ']}' key on US standard keyboards */
case 222: return SDL_SCANCODE_APOSTROPHE; /* VK_OEM_7, 'single/double quote' on US standard keyboards */
default: break;
}
return SDL_SCANCODE_UNKNOWN;
}
static SDL_Scancode
WINRT_TranslateKeycode(int keycode, unsigned int nativeScancode)
{
// TODO, WinRT: try filling out the WinRT keycode table as much as possible, using the Win32 table for interpretation hints
SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
/* HACK ALERT: At least one VirtualKey constant (Shift) with a left/right
* designation might not get reported with its correct handedness, however
* its hardware scan code can fill in the gaps. If this is detected,
* use the hardware scan code to try telling if the left, or the right
* side's key was used.
*
* If Microsoft ever allows MapVirtualKey or MapVirtualKeyEx to be used
* in WinRT apps, or something similar to these (it doesn't appear to be,
* at least not for Windows [Phone] 8/8.1, as of Oct 24, 2014), then this
* hack might become deprecated, or obsolete.
*/
if (nativeScancode < SDL_arraysize(windows_scancode_table)) {
switch (keycode) {
case 16: // VirtualKey.Shift
switch (windows_scancode_table[nativeScancode]) {
case SDL_SCANCODE_LSHIFT:
case SDL_SCANCODE_RSHIFT:
return windows_scancode_table[nativeScancode];
}
break;
// Add others, as necessary.
//
// Unfortunately, this hack doesn't seem to work in determining
// handedness with Control keys.
default:
break;
}
}
/* Try to get a documented, WinRT, 'VirtualKey' next (as documented at
http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.virtualkey.aspx ).
If that fails, fall back to a Win32 virtual key.
If that fails, attempt to fall back to a scancode-derived key.
*/
if (keycode < SDL_arraysize(WinRT_Official_Keycodes)) {
scancode = WinRT_Official_Keycodes[keycode];
}
if (scancode == SDL_SCANCODE_UNKNOWN) {
scancode = WINRT_TranslateUnofficialKeycode(keycode);
}
if (scancode == SDL_SCANCODE_UNKNOWN) {
if (nativeScancode < SDL_arraysize(windows_scancode_table)) {
scancode = windows_scancode_table[nativeScancode];
}
}
/*
if (scancode == SDL_SCANCODE_UNKNOWN) {
SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode);
}
*/
return scancode;
}
void
WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args)
{
SDL_Scancode sdlScancode = WINRT_TranslateKeycode((int)args->VirtualKey, args->KeyStatus.ScanCode);
#if 0
SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
SDL_Log("key down, handled=%s, ext?=%s, released?=%s, menu key down?=%s, "
"repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, "
"sdl scan code=%d (%s), sdl key code=%d (%s)\n",
(args->Handled ? "1" : "0"),
(args->KeyStatus.IsExtendedKey ? "1" : "0"),
(args->KeyStatus.IsKeyReleased ? "1" : "0"),
(args->KeyStatus.IsMenuKeyDown ? "1" : "0"),
args->KeyStatus.RepeatCount,
args->KeyStatus.ScanCode,
(args->KeyStatus.WasKeyDown ? "1" : "0"),
args->VirtualKey,
sdlScancode,
SDL_GetScancodeName(sdlScancode),
keycode,
SDL_GetKeyName(keycode));
//args->Handled = true;
#endif
SDL_SendKeyboardKey(SDL_PRESSED, sdlScancode);
}
void
WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args)
{
SDL_Scancode sdlScancode = WINRT_TranslateKeycode((int)args->VirtualKey, args->KeyStatus.ScanCode);
#if 0
SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
SDL_Log("key up, handled=%s, ext?=%s, released?=%s, menu key down?=%s, "
"repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, "
"sdl scan code=%d (%s), sdl key code=%d (%s)\n",
(args->Handled ? "1" : "0"),
(args->KeyStatus.IsExtendedKey ? "1" : "0"),
(args->KeyStatus.IsKeyReleased ? "1" : "0"),
(args->KeyStatus.IsMenuKeyDown ? "1" : "0"),
args->KeyStatus.RepeatCount,
args->KeyStatus.ScanCode,
(args->KeyStatus.WasKeyDown ? "1" : "0"),
args->VirtualKey,
sdlScancode,
SDL_GetScancodeName(sdlScancode),
keycode,
SDL_GetKeyName(keycode));
//args->Handled = true;
#endif
SDL_SendKeyboardKey(SDL_RELEASED, sdlScancode);
}
void
WINRT_ProcessCharacterReceivedEvent(Windows::UI::Core::CharacterReceivedEventArgs ^args)
{
wchar_t src_ucs2[2];
char dest_utf8[16];
int result;
/* Setup src */
src_ucs2[0] = args->KeyCode;
src_ucs2[1] = L'\0';
/* Convert the text, then send an SDL_TEXTINPUT event. */
result = WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR)&src_ucs2, -1, (LPSTR)dest_utf8, sizeof(dest_utf8), NULL, NULL);
if (result > 0) {
SDL_SendKeyboardText(dest_utf8);
}
}
#if NTDDI_VERSION >= NTDDI_WIN10
SDL_bool WINRT_HasScreenKeyboardSupport(_THIS)
{
return SDL_TRUE;
}
void WINRT_ShowScreenKeyboard(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
inputPane->TryShow();
}
}
void WINRT_HideScreenKeyboard(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
inputPane->TryHide();
}
}
SDL_bool WINRT_IsScreenKeyboardShown(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
// dludwig@pobox.com: checking inputPane->Visible doesn't seem to detect visibility,
// at least not on the Windows Phone 10.0.10240.0 emulator. Checking
// the size of inputPane->OccludedRect, however, does seem to work.
Windows::Foundation::Rect rect = inputPane->OccludedRect;
if (rect.Width > 0 && rect.Height > 0) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
#endif // NTDDI_VERSION >= ...
#endif // SDL_VIDEO_DRIVER_WINRT