Edit

kc3-lang/SDL/premake/VisualC/VS2008/SDL2test

Branch :

  • Show log

    Commit

  • Author : David Ludwig
    Date : 2014-12-03 10:55:23
    Hash : 70438be2
    Message : WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!

  • SDL2test.vcproj
  • <?xml version="1.0" encoding="Windows-1252"?>
    <VisualStudioProject
    	ProjectType="Visual C++"
    	Version="9.00"
    	Name="SDL2test"
    	ProjectGUID="{CED8A756-F422-7B49-94A2-032634A75A8A}"
    	RootNamespace="SDL2test"
    	Keyword="Win32Proj"
    	>
    	<Platforms>
    		<Platform
    			Name="Win32"
    		/>
    	</Platforms>
    	<ToolFiles>
    	</ToolFiles>
    	<Configurations>
    		<Configuration
    			Name="Debug|Win32"
    			OutputDirectory="Win32\Debug"
    			IntermediateDirectory="obj\Debug"
    			ConfigurationType="4"
    			CharacterSet="2"
    			>
    			<Tool
    				Name="VCPreBuildEventTool"
    			/>
    			<Tool
    				Name="VCCustomBuildTool"
    			/>
    			<Tool
    				Name="VCXMLDataGeneratorTool"
    			/>
    			<Tool
    				Name="VCWebServiceProxyGeneratorTool"
    			/>
    			<Tool
    				Name="VCMIDLTool"
    			/>
    			<Tool
    				Name="VCCLCompilerTool"
    				Optimization="0"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
    				MinimalRebuild="true"
    				ExceptionHandling="0"
    				BasicRuntimeChecks="3"
    				RuntimeLibrary="3"
    				EnableFunctionLevelLinking="true"
    				UsePrecompiledHeader="0"
    				WarningLevel="3"
    				ProgramDataBaseFileName="$(OutDir)\SDL2test.pdb"
    				DebugInformationFormat="4"
    				CompileAs="1"
    			/>
    			<Tool
    				Name="VCManagedResourceCompilerTool"
    			/>
    			<Tool
    				Name="VCResourceCompilerTool"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    			/>
    			<Tool
    				Name="VCPreLinkEventTool"
    			/>
    			<Tool
    				Name="VCLibrarianTool"
    				AdditionalDependencies="..\SDL2main\Win32\Debug\SDL2main.lib ..\SDL2\Win32\Debug\SDL2.lib"
    				OutputFile="$(OutDir)\SDL2test.lib"
    			/>
    			<Tool
    				Name="VCALinkTool"
    			/>
    			<Tool
    				Name="VCManifestTool"
    			/>
    			<Tool
    				Name="VCXDCMakeTool"
    			/>
    			<Tool
    				Name="VCBscMakeTool"
    			/>
    			<Tool
    				Name="VCFxCopTool"
    			/>
    			<Tool
    				Name="VCAppVerifierTool"
    			/>
    			<Tool
    				Name="VCWebDeploymentTool"
    			/>
    			<Tool
    				Name="VCPostBuildEventTool"
    				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
    			/>
    		</Configuration>
    		<Configuration
    			Name="Release|Win32"
    			OutputDirectory="Win32\Release"
    			IntermediateDirectory="obj\Release"
    			ConfigurationType="4"
    			CharacterSet="2"
    			>
    			<Tool
    				Name="VCPreBuildEventTool"
    			/>
    			<Tool
    				Name="VCCustomBuildTool"
    			/>
    			<Tool
    				Name="VCXMLDataGeneratorTool"
    			/>
    			<Tool
    				Name="VCWebServiceProxyGeneratorTool"
    			/>
    			<Tool
    				Name="VCMIDLTool"
    			/>
    			<Tool
    				Name="VCCLCompilerTool"
    				Optimization="2"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    				ExceptionHandling="0"
    				StringPooling="true"
    				RuntimeLibrary="2"
    				EnableFunctionLevelLinking="true"
    				UsePrecompiledHeader="0"
    				WarningLevel="3"
    				ProgramDataBaseFileName="$(OutDir)\SDL2test.pdb"
    				DebugInformationFormat="0"
    				CompileAs="1"
    			/>
    			<Tool
    				Name="VCManagedResourceCompilerTool"
    			/>
    			<Tool
    				Name="VCResourceCompilerTool"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    			/>
    			<Tool
    				Name="VCPreLinkEventTool"
    			/>
    			<Tool
    				Name="VCLibrarianTool"
    				AdditionalDependencies="..\SDL2main\Win32\Release\SDL2main.lib ..\SDL2\Win32\Release\SDL2.lib"
    				OutputFile="$(OutDir)\SDL2test.lib"
    			/>
    			<Tool
    				Name="VCALinkTool"
    			/>
    			<Tool
    				Name="VCManifestTool"
    			/>
    			<Tool
    				Name="VCXDCMakeTool"
    			/>
    			<Tool
    				Name="VCBscMakeTool"
    			/>
    			<Tool
    				Name="VCFxCopTool"
    			/>
    			<Tool
    				Name="VCAppVerifierTool"
    			/>
    			<Tool
    				Name="VCWebDeploymentTool"
    			/>
    			<Tool
    				Name="VCPostBuildEventTool"
    				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
    			/>
    		</Configuration>
    	</Configurations>
    	<References>
    	</References>
    	<Files>
    		<Filter
    			Name="src"
    			Filter=""
    			>
    			<Filter
    				Name="test"
    				Filter=""
    				>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_assert.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_common.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_compare.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_crc32.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_font.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_fuzzer.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_harness.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageBlit.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageBlitBlend.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageFace.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imagePrimitives.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imagePrimitivesBlend.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_log.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_md5.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_random.c"
    					>
    				</File>
    			</Filter>
    		</Filter>
    	</Files>
    	<Globals>
    	</Globals>
    </VisualStudioProject>