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kc3-lang/SDL/test/testaudiohotplug.c

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  • Author : Sam Lantinga
    Date : 2015-05-26 06:27:46
    Hash : 2c4a6ea0
    Message : Updated the copyright year to 2015

  • test/testaudiohotplug.c
  • /*
      Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely.
    */
    
    /* Program to test hotplugging of audio devices */
    
    #include "SDL_config.h"
    
    #include <stdio.h>
    #include <stdlib.h>
    
    #if HAVE_SIGNAL_H
    #include <signal.h>
    #endif
    
    #ifdef __EMSCRIPTEN__
    #include <emscripten/emscripten.h>
    #endif
    
    #include "SDL.h"
    
    static SDL_AudioSpec spec;
    static Uint8 *sound = NULL;     /* Pointer to wave data */
    static Uint32 soundlen = 0;     /* Length of wave data */
    
    static int posindex = 0;
    static Uint32 positions[64];
    
    /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
    static void
    quit(int rc)
    {
        SDL_Quit();
        exit(rc);
    }
    
    void SDLCALL
    fillerup(void *_pos, Uint8 * stream, int len)
    {
        Uint32 pos = *((Uint32 *) _pos);
        Uint8 *waveptr;
        int waveleft;
    
        /* Set up the pointers */
        waveptr = sound + pos;
        waveleft = soundlen - pos;
    
        /* Go! */
        while (waveleft <= len) {
            SDL_memcpy(stream, waveptr, waveleft);
            stream += waveleft;
            len -= waveleft;
            waveptr = sound;
            waveleft = soundlen;
            pos = 0;
        }
        SDL_memcpy(stream, waveptr, len);
        pos += len;
        *((Uint32 *) _pos) = pos;
    }
    
    static int done = 0;
    void
    poked(int sig)
    {
        done = 1;
    }
    
    static void
    iteration()
    {
        SDL_Event e;
        SDL_AudioDeviceID dev;
        while (SDL_PollEvent(&e)) {
            if (e.type == SDL_QUIT) {
                done = 1;
            } else if (e.type == SDL_AUDIODEVICEADDED) {
                const char *name = SDL_GetAudioDeviceName(e.adevice.which, 0);
                SDL_Log("New %s audio device: %s\n", e.adevice.iscapture ? "capture" : "output", name);
                if (!e.adevice.iscapture) {
                    positions[posindex] = 0;
                    spec.userdata = &positions[posindex++];
                    spec.callback = fillerup;
                    dev = SDL_OpenAudioDevice(name, 0, &spec, NULL, 0);
                    if (!dev) {
                        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open '%s': %s\n", name, SDL_GetError());
                    } else {
                        SDL_Log("Opened '%s' as %u\n", name, (unsigned int) dev);
                        SDL_PauseAudioDevice(dev, 0);
                    }
                }
            } else if (e.type == SDL_AUDIODEVICEREMOVED) {
                dev = (SDL_AudioDeviceID) e.adevice.which;
                SDL_Log("%s device %u removed.\n", e.adevice.iscapture ? "capture" : "output", (unsigned int) dev);
                SDL_CloseAudioDevice(dev);
            }
        }
    }
    
    #ifdef __EMSCRIPTEN__
    void
    loop()
    {
        if(done)
            emscripten_cancel_main_loop();
        else
            iteration();
    }
    #endif
    
    int
    main(int argc, char *argv[])
    {
        int i;
        char filename[4096];
    
    	/* Enable standard application logging */
    	SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
    
        /* Load the SDL library */
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
            return (1);
        }
    
        /* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */
        SDL_MinimizeWindow(SDL_CreateWindow("testaudiohotplug", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0));
    
        if (argc > 1) {
            SDL_strlcpy(filename, argv[1], sizeof(filename));
        } else {
            SDL_strlcpy(filename, "sample.wav", sizeof(filename));
        }
        /* Load the wave file into memory */
        if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
            quit(1);
        }
    
    #if HAVE_SIGNAL_H
        /* Set the signals */
    #ifdef SIGHUP
        signal(SIGHUP, poked);
    #endif
        signal(SIGINT, poked);
    #ifdef SIGQUIT
        signal(SIGQUIT, poked);
    #endif
        signal(SIGTERM, poked);
    #endif /* HAVE_SIGNAL_H */
    
        /* Show the list of available drivers */
        SDL_Log("Available audio drivers:");
        for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
    		SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
        }
    
        SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
    
    #ifdef __EMSCRIPTEN__
        emscripten_set_main_loop(loop, 0, 1);
    #else
        while (!done) {
            SDL_Delay(100);
            iteration();
        }
    #endif
    
        /* Clean up on signal */
        SDL_FreeWAV(sound);
        SDL_Quit();
        return (0);
    }
    
    /* vi: set ts=4 sw=4 expandtab: */