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  • Hash : 87894224
    Author : Sam Lantinga
    Date : 2017-12-12T16:34:16

    Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature
    
    Eric wing
    
    There is a tiny bug in the new overscan code for the SDL_renderer.
    
    In SDL_renderer.c, line 1265, the if check for SDL_strcasecmp with "direct3d" needs to be inverted.
    
    Instead of:
    if(SDL_strcasecmp("direct3d", SDL_GetCurrentVideoDriver())) {
    
    It should be:
    if(0 == SDL_strcasecmp("direct3d", SDL_GetCurrentVideoDriver())) {
    
    This bug causes the "overscan" mode to pretty much be completely ignored in all cases and all things remain letterboxed (as before the feature).
    

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