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kc3-lang/SDL/src/video/mir/SDL_mirmouse.c

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  • Author : Sam Lantinga
    Date : 2014-06-04 10:55:26
    Hash : 45ed5ee4
    Message : Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()

  • src/video/mir/SDL_mirmouse.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    
    /*
      Contributed by Brandon Schaefer, <brandon.schaefer@canonical.com>
    */
    
    #include "../../SDL_internal.h"
    
    #if SDL_VIDEO_DRIVER_MIR
    
    #include "SDL_mirmouse.h"
    
    #include "../../events/SDL_mouse_c.h"
    #include "SDL_assert.h"
    
    #include "SDL_mirdyn.h"
    
    static SDL_Cursor*
    MIR_CreateDefaultCursor()
    {
        SDL_Cursor* cursor;
    
        cursor = SDL_calloc(1, sizeof(SDL_Cursor));
        if (cursor) {
        }
        else {
            SDL_OutOfMemory();
        }
    
        return cursor;
    }
    
    static SDL_Cursor*
    MIR_CreateCursor(SDL_Surface* sruface, int hot_x, int hot_y)
    {
        return MIR_CreateDefaultCursor();
    }
    
    static SDL_Cursor*
    MIR_CreateSystemCursor(SDL_SystemCursor id)
    {
        switch(id) {
            case SDL_SYSTEM_CURSOR_ARROW:
                break;
            case SDL_SYSTEM_CURSOR_IBEAM:
                break;
            case SDL_SYSTEM_CURSOR_WAIT:
                break;
            case SDL_SYSTEM_CURSOR_CROSSHAIR:
                break;
            case SDL_SYSTEM_CURSOR_WAITARROW:
                break;
            case SDL_SYSTEM_CURSOR_SIZENWSE:
                break;
            case SDL_SYSTEM_CURSOR_SIZENESW:
                break;
            case SDL_SYSTEM_CURSOR_SIZEWE:
                break;
            case SDL_SYSTEM_CURSOR_SIZENS:
                break;
            case SDL_SYSTEM_CURSOR_SIZEALL:
                break;
            case SDL_SYSTEM_CURSOR_NO:
                break;
            case SDL_SYSTEM_CURSOR_HAND:
                break;
            default:
                SDL_assert(0);
                return NULL;
        }
    
        return MIR_CreateDefaultCursor();
    }
    
    static void
    MIR_FreeCursor(SDL_Cursor* cursor)
    {
        if (cursor)
          SDL_free(cursor);
    }
    
    static int
    MIR_ShowCursor(SDL_Cursor* cursor)
    {
        return 0;
    }
    
    static void
    MIR_WarpMouse(SDL_Window* window, int x, int y)
    {
        SDL_Unsupported();
    }
    
    static void
    MIR_WarpMouseGlobal(int x, int y)
    {
        SDL_Unsupported();
    }
    
    static int
    MIR_SetRelativeMouseMode(SDL_bool enabled)
    {
        return SDL_Unsupported();
    }
    
    /* TODO Actually implement the cursor, need to wait for mir support */
    void
    MIR_InitMouse()
    {
        SDL_Mouse* mouse = SDL_GetMouse();
    
        mouse->CreateCursor         = MIR_CreateCursor;
        mouse->ShowCursor           = MIR_ShowCursor;
        mouse->FreeCursor           = MIR_FreeCursor;
        mouse->WarpMouse            = MIR_WarpMouse;
        mouse->WarpMouseGlobal      = MIR_WarpMouseGlobal;
        mouse->CreateSystemCursor   = MIR_CreateSystemCursor;
        mouse->SetRelativeMouseMode = MIR_SetRelativeMouseMode;
    
        SDL_SetDefaultCursor(MIR_CreateDefaultCursor());
    }
    
    void
    MIR_FiniMouse()
    {
        SDL_Mouse* mouse = SDL_GetMouse();
    
        MIR_FreeCursor(mouse->def_cursor);
        mouse->def_cursor = NULL;
    
        mouse->CreateCursor         = NULL;
        mouse->ShowCursor           = NULL;
        mouse->FreeCursor           = NULL;
        mouse->WarpMouse            = NULL;
        mouse->CreateSystemCursor   = NULL;
        mouse->SetRelativeMouseMode = NULL;
    }
    
    #endif /* SDL_VIDEO_DRIVER_MIR */
    
    /* vi: set ts=4 sw=4 expandtab: */