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kc3-lang/SDL/src/video/psp/SDL_pspvideo.c

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  • Author : David Ludwig
    Date : 2014-04-09 21:29:19
    Hash : 3dcb451f
    Message : Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.

  • src/video/psp/SDL_pspvideo.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    
    #include "../../SDL_internal.h"
    
    #if SDL_VIDEO_DRIVER_PSP
    
    /* SDL internals */
    #include "../SDL_sysvideo.h"
    #include "SDL_version.h"
    #include "SDL_syswm.h"
    #include "SDL_loadso.h"
    #include "SDL_events.h"
    #include "../../events/SDL_mouse_c.h"
    #include "../../events/SDL_keyboard_c.h"
    
    
    
    /* PSP declarations */
    #include "SDL_pspvideo.h"
    #include "SDL_pspevents_c.h"
    #include "SDL_pspgl_c.h"
    
    /* unused
    static SDL_bool PSP_initialized = SDL_FALSE;
    */
    static int
    PSP_Available(void)
    {
        return 1;
    }
    
    static void
    PSP_Destroy(SDL_VideoDevice * device)
    {
    /*    SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */
    
        if (device->driverdata != NULL) {
            device->driverdata = NULL;
        }
    }
    
    static SDL_VideoDevice *
    PSP_Create()
    {
        SDL_VideoDevice *device;
        SDL_VideoData *phdata;
        SDL_GLDriverData *gldata;
        int status;
    
        /* Check if pandora could be initialized */
        status = PSP_Available();
        if (status == 0) {
            /* PSP could not be used */
            return NULL;
        }
    
        /* Initialize SDL_VideoDevice structure */
        device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
        if (device == NULL) {
            SDL_OutOfMemory();
            return NULL;
        }
    
        /* Initialize internal Pandora specific data */
        phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
        if (phdata == NULL) {
            SDL_OutOfMemory();
            SDL_free(device);
            return NULL;
        }
    
            gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
        if (gldata == NULL) {
            SDL_OutOfMemory();
            SDL_free(device);
            return NULL;
        }
        device->gl_data = gldata;
    
        device->driverdata = phdata;
    
        phdata->egl_initialized = SDL_TRUE;
    
    
        /* Setup amount of available displays and current display */
        device->num_displays = 0;
    
        /* Set device free function */
        device->free = PSP_Destroy;
    
        /* Setup all functions which we can handle */
        device->VideoInit = PSP_VideoInit;
        device->VideoQuit = PSP_VideoQuit;
        device->GetDisplayModes = PSP_GetDisplayModes;
        device->SetDisplayMode = PSP_SetDisplayMode;
        device->CreateWindow = PSP_CreateWindow;
        device->CreateWindowFrom = PSP_CreateWindowFrom;
        device->SetWindowTitle = PSP_SetWindowTitle;
        device->SetWindowIcon = PSP_SetWindowIcon;
        device->SetWindowPosition = PSP_SetWindowPosition;
        device->SetWindowSize = PSP_SetWindowSize;
        device->ShowWindow = PSP_ShowWindow;
        device->HideWindow = PSP_HideWindow;
        device->RaiseWindow = PSP_RaiseWindow;
        device->MaximizeWindow = PSP_MaximizeWindow;
        device->MinimizeWindow = PSP_MinimizeWindow;
        device->RestoreWindow = PSP_RestoreWindow;
        device->SetWindowGrab = PSP_SetWindowGrab;
        device->DestroyWindow = PSP_DestroyWindow;
        device->GetWindowWMInfo = PSP_GetWindowWMInfo;
        device->GL_LoadLibrary = PSP_GL_LoadLibrary;
        device->GL_GetProcAddress = PSP_GL_GetProcAddress;
        device->GL_UnloadLibrary = PSP_GL_UnloadLibrary;
        device->GL_CreateContext = PSP_GL_CreateContext;
        device->GL_MakeCurrent = PSP_GL_MakeCurrent;
        device->GL_SetSwapInterval = PSP_GL_SetSwapInterval;
        device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
        device->GL_SwapWindow = PSP_GL_SwapWindow;
        device->GL_DeleteContext = PSP_GL_DeleteContext;
        device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
        device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
        device->HideScreenKeyboard = PSP_HideScreenKeyboard;
        device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
    
        device->PumpEvents = PSP_PumpEvents;
    
        return device;
    }
    
    VideoBootStrap PSP_bootstrap = {
        "PSP",
        "PSP Video Driver",
        PSP_Available,
        PSP_Create
    };
    
    /*****************************************************************************/
    /* SDL Video and Display initialization/handling functions                   */
    /*****************************************************************************/
    int
    PSP_VideoInit(_THIS)
    {
        SDL_VideoDisplay display;
        SDL_DisplayMode current_mode;
    
        SDL_zero(current_mode);
    
        current_mode.w = 480;
        current_mode.h = 272;
    
        current_mode.refresh_rate = 60;
        /* 32 bpp for default */
        current_mode.format = SDL_PIXELFORMAT_ABGR8888;
    
        current_mode.driverdata = NULL;
    
        SDL_zero(display);
        display.desktop_mode = current_mode;
        display.current_mode = current_mode;
        display.driverdata = NULL;
    
        SDL_AddVideoDisplay(&display);
    
        return 1;
    }
    
    void
    PSP_VideoQuit(_THIS)
    {
    
    }
    
    void
    PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
    {
    
    }
    
    int
    PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
    {
        return 0;
    }
    #define EGLCHK(stmt)                            \
        do {                                        \
            EGLint err;                             \
                                                    \
            stmt;                                   \
            err = eglGetError();                    \
            if (err != EGL_SUCCESS) {               \
                SDL_SetError("EGL error %d", err);  \
                return 0;                           \
            }                                       \
        } while (0)
    
    int
    PSP_CreateWindow(_THIS, SDL_Window * window)
    {
        SDL_WindowData *wdata;
    
        /* Allocate window internal data */
        wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
        if (wdata == NULL) {
            return SDL_OutOfMemory();
        }
    
        /* Setup driver data for this window */
        window->driverdata = wdata;
    
    
        /* Window has been successfully created */
        return 0;
    }
    
    int
    PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
    {
        return -1;
    }
    
    void
    PSP_SetWindowTitle(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
    {
    }
    void
    PSP_SetWindowPosition(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_SetWindowSize(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_ShowWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_HideWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_RaiseWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_MaximizeWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_MinimizeWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_RestoreWindow(_THIS, SDL_Window * window)
    {
    }
    void
    PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
    {
    
    }
    void
    PSP_DestroyWindow(_THIS, SDL_Window * window)
    {
    }
    
    /*****************************************************************************/
    /* SDL Window Manager function                                               */
    /*****************************************************************************/
    SDL_bool
    PSP_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
    {
        if (info->version.major <= SDL_MAJOR_VERSION) {
            return SDL_TRUE;
        } else {
            SDL_SetError("application not compiled with SDL %d.%d\n",
                         SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
            return SDL_FALSE;
        }
    
        /* Failed to get window manager information */
        return SDL_FALSE;
    }
    
    
    /* TO Write Me */
    SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
    {
        return SDL_FALSE;
    }
    void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window)
    {
    }
    void PSP_HideScreenKeyboard(_THIS, SDL_Window *window)
    {
    }
    SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window)
    {
        return SDL_FALSE;
    }
    
    
    #endif /* SDL_VIDEO_DRIVER_PSP */
    
    /* vi: set ts=4 sw=4 expandtab: */